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DREAMWEB: 'candles1', 'candles2', 'smallcandle' converted to C++
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parent
f7cd6781d8
commit
a155ec59b4
@ -188,6 +188,8 @@ generator = cpp(context, "DreamGen", blacklist = [
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'cancelch0',
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'cancelch1',
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'candles',
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'candles1',
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'candles2',
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'carparkdrip',
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'channel0only',
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'channel0tran',
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@ -586,6 +588,7 @@ generator = cpp(context, "DreamGen", blacklist = [
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'slabdoord',
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'slabdoore',
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'slabdoorf',
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'smallcandle',
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'smokebloke',
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'sortoutmap',
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'soundend',
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@ -669,57 +669,6 @@ notboss:
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data.byte(kTalkedtoboss) = 1;
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}
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void DreamGenContext::candles1() {
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STACK_CHECK;
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checkSpeed();
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if (!flags.z())
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goto candle1;
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ax = es.word(bx+3);
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_inc(ax);
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_cmp(ax, 44);
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if (!flags.z())
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goto notendcandle1;
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ax = 39;
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notendcandle1:
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es.word(bx+3) = ax;
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candle1:
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showGameReel();
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}
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void DreamGenContext::smallCandle() {
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STACK_CHECK;
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checkSpeed();
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if (!flags.z())
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goto smallcandlef;
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ax = es.word(bx+3);
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_inc(ax);
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_cmp(ax, 37);
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if (!flags.z())
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goto notendsmallcandle;
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ax = 25;
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notendsmallcandle:
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es.word(bx+3) = ax;
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smallcandlef:
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showGameReel();
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}
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void DreamGenContext::candles2() {
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STACK_CHECK;
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checkSpeed();
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if (!flags.z())
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goto candles2fin;
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ax = es.word(bx+3);
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_inc(ax);
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_cmp(ax, 238);
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if (!flags.z())
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goto gotcandles2;
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ax = 233;
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gotcandles2:
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es.word(bx+3) = ax;
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candles2fin:
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showGameReel();
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}
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void DreamGenContext::introMonks1() {
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STACK_CHECK;
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checkSpeed();
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@ -686,8 +686,6 @@ public:
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void openOb();
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void drawItAll();
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void useStereo();
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void candles2();
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void candles1();
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void showOpBox();
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void doFade();
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void dumpCurrent();
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@ -701,7 +699,6 @@ public:
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void louisChair();
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void locationPic();
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void triggerMessage();
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void smallCandle();
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void swapWithOpen();
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void dreamweb();
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void dropError();
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@ -37,14 +37,14 @@ static void (DreamGenContext::*reelCallbacks[57])() = {
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NULL, &DreamGenContext::drinker,
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&DreamGenContext::bartender, NULL,
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NULL, NULL,
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NULL, &DreamGenContext::candles1,
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&DreamGenContext::smallCandle, NULL,
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NULL, NULL,
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NULL, NULL,
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&DreamGenContext::copper, &DreamGenContext::poolGuard,
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NULL, &DreamGenContext::businessMan,
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NULL, NULL,
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&DreamGenContext::mugger, &DreamGenContext::helicopter,
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NULL, NULL,
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NULL, &DreamGenContext::candles2,
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NULL, NULL,
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NULL, NULL,
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&DreamGenContext::introMonks1, NULL,
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&DreamGenContext::introMonks2, NULL,
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@ -69,14 +69,14 @@ static void (DreamGenContext::*reelCallbacksCPP[57])(ReelRoutine &) = {
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&DreamGenContext::genericPerson /*manSatStill*/, /*&DreamGenContext::drinker*/NULL,
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/*&DreamGenContext::bartender*/NULL, &DreamGenContext::genericPerson /*otherSmoker*/,
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&DreamGenContext::genericPerson /*tattooMan*/, &DreamGenContext::attendant,
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&DreamGenContext::keeper, /*&DreamGenContext::candles1*/NULL,
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/*&DreamGenContext::smallcandle*/NULL, &DreamGenContext::security,
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&DreamGenContext::keeper, &DreamGenContext::candles1,
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&DreamGenContext::smallCandle, &DreamGenContext::security,
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/*&DreamGenContext::copper*/NULL, /*&DreamGenContext::poolGuard*/NULL,
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&DreamGenContext::rockstar, /*&DreamGenContext::businessMan*/NULL,
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&DreamGenContext::train, &DreamGenContext::genericPerson /*aide*/,
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/*&DreamGenContext::mugger*/NULL, /*&DreamGenContext::helicopter*/NULL,
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&DreamGenContext::introMagic1, &DreamGenContext::introMusic,
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&DreamGenContext::introMagic2, /*&DreamGenContext::candles2*/NULL,
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&DreamGenContext::introMagic2, &DreamGenContext::candles2,
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&DreamGenContext::gates, &DreamGenContext::introMagic3,
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/*&DreamGenContext::intromonks1*/NULL, &DreamGenContext::candles,
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/*&DreamGenContext::intromonks2*/NULL, &DreamGenContext::handClap,
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@ -419,6 +419,36 @@ void DreamGenContext::introMagic3(ReelRoutine &routine) {
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routine.mapX = data.byte(kMapx);
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}
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void DreamGenContext::candles1(ReelRoutine &routine) {
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if (checkSpeed(routine)) {
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uint16 nextReelPointer = routine.reelPointer() + 1;
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if (nextReelPointer == 44)
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nextReelPointer = 39;
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routine.setReelPointer(nextReelPointer);
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}
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showGameReel(&routine);
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}
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void DreamGenContext::candles2(ReelRoutine &routine) {
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if (checkSpeed(routine)) {
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uint16 nextReelPointer = routine.reelPointer() + 1;
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if (nextReelPointer == 238)
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nextReelPointer = 233;
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routine.setReelPointer(nextReelPointer);
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}
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showGameReel(&routine);
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}
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void DreamGenContext::smallCandle(ReelRoutine &routine) {
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if (checkSpeed(routine)) {
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uint16 nextReelPointer = routine.reelPointer() + 1;
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if (nextReelPointer == 37)
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nextReelPointer = 25;
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routine.setReelPointer(nextReelPointer);
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}
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showGameReel(&routine);
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}
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void DreamGenContext::introMusic(ReelRoutine &routine) {
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}
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@ -434,6 +434,9 @@
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void introMagic3(ReelRoutine &routine);
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void introMusic(ReelRoutine &routine);
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void candles(ReelRoutine &routine);
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void candles1(ReelRoutine &routine);
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void candles2(ReelRoutine &routine);
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void smallCandle(ReelRoutine &routine);
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void gates(ReelRoutine &routine);
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void security(ReelRoutine &routine);
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void edenInBath(ReelRoutine &routine);
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