mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
ZVISION: Fix formatting and add curlies
This commit is contained in:
parent
762e2ca69b
commit
a26a9c7268
@ -124,31 +124,30 @@ void CursorManager::cursorDown(bool pushed) {
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}
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void CursorManager::changeCursor(int id) {
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int _id = id;
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if (_item &&
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(_id == CursorIndex_Active ||
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_id == CursorIndex_Idle ||
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_id == CursorIndex_HandPu)) {
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if (_id == CursorIndex_Idle)
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_id = CursorIndex_ItemIdle;
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else
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_id = CursorIndex_ItemAct;
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if (_item && (id == CursorIndex_Active ||
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id == CursorIndex_Idle ||
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id == CursorIndex_HandPu)) {
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if (id == CursorIndex_Idle) {
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id = CursorIndex_ItemIdle;
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} else {
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id = CursorIndex_ItemAct;
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}
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}
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if (_currentCursor != _id ||
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((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) {
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_currentCursor = _id;
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if (_currentCursor != id || ((id == CursorIndex_ItemAct || id == CursorIndex_ItemIdle) && _lastitem != _item)) {
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_currentCursor = id;
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_lastitem = _item;
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changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
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}
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}
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int CursorManager::getCursorId(const Common::String &name) {
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for (int i = 0; i < NUM_CURSORS; i++)
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if (name.equals(_cursorNames[i]))
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for (int i = 0; i < NUM_CURSORS; i++) {
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if (name.equals(_cursorNames[i])) {
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return i;
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}
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}
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return CursorIndex_Idle;
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}
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@ -72,21 +72,24 @@ void ScriptManager::initialize() {
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}
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void ScriptManager::update(uint deltaTimeMillis) {
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if (_currentLocation.node != _nextLocation.node ||
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_currentLocation.room != _nextLocation.room ||
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_currentLocation.view != _nextLocation.view ||
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_currentLocation.world != _nextLocation.world)
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if (_currentLocation.node != _nextLocation.node || _currentLocation.room != _nextLocation.room ||
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_currentLocation.view != _nextLocation.view || _currentLocation.world != _nextLocation.world) {
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ChangeLocationReal();
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}
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updateNodes(deltaTimeMillis);
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if (! execScope(nodeview))
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if (! execScope(nodeview)) {
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return;
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if (! execScope(room))
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}
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if (! execScope(room)) {
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return;
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if (! execScope(world))
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}
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if (! execScope(world)) {
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return;
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if (! execScope(universe))
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}
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if (! execScope(universe)) {
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return;
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}
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updateControls(deltaTimeMillis);
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}
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@ -97,17 +100,22 @@ bool ScriptManager::execScope(ScriptScope &scope) {
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scope.scopeQueue = tmp;
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scope.scopeQueue->clear();
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for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter)
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for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter) {
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(*PuzzleIter)->addedBySetState = false;
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}
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if (scope.procCount < 2 || getStateValue(StateKey_ExecScopeStyle)) {
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for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter)
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if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount))
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for (PuzzleList::iterator PuzzleIter = scope.puzzles.begin(); PuzzleIter != scope.puzzles.end(); ++PuzzleIter) {
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if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount)) {
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return false;
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}
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}
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} else {
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for (PuzzleList::iterator PuzzleIter = scope.execQueue->begin(); PuzzleIter != scope.execQueue->end(); ++PuzzleIter)
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if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount))
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for (PuzzleList::iterator PuzzleIter = scope.execQueue->begin(); PuzzleIter != scope.execQueue->end(); ++PuzzleIter) {
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if (!checkPuzzleCriteria(*PuzzleIter, scope.procCount)) {
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return false;
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}
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}
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}
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if (scope.procCount < 2) {
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@ -119,9 +127,11 @@ bool ScriptManager::execScope(ScriptScope &scope) {
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void ScriptManager::referenceTableAddPuzzle(uint32 key, PuzzleRef ref) {
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if (_referenceTable.contains(key)) {
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Common::Array<PuzzleRef> *arr = &_referenceTable[key];
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for (uint32 i = 0; i < arr->size(); i++)
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if ((*arr)[i].puz == ref.puz)
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for (uint32 i = 0; i < arr->size(); i++) {
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if ((*arr)[i].puz == ref.puz) {
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return;
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}
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}
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}
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_referenceTable[key].push_back(ref);
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@ -139,9 +149,11 @@ void ScriptManager::addPuzzlesToReferenceTable(ScriptScope &scope) {
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referenceTableAddPuzzle(puzzlePtr->key, ref);
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// Iterate through each CriteriaEntry and add a reference from the criteria key to the Puzzle
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for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*PuzzleIter)->criteriaList.begin(); criteriaIter != (*PuzzleIter)->criteriaList.end(); ++criteriaIter)
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for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter)
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for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*PuzzleIter)->criteriaList.begin(); criteriaIter != (*PuzzleIter)->criteriaList.end(); ++criteriaIter) {
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for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
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referenceTableAddPuzzle(entryIter->key, ref);
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}
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}
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}
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}
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@ -159,8 +171,9 @@ void ScriptManager::updateNodes(uint deltaTimeMillis) {
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}
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void ScriptManager::updateControls(uint deltaTimeMillis) {
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if (!_activeControls)
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if (!_activeControls) {
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return;
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}
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// Process only one event
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if (!_controlEvents.empty()) {
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@ -187,9 +200,11 @@ void ScriptManager::updateControls(uint deltaTimeMillis) {
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_controlEvents.pop_front();
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}
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); iter++)
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if ((*iter)->process(deltaTimeMillis))
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); iter++) {
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if ((*iter)->process(deltaTimeMillis)) {
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break;
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}
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}
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}
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bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
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@ -200,8 +215,9 @@ bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
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}
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// Check each Criteria
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if (counter == 0 && (getStateFlag(puzzle->key) & Puzzle::DO_ME_NOW) == 0)
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if (counter == 0 && (getStateFlag(puzzle->key) & Puzzle::DO_ME_NOW) == 0) {
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return true;
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}
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bool criteriaMet = false;
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for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = puzzle->criteriaList.begin(); criteriaIter != puzzle->criteriaList.end(); ++criteriaIter) {
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@ -210,10 +226,11 @@ bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
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for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
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// Get the value to compare against
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int argumentValue;
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if (entryIter->argumentIsAKey)
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if (entryIter->argumentIsAKey) {
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argumentValue = getStateValue(entryIter->argument);
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else
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} else {
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argumentValue = entryIter->argument;
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}
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// Do the comparison
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switch (entryIter->criteriaOperator) {
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@ -251,8 +268,9 @@ bool ScriptManager::checkPuzzleCriteria(Puzzle *puzzle, uint counter) {
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setStateValue(puzzle->key, 1);
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for (Common::List<ResultAction *>::iterator resultIter = puzzle->resultActions.begin(); resultIter != puzzle->resultActions.end(); ++resultIter) {
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if (!(*resultIter)->execute())
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if (!(*resultIter)->execute()) {
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return false;
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}
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}
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}
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@ -275,13 +293,15 @@ void ScriptManager::cleanScriptScope(ScriptScope &scope) {
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scope.privQueueTwo.clear();
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scope.scopeQueue = &scope.privQueueOne;
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scope.execQueue = &scope.privQueueTwo;
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for (PuzzleList::iterator iter = scope.puzzles.begin(); iter != scope.puzzles.end(); ++iter)
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for (PuzzleList::iterator iter = scope.puzzles.begin(); iter != scope.puzzles.end(); ++iter) {
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delete(*iter);
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}
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scope.puzzles.clear();
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for (ControlList::iterator iter = scope.controls.begin(); iter != scope.controls.end(); ++iter)
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for (ControlList::iterator iter = scope.controls.begin(); iter != scope.controls.end(); ++iter) {
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delete(*iter);
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}
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scope.controls.clear();
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@ -289,44 +309,49 @@ void ScriptManager::cleanScriptScope(ScriptScope &scope) {
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}
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int ScriptManager::getStateValue(uint32 key) {
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if (_globalState.contains(key))
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if (_globalState.contains(key)) {
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return _globalState[key];
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else
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} else {
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return 0;
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}
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}
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void ScriptManager::queuePuzzles(uint32 key) {
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if (_referenceTable.contains(key)) {
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Common::Array<PuzzleRef> *arr = &_referenceTable[key];
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for (int32 i = arr->size() - 1; i >= 0; i--)
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for (int32 i = arr->size() - 1; i >= 0; i--) {
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if (!(*arr)[i].puz->addedBySetState) {
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(*arr)[i].scope->scopeQueue->push_back((*arr)[i].puz);
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(*arr)[i].puz->addedBySetState = true;
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}
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}
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}
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}
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void ScriptManager::setStateValue(uint32 key, int value) {
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if (value == 0)
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if (value == 0) {
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_globalState.erase(key);
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else
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} else {
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_globalState[key] = value;
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}
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queuePuzzles(key);
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}
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void ScriptManager::setStateValueSilent(uint32 key, int value) {
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if (value == 0)
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if (value == 0) {
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_globalState.erase(key);
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else
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} else {
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_globalState[key] = value;
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}
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}
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uint ScriptManager::getStateFlag(uint32 key) {
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if (_globalStateFlags.contains(key))
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if (_globalStateFlags.contains(key)) {
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return _globalStateFlags[key];
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else
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} else {
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return 0;
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}
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}
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void ScriptManager::setStateFlag(uint32 key, uint value) {
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@ -336,10 +361,11 @@ void ScriptManager::setStateFlag(uint32 key, uint value) {
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}
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void ScriptManager::setStateFlagSilent(uint32 key, uint value) {
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if (value == 0)
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if (value == 0) {
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_globalStateFlags.erase(key);
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else
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} else {
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_globalStateFlags[key] = value;
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}
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}
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void ScriptManager::unsetStateFlag(uint32 key, uint value) {
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@ -348,23 +374,29 @@ void ScriptManager::unsetStateFlag(uint32 key, uint value) {
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if (_globalStateFlags.contains(key)) {
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_globalStateFlags[key] &= ~value;
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if (_globalStateFlags[key] == 0)
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if (_globalStateFlags[key] == 0) {
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_globalStateFlags.erase(key);
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}
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}
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}
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Control *ScriptManager::getControl(uint32 key) {
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter)
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if ((*iter)->getKey() == key)
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
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if ((*iter)->getKey() == key) {
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return *iter;
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}
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}
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return nullptr;
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}
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void ScriptManager::focusControl(uint32 key) {
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if (!_activeControls)
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if (!_activeControls) {
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return;
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if (_currentlyFocusedControl == key)
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}
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if (_currentlyFocusedControl == key) {
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return;
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}
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
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uint32 controlKey = (*iter)->getKey();
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@ -443,50 +475,60 @@ void ScriptManager::killSideFxType(ScriptingEffect::ScriptingEffectType type) {
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}
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void ScriptManager::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (!_activeControls)
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if (!_activeControls) {
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return;
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}
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for (ControlList::iterator iter = _activeControls->reverse_begin(); iter != _activeControls->end(); iter--) {
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if ((*iter)->onMouseDown(screenSpacePos, backgroundImageSpacePos))
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if ((*iter)->onMouseDown(screenSpacePos, backgroundImageSpacePos)) {
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return;
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}
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}
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}
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void ScriptManager::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (!_activeControls)
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if (!_activeControls) {
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return;
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}
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for (ControlList::iterator iter = _activeControls->reverse_begin(); iter != _activeControls->end(); iter--) {
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if ((*iter)->onMouseUp(screenSpacePos, backgroundImageSpacePos))
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if ((*iter)->onMouseUp(screenSpacePos, backgroundImageSpacePos)) {
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return;
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}
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}
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}
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bool ScriptManager::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (!_activeControls)
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if (!_activeControls) {
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return false;
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}
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for (ControlList::iterator iter = _activeControls->reverse_begin(); iter != _activeControls->end(); iter--) {
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if ((*iter)->onMouseMove(screenSpacePos, backgroundImageSpacePos))
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if ((*iter)->onMouseMove(screenSpacePos, backgroundImageSpacePos)) {
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return true;
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}
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}
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return false;
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}
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void ScriptManager::onKeyDown(Common::KeyState keyState) {
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if (!_activeControls)
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if (!_activeControls) {
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return;
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}
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
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if ((*iter)->onKeyDown(keyState))
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if ((*iter)->onKeyDown(keyState)) {
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return;
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}
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}
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}
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void ScriptManager::onKeyUp(Common::KeyState keyState) {
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if (!_activeControls)
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if (!_activeControls) {
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return;
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}
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for (ControlList::iterator iter = _activeControls->begin(); iter != _activeControls->end(); ++iter) {
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if ((*iter)->onKeyUp(keyState))
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if ((*iter)->onKeyUp(keyState)) {
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return;
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}
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}
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}
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@ -539,8 +581,9 @@ void ScriptManager::ChangeLocationReal() {
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_currentLocation.node = '0';
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_currentLocation.view = '0';
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_currentLocation.offset = 0;
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} else
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} else {
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return;
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}
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}
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}
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@ -563,12 +606,13 @@ void ScriptManager::ChangeLocationReal() {
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}
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if (_nextLocation.world == 'g' && _nextLocation.room == 'j') {
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if (_nextLocation.node == 's' && _nextLocation.view == 'e' &&
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_currentLocation.world != 'g' && _currentLocation.room != 'j')
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if (_nextLocation.node == 's' && _nextLocation.view == 'e' && _currentLocation.world != 'g' && _currentLocation.room != 'j') {
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_engine->getSaveManager()->prepareSaveBuffer();
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}
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} else {
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if (_currentLocation.world == 'g' && _currentLocation.room == 'j')
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if (_currentLocation.world == 'g' && _currentLocation.room == 'j') {
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_engine->getSaveManager()->flushSaveBuffer();
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}
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}
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setStateValue(StateKey_World, _nextLocation.world);
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@ -664,26 +708,30 @@ void ScriptManager::serialize(Common::WriteStream *stream) {
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stream->writeByte(getStateValue(StateKey_View));
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stream->writeUint32LE(getStateValue(StateKey_ViewPos));
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for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); ++iter)
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for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); ++iter) {
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(*iter)->serialize(stream);
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}
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stream->writeUint32BE(MKTAG('F', 'L', 'A', 'G'));
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int32 slots = 20000;
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if (_engine->getGameId() == GID_NEMESIS)
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if (_engine->getGameId() == GID_NEMESIS) {
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slots = 30000;
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}
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stream->writeUint32LE(slots * 2);
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for (int32 i = 0; i < slots; i++)
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for (int32 i = 0; i < slots; i++) {
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stream->writeUint16LE(getStateFlag(i));
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}
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stream->writeUint32BE(MKTAG('P', 'U', 'Z', 'Z'));
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stream->writeUint32LE(slots * 2);
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for (int32 i = 0; i < slots; i++)
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for (int32 i = 0; i < slots; i++) {
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stream->writeSint16LE(getStateValue(i));
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}
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}
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void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
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@ -700,8 +748,9 @@ void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
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||||
_currentLocation.room = 0;
|
||||
_currentLocation.view = 0;
|
||||
|
||||
for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); iter++)
|
||||
for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); iter++) {
|
||||
delete(*iter);
|
||||
}
|
||||
|
||||
_activeSideFx.clear();
|
||||
|
||||
@ -734,20 +783,23 @@ void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
|
||||
case MKTAG('T', 'I', 'M', 'R'): {
|
||||
uint32 key = stream->readUint32LE();
|
||||
uint32 time = stream->readUint32LE();
|
||||
if (_engine->getGameId() == GID_GRANDINQUISITOR)
|
||||
if (_engine->getGameId() == GID_GRANDINQUISITOR) {
|
||||
time /= 100;
|
||||
else if (_engine->getGameId() == GID_NEMESIS)
|
||||
} else if (_engine->getGameId() == GID_NEMESIS) {
|
||||
time /= 1000;
|
||||
}
|
||||
addSideFX(new TimerNode(_engine, key, time));
|
||||
}
|
||||
break;
|
||||
case MKTAG('F', 'L', 'A', 'G'):
|
||||
for (uint32 i = 0; i < tagSize / 2; i++)
|
||||
for (uint32 i = 0; i < tagSize / 2; i++) {
|
||||
setStateFlagSilent(i, stream->readUint16LE());
|
||||
}
|
||||
break;
|
||||
case MKTAG('P', 'U', 'Z', 'Z'):
|
||||
for (uint32 i = 0; i < tagSize / 2; i++)
|
||||
for (uint32 i = 0; i < tagSize / 2; i++) {
|
||||
setStateValueSilent(i, stream->readUint16LE());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
stream->seek(tagSize, SEEK_CUR);
|
||||
@ -801,10 +853,11 @@ void ScriptManager::flushEvent(Common::EventType type) {
|
||||
EventList::iterator it = _controlEvents.begin();
|
||||
while (it != _controlEvents.end()) {
|
||||
|
||||
if ((*it).type == type)
|
||||
if ((*it).type == type) {
|
||||
it = _controlEvents.erase(it);
|
||||
else
|
||||
} else {
|
||||
it++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -833,12 +886,15 @@ ValueSlot::ValueSlot(ScriptManager *scriptManager, const char *slotValue):
|
||||
}
|
||||
int16 ValueSlot::getValue() {
|
||||
if (slot) {
|
||||
if (value >= 0)
|
||||
if (value >= 0) {
|
||||
return _scriptManager->getStateValue(value);
|
||||
else
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
} else
|
||||
}
|
||||
} else {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace ZVision
|
||||
|
Loading…
Reference in New Issue
Block a user