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FULLPIPE: Implement sceneHandler29_manFromR()
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@ -1304,6 +1304,7 @@ namespace Fullpipe {
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#define MV_SHR_HITASS 2152
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#define PIC_SC29_LTRUBA 2081
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#define QU_SC29_MANFROM_L 2101
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#define QU_SC29_MANFROM_R 2104
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#define SND_29_028 4758
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#define SND_29_029 4759
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#define ST_ASS_NORM 2122
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@ -233,6 +233,16 @@ void sceneHandler29_manFromL() {
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}
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}
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void sceneHandler29_manFromR() {
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getCurrSceneSc2MotionController()->setEnabled();
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getGameLoaderInteractionController()->enableFlag24();
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chainQueue(QU_SC29_MANFROM_R, 1);
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g_vars->scene29_var10 = 0;
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g_vars->scene29_var12 = 0;
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}
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void sceneHandler29_sub05() {
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warning("STUB: sceneHandler29_sub05()");
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}
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