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ACCESS: Fix loading correct sprite resource in mWhileDoOpen
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@ -550,7 +550,7 @@ void AmazonScripts::mWhileDoOpen() {
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_game->establishCenter(0, 1);
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}
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Resource *data = _vm->_files->loadFile(0, 1);
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Resource *data = _vm->_files->loadFile(1, 0);
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SpriteResource *spr = new SpriteResource(_vm, data);
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delete data;
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