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DIRECTOR: set window size in Kids Box
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@ -29,6 +29,10 @@ static void quirkKidsBox() {
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// will pick a game window that fits the splash screen and then try
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// to squish the full size game window into it.
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g_director->_wmMode = Director::wmModeDesktop;
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// Game runs in 640x480; clipping it to this size ensures the main
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// game window takes up the full screen, and only the splash is windowed.
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g_director->_wmWidth = 640;
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g_director->_wmHeight = 480;
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}
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static void quirkLzone() {
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