DIG: preliminarily support for music in the game

svn-id: r4701
This commit is contained in:
Paweł Kołodziejski 2002-08-04 16:30:59 +00:00
parent ac7e6a15c1
commit 9fa6145d90
13 changed files with 462 additions and 37 deletions

View File

@ -16,7 +16,7 @@ OBJS += util.o newgui.o gui/widget.o gui/dialog.o \
v3/resource_v3.o v4/resource_v4.o scaler.o main.o \
simon/midi.o simon/simon.o simon/simonsys.o simon/simonvga.o \
simon/simondebug.o simon/simonres.o simon/simonitems.o simon/simonverb.o \
sound/mididrv.o config-file.o bundle.o
sound/mididrv.o config-file.o bundle.o timer.o
DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \
debugrl.h whatsnew.txt readme.txt copying.txt \

View File

@ -27,6 +27,7 @@ Bundle::Bundle(Scumm * parent) {
_voiceFile = NULL;
_musicFile = NULL;
_scumm = parent;
_lastSong = -1;
}
Bundle::~Bundle() {
@ -37,7 +38,7 @@ Bundle::~Bundle() {
fclose (_musicFile);
}
int32 Bundle::openVoiceFile(char * filename) {
bool Bundle::openVoiceFile(char * filename) {
int32 tag, offset;
if (_voiceFile != NULL) {
@ -79,7 +80,7 @@ int32 Bundle::openVoiceFile(char * filename) {
return true;
}
int32 Bundle::openMusicFile(char * filename) {
bool Bundle::openMusicFile(char * filename) {
int32 tag, offset;
if (_musicFile != NULL) {
@ -113,9 +114,9 @@ int32 Bundle::openMusicFile(char * filename) {
if ((c = _scumm->fileReadByte(_musicFile)) != 0)
name[z++] = c;
name[z] = '\0';
strcpy(_bundleVoiceTable[i].filename, name);
_bundleVoiceTable[i].offset = _scumm->fileReadDwordBE(_musicFile);
_bundleVoiceTable[i].size = _scumm->fileReadDwordBE(_musicFile);
strcpy(_bundleMusicTable[i].filename, name);
_bundleMusicTable[i].offset = _scumm->fileReadDwordBE(_musicFile);
_bundleMusicTable[i].size = _scumm->fileReadDwordBE(_musicFile);
}
return true;
@ -177,32 +178,36 @@ int32 Bundle::decompressMusicSampleByIndex(int32 index, int32 number, byte * com
return 0;
}
_scumm->fileSeek(_musicFile, _bundleMusicTable[index].offset, SEEK_SET);
tag = _scumm->fileReadDwordBE(_musicFile);
num = _scumm->fileReadDwordBE(_musicFile);
_scumm->fileReadDwordBE(_musicFile);
_scumm->fileReadDwordBE(_musicFile);
if (tag != MKID_BE('COMP')) {
warning("Bundle: Compressed sound %d invalid (%c%c%c%c)", index, tag>>24, tag>>16, tag>>8, tag);
return 0;
}
for (i = 0; i < num; i++) {
_compMusicTable[i].offset = _scumm->fileReadDwordBE(_musicFile);
_compMusicTable[i].size = _scumm->fileReadDwordBE(_musicFile);
_compMusicTable[i].codec = _scumm->fileReadDwordBE(_musicFile);
if (_lastSong != index) {
_scumm->fileSeek(_musicFile, _bundleMusicTable[index].offset, SEEK_SET);
tag = _scumm->fileReadDwordBE(_musicFile);
num = _scumm->fileReadDwordBE(_musicFile);
_scumm->fileReadDwordBE(_musicFile);
_scumm->fileReadDwordBE(_musicFile);
if (tag != MKID_BE('COMP')) {
warning("Bundle: Compressed sound %d invalid (%c%c%c%c)", index, tag>>24, tag>>16, tag>>8, tag);
return 0;
}
for (i = 0; i < num; i++) {
_compMusicTable[i].offset = _scumm->fileReadDwordBE(_musicFile);
_compMusicTable[i].size = _scumm->fileReadDwordBE(_musicFile);
_compMusicTable[i].codec = _scumm->fileReadDwordBE(_musicFile);
_scumm->fileReadDwordBE(_musicFile);
}
}
comp_input = (byte *)malloc(_compMusicTable[i].size);
comp_input = (byte *)malloc(_compMusicTable[number].size);
_scumm->fileSeek(_musicFile, _bundleMusicTable[index].offset + _compMusicTable[i].offset, SEEK_SET);
_scumm->fileRead(_musicFile, comp_input, _compMusicTable[i].size);
final_size = decompressCodec(_compMusicTable[i].codec, comp_input, comp_final, _compMusicTable[i].size);
_scumm->fileSeek(_musicFile, _bundleMusicTable[index].offset + _compMusicTable[number].offset, SEEK_SET);
_scumm->fileRead(_musicFile, comp_input, _compMusicTable[number].size);
final_size = decompressCodec(_compMusicTable[number].codec, comp_input, comp_final, _compMusicTable[number].size);
free(comp_input);
_lastSong = index;
return final_size;
}
@ -339,23 +344,41 @@ int32 Bundle::decompressCodec(int32 codec, byte * comp_input, byte * comp_output
case 4:
output_size = compDecode(comp_input, comp_output);
p = comp_output;
for (z = 2; z < output_size; z++)
p[z] += p[z - 1];
for (z = 1; z < output_size; z++)
p[z] += p[z - 1];
// FIXME: not implemented yet
memset (comp_output, 0, output_size);
output_size = 0;
break;
case 5:
output_size = compDecode(comp_input, comp_output);
p = comp_output;
for (z = 2; z < output_size; z++)
p[z] += p[z - 1];
for (z = 1; z < output_size; z++)
p[z] += p[z - 1];
// FIXME: not implemented yet
memset (comp_output, 0, output_size);
output_size = 0;
break;
case 6:
output_size = compDecode(comp_input, comp_output);
p = comp_output;
for (z = 2; z < output_size; z++)
p[z] += p[z - 1];
for (z = 1; z < output_size; z++)
p[z] += p[z - 1];
// FIXME: not implemented yet
memset (comp_output, 0, output_size);
output_size = 0;
break;
case 10:

View File

@ -52,13 +52,14 @@ private:
int32 _numVoiceFiles;
int32 _numMusicFiles;
Scumm * _scumm;
int32 _lastSong;
public:
Bundle(Scumm * parent);
~Bundle();
int32 openVoiceFile(char * filename);
int32 openMusicFile(char * filename);
bool openVoiceFile(char * filename);
bool openMusicFile(char * filename);
int32 decompressVoiceSampleByName(char * name, byte * comp_final);
int32 decompressVoiceSampleByIndex(int32 index, byte * comp_final);
int32 decompressMusicSampleByName(char * name, int32 number, byte * comp_final);

View File

@ -188,6 +188,7 @@ bool ListWidget::handleKeyUp(char key, int modifiers)
{
if (key == _currentKeyDown)
_currentKeyDown = 0;
return true;
}
void ListWidget::lostFocusWidget()

View File

@ -28,10 +28,12 @@
Scumm::Scumm (void) {
_newgui = new NewGui(this);
_bundle = new Bundle(this);
_timer = new Timer(this);
}
Scumm::~Scumm (void) {
delete [] _actors;
delete _newgui;
delete _bundle;
delete _timer;
}

View File

@ -21,7 +21,7 @@ OBJS = actor.o akos.o boxes.o config-file.o costume.o gfx.o object.o resource.o
morphos.o morphos_sound.o morphos_start.o script_v1.o script_v2.o debug.o gui.o \
imuse.o fmopl.o mixer.o mididrv.o debugrl.o vars.o insane.o \
gameDetector.o init.o resource_v3.o resource_v4.o util.o main.o \
bundle.o $(GUIOBJS) $(SIMONOBJS)
bundle.o timer.o $(GUIOBJS) $(SIMONOBJS)
DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \
windows.cpp debugrl.h whatsnew.txt readme.txt copying.txt \

13
scumm.h
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@ -27,6 +27,7 @@
#include "system.h"
#include "sound/mixer.h"
#include "bundle.h"
#include "timer.h"
#define SCUMMVM_VERSION "0.2.2 CVS"
#define SCUMMVM_CVS "2002-08-03"
@ -339,6 +340,7 @@ public:
ObjectData *_objs;
ScummDebugger *_debugger;
Bundle * _bundle;
Timer * _timer;
struct {
byte mode[rtNumTypes];
@ -747,6 +749,14 @@ public:
bool _soundsPaused, _soundsPaused2;
bool _soundVolumePreset;
int32 _numberBundleMusic;
int32 _currentSampleBundleMusic;
int32 _numberSamplesBundleMusic;
int32 _offsetSampleBundleMusic;
int32 _offsetBufBundleMusic;
byte * _musicBundleBufFinal;
byte * _musicBundleBufOutput;
void setupSound();
void processSoundQues();
void playSound(int sound);
@ -770,6 +780,9 @@ public:
void pauseSounds(bool pause);
bool isSfxFinished();
void playBundleSound(char *sound);
void playBundleMusic(int32 song);
void stopBundleMusic();
int bundleMusicHandler(int t);
void decompressBundleSound(int index);
int playSfxSound(void *sound, uint32 size, uint rate, bool isUnsigned = false);
int playSfxSound_MP3(void *sound, uint32 size);

View File

@ -83,6 +83,8 @@ void Scumm::scummInit()
setShake(0);
setupCursor();
_timer->init();
/* Allocate and initilise actors */
_actors = new Actor[MAX_ACTORS];
@ -190,8 +192,10 @@ void Scumm::scummInit()
#ifdef COMPRESSED_SOUND_FILE
_current_cache = 0;
#endif
_system->set_timer(5 * 60 * 1000, &autosave);
_numberBundleMusic = -1;
_timer->installProcedure(&autosave, 5 * 60 * 1000);
}

View File

@ -259,10 +259,6 @@ SOURCE=.\gui\widget.h
# End Group
# Begin Source File
SOURCE=.\scaler.cpp
# End Source File
# Begin Source File
SOURCE=.\actor.cpp
!IF "$(CFG)" == "scummvm - Win32 Release"
@ -404,6 +400,10 @@ SOURCE=.\saveload.cpp
# End Source File
# Begin Source File
SOURCE=.\scaler.cpp
# End Source File
# Begin Source File
SOURCE=.\script.cpp
!IF "$(CFG)" == "scummvm - Win32 Release"
@ -526,6 +526,10 @@ SOURCE=.\sys.cpp
# End Source File
# Begin Source File
SOURCE=.\timer.cpp
# End Source File
# Begin Source File
SOURCE=.\vars.cpp
# End Source File
# Begin Source File
@ -611,6 +615,10 @@ SOURCE=.\StdAfx.h
SOURCE=.\system.h
# End Source File
# Begin Source File
SOURCE=.\timer.h
# End Source File
# End Group
# Begin Source File
@ -622,4 +630,3 @@ SOURCE=.\scummvm.ico
# End Source File
# End Target
# End Project

140
sound.cpp
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@ -6,7 +6,6 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
@ -89,6 +88,10 @@ void Scumm::processSoundQues()
data[1], data[2], data[3], data[4], data[5], data[6], data[7]
);
#endif
if ((_gameId == GID_DIG) && (data[0] == 4096)){
playBundleMusic(data[1] - 1);
}
if ((_gameId == GID_DIG) && ((data[0] == 12) || (data[0] == 14))){
uint32 size = 0, rate = 0, tag, chan = 0, bits = 0;
uint8 * ptr = getResourceAddress(rtSound, data[1]);
@ -771,6 +774,141 @@ bool Scumm::isSfxFinished()
return !_mixer->has_active_channel();
}
static Scumm * h_scumm;
static int music_handler (int t) {
h_scumm->bundleMusicHandler(t);
return t;
}
#define OUTPUT_SIZE 66150 // ((22050 * 2 * 2) / 4) * 3
void Scumm::playBundleMusic(int32 song) {
char buf[256];
if (_numberBundleMusic == -1) {
sprintf(buf, "%s%smusic.bun", _gameDataPath, _exe_name);
if (_bundle->openMusicFile((char*)&buf) == false)
return;
h_scumm = this;
_musicBundleBufFinal = (byte*)malloc(OUTPUT_SIZE);
_musicBundleBufOutput = (byte*)malloc(10 * 0x2000);
_currentSampleBundleMusic = 0;
_offsetSampleBundleMusic = 0;
_offsetBufBundleMusic = 0;
_numberSamplesBundleMusic = _bundle->getNumberOfMusicSamplesByIndex(song);
_numberBundleMusic = song;
_timer->installProcedure(&music_handler, 1000);
return;
}
if (_numberBundleMusic != song) {
_numberSamplesBundleMusic = _bundle->getNumberOfMusicSamplesByIndex(song);
_numberBundleMusic = song;
_currentSampleBundleMusic = 0;
_offsetSampleBundleMusic = 0;
_offsetBufBundleMusic = 0;
}
}
void Scumm::stopBundleMusic() {
_numberBundleMusic = -1;
if (_musicBundleBufFinal)
free(_musicBundleBufFinal);
if (_musicBundleBufOutput)
free(_musicBundleBufOutput);
}
int Scumm::bundleMusicHandler(int t) {
byte * ptr;
int32 l, num = _numberSamplesBundleMusic, length, k;
int32 rate = 22050;
int32 tag, size = -1, header_size = 0;
if (_numberBundleMusic == -1)
_timer->releaseProcedure(&music_handler);
ptr = _musicBundleBufOutput;
for (k = 0, l = _currentSampleBundleMusic; l < num; k++) {
length = _bundle->decompressMusicSampleByIndex(_numberBundleMusic, l, (_musicBundleBufOutput + ((k * 0x2000) + _offsetBufBundleMusic)));
_offsetSampleBundleMusic += length;
if (l == 0) {
tag = READ_BE_UINT32(ptr); ptr += 4;
if (tag != MKID_BE('iMUS')) {
warning("Decompression of bundle sound failed");
_numberBundleMusic = -1;
return t;
}
ptr += 12;
while(tag != MKID_BE('DATA')) {
tag = READ_BE_UINT32(ptr); ptr += 4;
switch(tag) {
case MKID_BE('FRMT'):
size = READ_BE_UINT32(ptr); ptr += 24;
break;
case MKID_BE('TEXT'):
case MKID_BE('REGN'):
case MKID_BE('STOP'):
case MKID_BE('JUMP'):
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('DATA'):
size = READ_BE_UINT32(ptr); ptr += 4;
break;
default:
error("Unknown sound header %c%c%c%c", tag>>24, tag>>16, tag>>8, tag);
}
}
if (size < 0) {
warning("Decompression sound failed (no size field)");
_numberBundleMusic = -1;
return t;
}
header_size = (ptr - _musicBundleBufOutput);
}
l++;
_currentSampleBundleMusic = l;
if (_offsetSampleBundleMusic >= OUTPUT_SIZE + header_size) {
memcpy(_musicBundleBufFinal, (_musicBundleBufOutput + header_size), OUTPUT_SIZE);
_offsetBufBundleMusic = _offsetSampleBundleMusic - OUTPUT_SIZE - header_size;
memcpy(_musicBundleBufOutput, (_musicBundleBufOutput + (OUTPUT_SIZE + header_size)), _offsetBufBundleMusic);
_offsetSampleBundleMusic = _offsetBufBundleMusic;
break;
}
}
if (l == num)
l = 0;
size = OUTPUT_SIZE;
ptr = _musicBundleBufFinal;
uint32 s_size = (size * 4) / 3;
byte * buffer = (byte*)malloc (s_size + 4);
uint32 r = 0, tmp;
for (l = 0; l < size; l += 3) {
tmp = (ptr[l + 1] & 0x0f) << 8;
tmp = (tmp | ptr[l + 0]) << 4;
tmp -= 0x8000;
buffer[r++] = (uint8)((tmp >> 8) & 0xff);
buffer[r++] = (uint8)(tmp & 0xff);
tmp = (ptr[l + 1] & 0xf0) << 4;
tmp = (tmp | ptr[l + 2]) << 4;
tmp -= 0x8000;
buffer[r++] = (uint8)((tmp >> 8) & 0xff);
buffer[r++] = (uint8)(tmp & 0xff);
}
_mixer->play_raw(NULL, buffer, s_size, rate, SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_16BITS | SoundMixer::FLAG_STEREO);
return t;
}
void Scumm::playBundleSound(char *sound)
{
char buf[256];

View File

@ -211,7 +211,7 @@ void SoundMixer::set_volume(int volume)
for (int i = 0; i < 128; i++)
_volume_table[i] = i * volume ;
for (int i = -128; i < 0; i++)
for (i = -128; i < 0; i++)
_volume_table[i+256] = i * volume ;
}

174
timer.cpp Normal file
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@ -0,0 +1,174 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header:
*/
#include "stdafx.h"
#include "scumm.h"
#include "scummsys.h"
#include "timer.h"
static Scumm * scumm;
Timer::Timer(Scumm * parent) {
_initialized = false;
_timerRunning = false;
scumm = _scumm = parent;
}
Timer::~Timer() {
release ();
}
static int timer_handler (int t)
{
scumm->_timer->handler (&t);
return t;
}
int Timer::handler(int * t) {
uint32 interval, l;
uint32 beginTime, endTime;
if (_timerRunning == false)
return *t;
_osystem->lock_mutex(_mutex);
beginTime = _osystem->get_msecs();
if (_timerRunning) {
_lastTime = _thisTime;
_thisTime = _osystem->get_msecs();
interval = _thisTime - _lastTime;
for (l = 0; l < MAX_TIMERS; l++) {
if ((_timerSlots[l].procedure) && (_timerSlots[l].interval > 0)) {
_timerSlots[l].counter -= interval;
if (_timerSlots[l].counter <= 0) {
_timerSlots[l].counter += _timerSlots[l].interval;
_timerSlots[l].procedure (0);
}
}
}
}
endTime = _osystem->get_msecs();
interval = endTime - beginTime;
if (interval < 10) interval = 10;
if (interval > 10000) interval = 10000;
_osystem->unlock_mutex(_mutex);
_osystem->set_timer (interval, &timer_handler);
return *t;
}
bool Timer::init() {
int32 l;
_osystem = _scumm->_system;
if (_osystem == NULL) {
printf("Timer: OSystem not initialized !\n");
return false;
}
if (_initialized == true)
return true;
for (l = 0; l < MAX_TIMERS; l++) {
_timerSlots[l].procedure = NULL;
_timerSlots[l].interval = 0;
_timerSlots[l].counter = 0;
}
_mutex = _osystem->create_mutex();
_thisTime = _osystem->get_msecs();
_osystem->set_timer (1000, &timer_handler);
_timerRunning = true;
_initialized = true;
return true;
}
void Timer::release() {
int32 l;
if (_initialized == false)
return;
_timerRunning = false;
_initialized = false;
for (l = 0; l < MAX_TIMERS; l++) {
_timerSlots[l].procedure = NULL;
_timerSlots[l].interval = 0;
_timerSlots[l].counter = 0;
}
_osystem->delete_mutex(_mutex);
}
bool Timer::installProcedure (int ((*procedure)(int)), int32 interval) {
int32 l;
bool found = false;
if (_initialized == false) {
printf ("Timer: is not initialized !");
return false;
}
_timerRunning = false;
for (l = 0; l < MAX_TIMERS; l++) {
if (!_timerSlots[l].procedure) {
_timerSlots[l].procedure = procedure;
_timerSlots[l].interval = interval;
_timerSlots[l].counter = interval;
found = true;
break;
}
}
_timerRunning = true;
if (!found) {
printf ("Can't find free slot !");
return false;
}
return true;
}
void Timer::releaseProcedure (int ((*procedure)(int))) {
int32 l;
if (_initialized == false) {
printf ("Timer: is not initialized !");
return;
}
_timerRunning = false;
for (l = 0; l < MAX_TIMERS; l++) {
if (_timerSlots[l].procedure == procedure) {
_timerSlots[l].procedure = 0;
_timerSlots[l].interval = 0;
_timerSlots[l].counter = 0;
}
}
_timerRunning = true;
}

62
timer.h Normal file
View File

@ -0,0 +1,62 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header:
*/
#ifndef TIMER_H
#define TIMER_H
#include "scummsys.h"
#define MAX_TIMERS 5
class OSystem;
class Timer {
protected:
private:
OSystem * _osystem;
Scumm * _scumm;
bool _initialized;
bool _timerRunning;
void * _timerHandler;
int32 _thisTime;
int32 _lastTime;
void * _mutex;
struct TimerSlots
{
int ((*procedure)(int));
int32 interval;
int32 counter;
} _timerSlots [MAX_TIMERS];
public:
Timer(Scumm * system);
~Timer();
int handler(int * t);
bool init();
void release();
bool installProcedure (int ((*procedure)(int)), int32 interval);
void releaseProcedure (int ((*procedure)(int)));
};
#endif