Make Mac DOTT demo runnable.

svn-id: r18834
This commit is contained in:
Eugene Sandulenko 2005-09-17 00:24:51 +00:00
parent c01148b098
commit a35366276e
3 changed files with 46 additions and 6 deletions

View File

@ -224,11 +224,41 @@ bool ScummEngine::openFile(BaseScummFile &file, const char *filename) {
bool result = false;
if (!_containerFile.isEmpty()) {
char name[128];
char temp[128];
file.close();
file.open(_containerFile.c_str());
assert(file.isOpen());
result = file.openSubFile(filename);
strncpy(name, filename, 128);
// Some Mac demos (i.e. DOTT) have bundled file names different
// from target name. dottdemo.000 vs tentacle.000. So we should
// substitute those names too
if (_substResFileNameIndexBundle == 0) {
int substLastIndex = 0;
while (substLastIndex != -1) {
if (file.openSubFile(name))
break;
substLastIndex = generateSubstResFileName(filename, name, sizeof(name), substLastIndex + 1);
}
if (substLastIndex == 0)
substLastIndex = -1;
_substResFileNameIndexBundle = substLastIndex;
if (substLastIndex != -1)
debug(5, "Generated substitute in Mac bundle: [%s -> %s]", filename, name);
}
if (_substResFileNameIndexBundle != -1)
generateSubstResFileName(filename, name, sizeof(temp), _substResFileNameIndexBundle);
result = file.openSubFile(name);
}
if (!result) {

View File

@ -825,6 +825,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_features(gs.features),
_platform(gs.platform),
_substResFileNameIndex(substResFileNameIndex),
_substResFileNameIndexBundle(0),
gdi(this),
res(this),
_pauseDialog(0), _mainMenuDialog(0), _versionDialog(0),
@ -917,7 +918,9 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
// The first step is to check whether one of them is present (we do that
// here); the rest is handled by the ScummFile class and code in
// openResourceFile() (and in the Sound class, for MONSTER.SOU handling).
if (_version >= 6 && _heversion == 0 && _substResFileNameIndex) {
if (_version >= 6 && _heversion == 0 && _substResFileNameIndex &&
_platform == Common::kPlatformMacintosh &&
substResFileNameTable[_substResFileNameIndex].genMethod == kGenAsIs) {
if (_fileHandle->open(substResFileNameTable[_substResFileNameIndex].macName)) {
_containerFile = substResFileNameTable[_substResFileNameIndex].macName;
_substResFileNameIndex = 0;
@ -2647,8 +2650,11 @@ void ScummEngine::errorString(const char *buf1, char *buf2) {
}
}
int ScummEngine::generateSubstResFileName(const char *filename, char *buf, int bufsize) {
return generateSubstResFileName_(filename, buf, bufsize, _substResFileNameIndex);
int ScummEngine::generateSubstResFileName(const char *filename, char *buf, int bufsize, int index) {
if (index == -3)
index = _substResFileNameIndex;
return generateSubstResFileName_(filename, buf, bufsize, index);
}
@ -3056,8 +3062,11 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) {
substLastIndex = generateSubstResFileName_(tempName, detectName, sizeof(detectName), substLastIndex + 1);
}
if (found)
if (found) {
if (substLastIndex != 0)
debug(5, "Generated filename substitute: %s -> %s", tempName, detectName);
break;
}
}
// Unable to locate game data

View File

@ -536,8 +536,9 @@ public:
int _roomResource; // FIXME - should be protected but Sound::pauseSounds uses it
bool _egoPositioned; // Used by Actor::putActor, hence public
int generateSubstResFileName(const char *filename, char *buf, int bufsize);
int generateSubstResFileName(const char *filename, char *buf, int bufsize, int index = -3);
int _substResFileNameIndex;
int _substResFileNameIndexBundle; // Used with Mac bundles
protected:
int _keyPressed;