From 9f9bf386f8b0eae720da53ab9d54532b8e535e60 Mon Sep 17 00:00:00 2001 From: Martin Gerhardy Date: Sun, 15 Aug 2021 20:00:40 +0200 Subject: [PATCH] TWINE: fixed #12804 - scene 35 is solvable now --- engines/twine/scene/collision.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/twine/scene/collision.cpp b/engines/twine/scene/collision.cpp index e77b61cb9fd..7ec14d47502 100644 --- a/engines/twine/scene/collision.cpp +++ b/engines/twine/scene/collision.cpp @@ -212,7 +212,7 @@ void Collision::handlePushing(const IVec3 &minsTest, const IVec3 &maxsTest, cons actorTest->_lastPos.x = -64; } if ((newAngle >= ANGLE_315 || newAngle < ANGLE_45) && (actor->_angle > ANGLE_315 || actor->_angle < ANGLE_45)) { - actorTest->_lastPos.x = 192; + actorTest->_lastPos.z = 192; } } else { actorTest->_lastPos.x = processActor.x - actor->_collisionPos.x;