diff --git a/engines/wintermute/base/gfx/xmesh.cpp b/engines/wintermute/base/gfx/xmesh.cpp index 561ef4250a1..383913d1eb4 100644 --- a/engines/wintermute/base/gfx/xmesh.cpp +++ b/engines/wintermute/base/gfx/xmesh.cpp @@ -342,7 +342,7 @@ bool XMesh::updateShadowVol(ShadowVolume *shadow, Math::Matrix4 &modelMat, const } // Allocate a temporary edge list - Common::Array edges(indexDataSize * 2, 0); + Common::Array edges(indexDataSize * 2, 0); // First pass : for each face, record if it is front or back facing the light for (uint32 i = 0; i < indexDataSize / 3; i++) {