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NEVERHOOD: Fix for uninitialized variables for car ride logic.
This fixes bug #6661 NEVERHOOD: Uninitialized variable during car ride.
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@ -30,6 +30,8 @@ AsCommonCar::AsCommonCar(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16
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createSurface(200, 556, 328);
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_x = x;
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_y = y;
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_destX = x;
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_destY = y;
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_inMainArea = false;
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_exitDirection = 0;
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