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https://github.com/libretro/scummvm.git
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HUGO: Migrate engine to Path
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parent
69665f6803
commit
a1a5407c64
@ -165,12 +165,12 @@ void FileManager::readImage(const int objNum, Object *objPtr) {
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_objectsArchive.seek(objBlock.objOffset, SEEK_SET);
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} else {
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Common::String buf;
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buf = _vm->_picDir + Common::String(_vm->_text->getNoun(objPtr->_nounIndex, 0)) + ".PIX";
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Common::Path buf;
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buf = _vm->_picDir.appendComponent(Common::String(_vm->_text->getNoun(objPtr->_nounIndex, 0)) + ".PIX");
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if (!_objectsArchive.open(buf)) {
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buf = Common::String(_vm->_text->getNoun(objPtr->_nounIndex, 0)) + ".PIX";
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if (!_objectsArchive.open(buf))
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error("File not found: %s", buf.c_str());
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error("File not found: %s", buf.toString().c_str());
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}
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}
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@ -58,16 +58,17 @@ void FileManager_v1d::readOverlay(const int screenNum, ImagePtr image, const Ovl
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debugC(1, kDebugFile, "readOverlay(%d, ...)", screenNum);
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const char *ovlExt[] = {".b", ".o", ".ob"};
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Common::String buf = Common::String(_vm->_text->getScreenNames(screenNum)) + Common::String(ovlExt[overlayType]);
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Common::Path buf(_vm->_text->getScreenNames(screenNum));
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buf.appendInPlace(ovlExt[overlayType]);
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if (!Common::File::exists(buf)) {
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memset(image, 0, kOvlSize);
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warning("File not found: %s", buf.c_str());
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warning("File not found: %s", buf.toString().c_str());
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return;
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}
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if (!_sceneryArchive1.open(buf))
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error("File not found: %s", buf.c_str());
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error("File not found: %s", buf.toString().c_str());
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ImagePtr tmpImage = image; // temp ptr to overlay file
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@ -81,10 +82,10 @@ void FileManager_v1d::readOverlay(const int screenNum, ImagePtr image, const Ovl
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void FileManager_v1d::readBackground(const int screenIndex) {
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debugC(1, kDebugFile, "readBackground(%d)", screenIndex);
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Common::String buf;
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buf = Common::String(_vm->_text->getScreenNames(screenIndex)) + ".ART";
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Common::Path buf(_vm->_text->getScreenNames(screenIndex));
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buf.appendInPlace(".ART");
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if (!_sceneryArchive1.open(buf))
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error("File not found: %s", buf.c_str());
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error("File not found: %s", buf.toString().c_str());
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// Read the image into dummy seq and static dib_a
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Seq *dummySeq; // Image sequence structure for Read_pcx
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dummySeq = readPCX(_sceneryArchive1, nullptr, _vm->_screen->getFrontBuffer(), true, _vm->_text->getScreenNames(screenIndex));
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@ -219,7 +219,7 @@ public:
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Common::RandomSource *_rnd;
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const char *_episode;
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Common::String _picDir;
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Common::Path _picDir;
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Command _statusLine;
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Command _scoreLine;
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@ -178,10 +178,10 @@ void Scheduler::newScreen(const int screenIndex) {
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// Make sure the background file exists!
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if (!_vm->isPacked()) {
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Common::String filename = Common::String(_vm->_text->getScreenNames(screenIndex));
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if (!Common::File::exists(_vm->_picDir + filename + ".PCX") &&
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!Common::File::exists(filename + ".ART")) {
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error("Unable to find background file for %s", filename.c_str());
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Common::Path filename = _vm->_picDir.appendComponent(Common::String(_vm->_text->getScreenNames(screenIndex)));
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if (!Common::File::exists(filename.append(".PCX")) &&
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!Common::File::exists(filename.append(".ART"))) {
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error("Unable to find background file for %s", filename.toString().c_str());
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return;
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}
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}
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