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I18N: Update translation (French)
Currently translated at 98.8% (1074 of 1087 strings)
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po/fr_FR.po
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po/fr_FR.po
@ -8,8 +8,8 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.8.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2019-07-04 23:28+0200\n"
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"PO-Revision-Date: 2019-06-22 10:59+0000\n"
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"Last-Translator: Purple T <ZEONK@hotmail.com>\n"
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"PO-Revision-Date: 2019-07-05 08:37+0000\n"
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"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
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"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/fr/>\n"
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"Language: fr_FR\n"
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@ -3185,7 +3185,7 @@ msgstr "Mode d'
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#: engines/bladerunner/detection.cpp:49
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msgid "Game will add laughter after actor's line or narration"
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msgstr ""
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msgstr "Le jeu ajoute des rires après chaque réplique et narration"
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#: engines/bladerunner/detection.cpp:57
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#, fuzzy
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@ -3194,7 +3194,7 @@ msgstr "Mode d'
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#: engines/bladerunner/detection.cpp:58
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msgid "Game will shrink the actors and make their voices high pitched"
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msgstr ""
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msgstr "Le jeu rétrécit les acteurs et rend leurs voix aiguës"
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#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
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msgid "Color Blind Mode"
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@ -5328,7 +5328,7 @@ msgstr "Armure plus durable"
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msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
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msgstr ""
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"L'armure ne se brisera pas avant que le personnage ne soit à -80HP, au lieu "
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"de -10HP"
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"de seulement -10HP"
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#: engines/zvision/detection_tables.h:61
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msgid "Double FPS"
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