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MADS: Phantom: Remove obsolete comment, fix the use of a boolean
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@ -292,8 +292,6 @@ void GamePhantom::synchronize(Common::Serializer &s, bool phase1) {
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}
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void GamePhantom::enterCatacombs(bool val) {
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warning("TODO: enterCatacombs");
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setupCatacombs();
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int var4, var2;
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@ -398,7 +396,7 @@ void GamePhantom::newCatacombRoom(int toRoom, int fromExit) {
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if (_triggerSetupMode == SEQUENCE_TRIGGER_PREPARE) {
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_player._walkOffScreenSceneId = newSceneNum;
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} else {
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_scene._reloadSceneFlag = -1;
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_scene._reloadSceneFlag = true;
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_scene._nextSceneId = newSceneNum;
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}
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}
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