FULLPIPE: Implement sceneHandler29_manFromR()

This commit is contained in:
Eugene Sandulenko 2014-03-25 21:10:03 +02:00
parent ae49c56c22
commit a300c384d2
2 changed files with 11 additions and 0 deletions

View File

@ -1304,6 +1304,7 @@ namespace Fullpipe {
#define MV_SHR_HITASS 2152
#define PIC_SC29_LTRUBA 2081
#define QU_SC29_MANFROM_L 2101
#define QU_SC29_MANFROM_R 2104
#define SND_29_028 4758
#define SND_29_029 4759
#define ST_ASS_NORM 2122

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@ -233,6 +233,16 @@ void sceneHandler29_manFromL() {
}
}
void sceneHandler29_manFromR() {
getCurrSceneSc2MotionController()->setEnabled();
getGameLoaderInteractionController()->enableFlag24();
chainQueue(QU_SC29_MANFROM_R, 1);
g_vars->scene29_var10 = 0;
g_vars->scene29_var12 = 0;
}
void sceneHandler29_sub05() {
warning("STUB: sceneHandler29_sub05()");
}