Implemented font handling via the DraciFont class. Reprogrammed the test animation to use the original game fonts. Removed the old drawString() hack.

svn-id: r41454
This commit is contained in:
Denis Kasak 2009-06-11 20:31:36 +00:00
parent 293d0ca65d
commit a36a9a0398
4 changed files with 232 additions and 17 deletions

View File

@ -34,6 +34,7 @@
#include "draci/draci.h"
#include "draci/barchive.h"
#include "draci/gpldisasm.h"
#include "draci/font.h"
namespace Draci {
@ -57,17 +58,6 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc)
syst->getEventManager()->registerRandomSource(_rnd, "draci");
}
void drawString(Graphics::Surface *surf, Common::String str, int x, int y, byte color) {
Graphics::ScummFont temp;
int curx = x;
const int space = 0;
uint len = str.size();
for (unsigned int i = 0; i < len; ++i) {
temp.drawChar(surf, str.c_str()[i], curx, y, color);
curx += temp.getCharWidth(str.c_str()[i]) + space;
}
}
int DraciEngine::init() {
// Initialize graphics using following:
initGraphics(320, 200, false);
@ -129,18 +119,34 @@ int DraciEngine::go() {
_system->setPalette(palette, 0, 256);
// Draw a test string
// Fill screen with white
_system->fillScreen(255);
// Draw big string
path = "Big.fon";
DraciFont font(path);
Common::String testString = "Testing, testing, read all about it!";
Graphics::Surface *surf = _system->lockScreen();
drawString(surf, "Testing, testing, read all about it!", 5, 60, 3);
font.drawString(surf, testString,
(320 - font.getStringWidth(testString, 1)) / 2, 130, 1);
// Draw small string
path = "Small.fon";
font.setFont(path);
testString = "I'm smaller than the font above me";
font.drawString(surf, testString,
(320 - font.getStringWidth(testString, 1)) / 2, 150, 1);
_system->unlockScreen();
_system->updateScreen();
// Draw and animate the dragon
path = "OBR_AN.DFW";
ar.closeArchive();
ar.openArchive(path);
for (unsigned int t = 0; t < 25; ++t) {
debugC(5, kDraciGeneralDebugLevel, "Drawing frame %d...", t);
for (unsigned int t = 0; t < 25; ++t) {
debugC(5, kDraciGeneralDebugLevel, "Drawing frame %d...", t);
// Load frame to memory
f = ar[t];
@ -159,7 +165,7 @@ int DraciEngine::go() {
scr[j * w + i] = reader.readByte();
}
}
_system->copyRectToScreen(scr, w, 0, 0, w, h);
_system->copyRectToScreen(scr, w, (320 - w) / 2, 60, w, h);
_system->updateScreen();
_system->delayMillis(100);
@ -168,6 +174,7 @@ int DraciEngine::go() {
// Free frame memory
delete[] scr;
}
getchar();
return 0;

148
engines/draci/font.cpp Normal file
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@ -0,0 +1,148 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/file.h"
#include "draci/draci.h"
#include "draci/font.h"
namespace Draci {
DraciFont::DraciFont(Common::String &filename) :
_fontHeight(0), _maxCharWidth(0),
_charWidths(NULL), _charData(0) {
setFont(filename);
}
DraciFont::~DraciFont() {
freeFont();
}
bool DraciFont::setFont(Common::String &filename) {
// If there is a font already loaded, free it
if (_charData) {
freeFont();
}
Common::File f;
f.open(filename);
if (f.isOpen()) {
debugC(6, kDraciGeneralDebugLevel, "Opened font file %s",
filename.c_str());
} else {
debugC(6, kDraciGeneralDebugLevel, "Error opening font file %s",
filename.c_str());
return false;
}
_maxCharWidth = f.readByte();
_fontHeight = f.readByte();
// Read in the widths of the glyphs
_charWidths = new uint8[kCharNum];
for (unsigned int i = 0; i < kCharNum; ++i) {
_charWidths[i] = f.readByte();
}
// Calculate size of font data
unsigned int fontDataSize = kCharNum * _maxCharWidth * _fontHeight;
// Read in all glyphs
_charData = new byte[fontDataSize];
f.read(_charData, fontDataSize);
debugC(5, kDraciGeneralDebugLevel, "Font %s loaded", filename.c_str());
return true;
}
void DraciFont::freeFont() {
delete[] _charWidths;
delete[] _charData;
}
uint8 DraciFont::getCharWidth(uint8 chr) const {
return _charWidths[chr - kCharIndexOffset];
}
void DraciFont::drawChar(Graphics::Surface *dst, uint8 chr, int tx, int ty) const {
assert(dst != NULL);
byte *ptr = (byte *)dst->getBasePtr(tx, ty);
uint8 charIndex = chr - kCharIndexOffset;
int charOffset = charIndex * _fontHeight * _maxCharWidth;
uint8 currentWidth = _charWidths[charIndex];
for (uint8 y = 0; y < _fontHeight; ++y) {
// Check for vertical overflow
if (ty + y < 0 || ty + y >= dst->h) {
continue;
}
for (uint8 x = 0; x <= currentWidth; ++x) {
// Check for horizontal overflow
if (tx + x < 0 || tx + x >= dst->w) {
continue;
}
// Paint pixel
int curr = ((int)y) * _maxCharWidth + x;
ptr[x] = _charData[charOffset + curr];
}
// Advance to next row
ptr += dst->pitch;
}
}
void DraciFont::drawString(Graphics::Surface *dst, Common::String str,
int x, int y, int spacing) const {
assert(dst != NULL);
int curx = x;
uint len = str.size();
for (unsigned int i = 0; i < len; ++i) {
drawChar(dst, str[i], curx, y);
curx += getCharWidth(str[i]) + spacing;
}
}
int DraciFont::getStringWidth(Common::String &str, int spacing) const {
int width = 0;
uint len = str.size();
for (unsigned int i = 0; i < len; ++i) {
uint8 charIndex = str[i] - kCharIndexOffset;
width += _charWidths[charIndex];
}
// Add width of spaces, if any
width += (len - 1) * spacing;
return width;
}
} // End of namespace Draci

59
engines/draci/font.h Normal file
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@ -0,0 +1,59 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "graphics/font.h"
namespace Draci {
class DraciFont {
public:
DraciFont(Common::String &filename);
~DraciFont();
bool setFont(Common::String &filename);
uint8 getFontHeight() const { return _fontHeight; };
uint8 getMaxCharWidth() const { return _maxCharWidth; };
uint8 getCharWidth(byte chr) const;
void drawChar(Graphics::Surface *dst, uint8 chr, int tx, int ty) const;
void drawString(Graphics::Surface *dst, Common::String str,
int x, int y, int spacing = 0) const;
int getStringWidth(Common::String &str, int spacing = 0) const;
private:
uint8 _fontHeight;
uint8 _maxCharWidth;
uint8 *_charWidths;
byte *_charData;
// Number of glyphs in the font
static const unsigned int kCharNum = 138;
// Chars are indexed from the ASCII space (decimal value 32)
static const unsigned int kCharIndexOffset = 32;
void freeFont();
};
} // End of namespace Draci

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@ -4,7 +4,8 @@ MODULE_OBJS := \
draci.o \
detection.o \
barchive.o \
gpldisasm.o
gpldisasm.o \
font.o
MODULE_DIRS += \
engines/draci