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ULTIMA8: Remove text from inventory gump when Crusader dies
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@ -86,6 +86,7 @@ void CruInventoryGump::PaintThis(RenderSurface *surf, int32 lerp_factor, bool sc
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} else {
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Item *item = getItem(activeitem);
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if (!item) {
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resetText();
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_inventoryItemGump->SetShape(0, 0);
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} else {
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GumpShapeArchive *gumpshapes = GameData::get_instance()->getGumps();
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