CGE: Fix ending animation - Game is now completable

This commit is contained in:
Strangerke 2011-08-28 00:48:53 +02:00
parent 12b6851276
commit a14a9bb9a2

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@ -1375,7 +1375,7 @@ void CGEEngine::runGame() {
_keyboard->setClient(_sys);
// main loop
while (!_finis && !_eventManager->_quitFlag) {
if (_finis)
if (_flag[3])
_snail->addCom2(kSnExec, -1, 0, kQGame);
mainLoop();
}