Fix compilation on my 64-bit system...

svn-id: r31450
This commit is contained in:
Sven Hesse 2008-04-08 09:59:41 +00:00
parent 9a0825cc06
commit 9f94a2fa8c

View File

@ -383,8 +383,8 @@ void AnimData::save(Common::OutSaveFile &fHandle) const {
fHandle.writeUint16BE(_height);
// Just because I write pointers to a file doesn't mean
// anyone should actually read those values back!
fHandle.writeUint32BE((uint32)_data);
fHandle.writeUint32BE((uint32)_mask);
fHandle.writeUint32BE((uint32)(long)_data);
fHandle.writeUint32BE((uint32)(long)_mask);
fHandle.writeUint16BE(_fileIdx);
fHandle.writeUint16BE(_frameIdx);
fHandle.write(_name, 10);