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NEVERHOOD: Remove superfluous check
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@ -441,8 +441,7 @@ void GameModule::createModule(int moduleNum, int which) {
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debug("GameModule::createModule(%d, %d)", moduleNum, which);
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_moduleNum = moduleNum;
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if (_childObject)
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delete _childObject;
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delete _childObject;
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switch (_moduleNum) {
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case 1000:
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