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make fb2opengl.h usable on OS X, too
svn-id: r4456
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@ -21,8 +21,8 @@
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/* FrameBuffer renderer in an OpenGL texture
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Andre Souza <asouza@olinux.com.br> */
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#include <GL/gl.h>
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#include <SDL.h>
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#include <SDL_opengl.h>
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#include <stdlib.h>
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#include <string.h>
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