I18N: Update translation (German)

Currently translated at 100.0% (989 of 989 strings)
This commit is contained in:
Lothar Serra Mari 2018-07-08 17:27:00 +00:00 committed by Thierry Crozat
parent f7179ae436
commit a221721c25

View File

@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-07-08 17:55+0200\n"
"PO-Revision-Date: 2018-07-08 16:19+0000\n"
"PO-Revision-Date: 2018-07-08 17:27+0000\n"
"Last-Translator: Lothar Serra Mari <serra@scummvm.org>\n"
"Language-Team: German "
"<https://translations.scummvm.org/projects/scummvm/scummvm/de/>\n"
@ -831,9 +831,8 @@ msgid "the video mode could not be changed"
msgstr "der Videomodus konnte nicht geändert werden"
#: gui/options.cpp:575
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "Grafikmodus konnte nicht geändert werden."
msgstr "der Darstellungsmodus konnte nicht geändert werden"
#: gui/options.cpp:581
msgid "the aspect ratio setting could not be changed"
@ -917,7 +916,7 @@ msgstr "Spezielle Dithering-Methoden unterst
#: gui/options.cpp:1074
msgid "Stretch mode:"
msgstr ""
msgstr "Darstellungsmodus:"
#: gui/options.cpp:1085 backends/graphics/openglsdl/openglsdl-graphics.cpp:637
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
@ -1970,9 +1969,8 @@ msgid "Could not switch to video mode: '"
msgstr "Konnte nicht zu Grafikmodus wechseln: \""
#: engines/engine.cpp:333
#, fuzzy
msgid "Could not switch to stretch mode: '"
msgstr "Konnte nicht zu Grafikmodus wechseln: \""
msgstr "Fehler beim Wechsel in Darstellungsmodus: '"
#: engines/engine.cpp:342
msgid "Could not apply aspect ratio setting."
@ -2310,24 +2308,23 @@ msgstr "OpenGL"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:272
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#, fuzzy
msgid "Center"
msgstr "Enter"
msgstr "Zentriert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:273
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Pixel-perfect scaling"
msgstr ""
msgstr "Pixelgenaue Skalierung"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:274
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
msgid "Fit to window"
msgstr ""
msgstr "An Fenster anpassen"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:275
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79
msgid "Stretch to window"
msgstr ""
msgstr "Auf Fenstergröße strecken"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:639
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
@ -2362,7 +2359,7 @@ msgstr "Bilineare Filterung deaktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:825
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2577
msgid "Stretch mode"
msgstr ""
msgstr "Skalierungsmodus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88