diff --git a/engines/scumm/dialog-createsession.cpp b/engines/scumm/dialog-createsession.cpp index 2911f03f098..78d5f950f7e 100644 --- a/engines/scumm/dialog-createsession.cpp +++ b/engines/scumm/dialog-createsession.cpp @@ -33,15 +33,19 @@ enum { CreateSessionDialog::CreateSessionDialog() : Dialog("CreateSession") { + // I18N: Creates new online session for multiplayer new GUI::StaticTextWidget(this, "CreateSession.CreateSessionTitle", _("Create a new game session")); + // I18N: Name of the online game session new GUI::StaticTextWidget(this, "CreateSession.SessionNameLabel", _("Game Name:")); _sessionName = new GUI::EditTextWidget(this, "CreateSession.SessionName", ConfMan.get("game_session_name")); + // I18N: The user's name for online new GUI::StaticTextWidget(this, "CreateSession.PlayerNameLabel", _("Your Name:")); _playerName = new GUI::EditTextWidget(this, "CreateSession.PlayerName", ConfMan.get("network_player_name")); new GUI::ButtonWidget(this, "CreateSession.Cancel", _("Cancel"), Common::U32String(), kCancelCmd, Common::ASCII_ESCAPE); + // I18N: Button, start hosting online multiplayer game new GUI::ButtonWidget(this, "CreateSession.Host", _("Host"), Common::U32String(), kHostCmd, Common::ASCII_RETURN); } diff --git a/engines/scumm/dialog-sessionselector.cpp b/engines/scumm/dialog-sessionselector.cpp index 88787c6edfb..8e2cf3bb32a 100644 --- a/engines/scumm/dialog-sessionselector.cpp +++ b/engines/scumm/dialog-sessionselector.cpp @@ -56,6 +56,7 @@ SessionSelectorDialog::SessionSelectorDialog(Scumm::ScummEngine_v90he *vm) _list->setEditable(false); _list->setNumberingMode(GUI::kListNumberingOff); + // I18N: The user's name for online new GUI::StaticTextWidget(this, "SessionSelector.PlayerNameLabel", _("Your Name:")); _playerName = new GUI::EditTextWidget(this, "SessionSelector.PlayerName", ConfMan.get("network_player_name")); diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 5eff17e49bc..e827ec79273 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -3496,7 +3496,7 @@ int ScummEngine_v90he::networkSessionDialog() { GUI::MessageDialog dialog(_("Would you like to host or join a network play session?"), _("Host"), _("Join")); int res = runDialog(dialog); if (res == GUI::kMessageOK) { - // Hosting session. + // Hosting a session. CreateSessionDialog createDialog; if (runDialog(createDialog)) { return -1;