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Patch #1469722: "Game-specific SoundFont configuration broken"
svn-id: r21949
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parent
d2efa9fc65
commit
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@ -178,9 +178,15 @@ void OptionsDialog::open() {
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// GS extensions setting
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_enableGSCheckbox->setState(ConfMan.getBool("enable_gs", _domain));
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String soundFont(ConfMan.get("soundfont", _domain));
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if (soundFont.empty() || !ConfMan.hasKey("soundfont", _domain))
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_soundFont->setLabel("None");
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else
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_soundFont->setLabel(soundFont);
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}
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// Volume options
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if (_musicVolumeSlider) {
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int vol;
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@ -246,15 +252,21 @@ void OptionsDialog::close() {
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}
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}
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// MIDI options
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if (_multiMidiCheckbox) {
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if (_enableMIDISettings) {
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ConfMan.set("multi_midi", _multiMidiCheckbox->getState(), _domain);
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ConfMan.set("native_mt32", _mt32Checkbox->getState(), _domain);
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ConfMan.set("enable_gs", _enableGSCheckbox->getState(), _domain);
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String soundFont = _soundFont->getLabel();
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if (!soundFont.empty() && (soundFont != "None"))
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ConfMan.set("soundfont", soundFont, _domain);
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} else {
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ConfMan.removeKey("multi_midi", _domain);
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ConfMan.removeKey("native_mt32", _domain);
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ConfMan.removeKey("enable_gs", _domain);
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ConfMan.removeKey("soundfont", _domain);
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}
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}
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@ -513,7 +525,6 @@ void GlobalOptionsDialog::open() {
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// Set _savePath to the current save path
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Common::String dir(ConfMan.get("savepath", _domain));
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Common::String extraPath(ConfMan.get("extrapath", _domain));
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Common::String soundFont(ConfMan.get("soundfont", _domain));
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if (!dir.empty()) {
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_savePath->setLabel(dir);
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@ -529,12 +540,6 @@ void GlobalOptionsDialog::open() {
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} else {
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_extraPath->setLabel(extraPath);
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}
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if (soundFont.empty() || !ConfMan.hasKey("soundfont", _domain)) {
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_soundFont->setLabel("None");
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} else {
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_soundFont->setLabel(soundFont);
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}
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#endif
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}
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