ACCESS: Fix loading correct sprite resource in mWhileDoOpen

This commit is contained in:
Paul Gilbert 2014-11-18 20:48:53 -05:00
parent 8939d657f7
commit a01ddaeb1b

View File

@ -550,7 +550,7 @@ void AmazonScripts::mWhileDoOpen() {
_game->establishCenter(0, 1);
}
Resource *data = _vm->_files->loadFile(0, 1);
Resource *data = _vm->_files->loadFile(1, 0);
SpriteResource *spr = new SpriteResource(_vm, data);
delete data;