SHERLOCK: Remove redundant game check from ScalpelMap

This commit is contained in:
Paul Gilbert 2015-06-08 08:48:40 -04:00
parent aa0dd080dd
commit 9e964b52b1

View File

@ -95,8 +95,7 @@ void ScalpelMap::loadData() {
return;
// Load the list of location names
Common::SeekableReadStream *txtStream = _vm->_res->load(
_vm->getGameID() == GType_SerratedScalpel ? "chess.txt" : "map.txt");
Common::SeekableReadStream *txtStream = _vm->_res->load("chess.txt");
int streamSize = txtStream->size();
while (txtStream->pos() < streamSize) {