I18N: Update translations templates

This commit is contained in:
Thierry Crozat 2018-08-30 22:51:52 +02:00
parent dd7c000e44
commit a3c83a04da
24 changed files with 724 additions and 724 deletions

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:35+0000\n"
"Last-Translator: Fiodar <fedor_qd@mail.ru>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@ -1892,7 +1892,7 @@ msgstr "
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1915,7 +1915,7 @@ msgstr "
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2983,7 +2983,7 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2991,7 +2991,7 @@ msgstr "
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3050,7 +3050,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3065,7 +3065,7 @@ msgstr "
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3666,63 +3666,63 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD-ÒÕàáöö ÓãÛìÝö)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ àÐÑöæì ÐßàÐÚáöÜÐæëî ÚÞÛÕàÐþ EGA (ßÞþÝÐÚÐÛïàÞÒëï äÞÝë)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÐßãáÚÐÕ ßàÐåÞÔ ÐßàÐÚáöÜÐæëö ÚÞÛÕàÐþ EGA, ÓàÐäöÚÐ ÑãÔ×Õ ßÐÚÐ×ÐÝÐ × ãáöÜö "
"ÚÞÛÕàÐÜö"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "ÃÚÛîçëæì ÐÔÛîáâàÐÒÐÝÝÕ ÓàÐäöÚö ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "ÃÚÛîçëæì ÓàÐäöÚã ö ÚÐÝâíÝâ ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "ÃÚÛîçëæì ÒöÔíÐ × ÛöÝöïÜö"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"¼ÐÛîÕ çÞàÝëï ÛöÝöö ßÐ-ÝÐÔ ÒöÔíÐ, ßÐÒïÛöçÒÐîçë âÐÚöÜ çëÝÐÜ ÑÐçÝãî ÒëàÐ×ÝÐáæì"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "ÃÖëÒÐæì ïÚÐáÝÐÕ ÜÐèâÐÑÐÒÐÝÝÕ ÒöÔíÐ"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "¿Ð ÜÐÓçëÜÐáæö ãÖëÒÐÕ ÛöÝÕÙÝãî öÝâíàßÐÛïæëî ßÐÔçÐá ÜÐèâÐÑÐÒÐÝÝï ÒöÔíÐ"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "ÃÖëÒÐæì ïÚÐáÝÐÕ ÜÐèâÐÑÐÒÐÝÝÕ ÒöÔíÐ"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ ×ÐÜÕáâ áöÝâí×ÐÒÐÝëå"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ëÚÐàëáâÞþÒÐæì IMF/Yamaha FB-01 ÔÛï ÒëÒÐÔã MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3730,46 +3730,46 @@ msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒãî ÚÐàâã IBM Music Feature æö ÜÞÔãÛì áöÝâí×ã Yamaha "
"FB-01 FM ÔÛï MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "²ëÚÐàëáâÞþÒÐæì CD-ÐþÔëñ"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒëï ÔÐàÞÖÚö × CD ×ÐÜÕáâ Üã×ëÚö × äÐÙÛÐþ ÓãÛìÝö (ÚÐÛö "
"ÔÐáâãßÝÐ)"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows (ÜÕÝèëï ßÐ ßÐÜÕàë ö ÐÔÝÐÚÐÛïàÞÒëï) ×ÐÜÕáâ "
"ÚãàáÞàÐþ DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì áàíÑÝëï ÚãàáÞàë"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë ÝÐÑÞà áàíÑÝëå ÚãàáÞàÐþ ×ÐÜÕáâ ×ÒëçÐÙÝëå ×ÐÛÐâëå"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "ÃÚÛîçëæì æíÝ×ãàã ×ÜÕáæöÒÐ"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "ÃÚÛîçëæì ãÑãÔÐÒÐÝÐÕ ÝÕÐÑÐÒï×ÚÞÒÐÕ æíÝ×ãàÐÒÐÝÝÕ ×ÜÕáæöÒÐ"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(°þâÐ×ÐåÐÒÐÝÝÕ)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:31+0000\n"
"Last-Translator: Pere Orga <gotrunks@gmail.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@ -1889,7 +1889,7 @@ msgstr "~R~etorna al Llan
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1912,7 +1912,7 @@ msgstr "Desa la partida:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2968,7 +2968,7 @@ msgstr "Mostra les etiquetes dels objectes"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2976,7 +2976,7 @@ msgstr "Utilitza les pantalles originals de desat/c
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
#, fuzzy
@ -3030,7 +3030,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3045,7 +3045,7 @@ msgstr "Recupera la partida:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3642,62 +3642,62 @@ msgstr "Introducci
msgid "Use an alternative game intro (CD version only)"
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Activa la barra gràfica dels punts d'impacte"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activa la barra gràfica dels punts d'impacte"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
#, fuzzy
msgid "Enable black-lined video"
msgstr "Activa el Mode Roland GS"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Prefereix efectes de so digitals"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utilitza IMF/Yamaha FB-01 per la sortida MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3705,31 +3705,31 @@ msgstr ""
"Utilitza una tarja IBM Music Feature o un mòdul sintetitzador Yamaha FB-01 "
"FM per la sortida MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Utilitza l'àudio del CD"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utilitza l'àudio del CD en lloc de l'àudio intern del joc, si està disponible"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Utilitza els cursors de Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
"de DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Utilitza cursors platejats"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
@ -3737,16 +3737,16 @@ msgstr ""
"Utilitza el conjunt alternatiu de cursors platejats, en lloc dels normals "
"daurats"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "Activa els cursors flotants"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Desat automàtic:"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:09+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@ -1895,7 +1895,7 @@ msgstr "~N~
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1918,7 +1918,7 @@ msgstr "Ulo
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2987,7 +2987,7 @@ msgstr "Zobrazit linie sn
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2995,7 +2995,7 @@ msgstr "Pou
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3051,7 +3051,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3066,7 +3066,7 @@ msgstr "Obnovit hru:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3665,61 +3665,61 @@ msgstr "Alternativn
msgid "Use an alternative game intro (CD version only)"
msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pøekoèit prùchod rozkladu barev EGA (pozadí v plných barvách)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pøeskoèit prùchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Povolit grafiku ve vysokém rozli¹ení"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Povolit grafiku/obsah ve vysokém rozli¹ení"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Povolit video s èernými èarami"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Vykreslovat u videí èerné èáry pro zvý¹ení jejich zdánlivé ostrosti"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Pou¾ít vysokou kvalitu ¹kálování videa"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Pou¾ít lineární interpolaci pøi ¹kálovaní videa, kde jenom je to mo¾né"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Pou¾ít vysokou kvalitu ¹kálování videa"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Upøednostòovat digitální zvukové efekty"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Upøednostòovat digitální zvukové efekty pøed syntetizovanými"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Pou¾ít IMF/Yamaha FB-01 pro výstup MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3727,41 +3727,41 @@ msgstr ""
"Pou¾ít kartu IBM Music Feature nebo modul syntetizátoru Yamaha FB-01 FM pro "
"výstup MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Pou¾ít zvuky na CD"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Pou¾ít zvuky na CD místo ve høe, pokud je dostupné"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Pou¾ít kurzory Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Pou¾ít kurzory Windows (men¹í a èernobílé) místo kurzorù z DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Pou¾ít støíbrné kurzory"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Pou¾ít alternativní sadu støíbrných kurzorù místo standardních zlatých"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Povolit cenzuru obsahu"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Povolit nepovinnou cenzuru obsahu zabudovanou ve høe"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autoulo¾eno)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:10+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@ -1890,7 +1890,7 @@ msgstr "~R~etur til oversigt"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1913,7 +1913,7 @@ msgstr "Gemmer:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2980,7 +2980,7 @@ msgstr "Vis scanlinjer"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2988,7 +2988,7 @@ msgstr "Brug original gem/indl
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3044,7 +3044,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3059,7 +3059,7 @@ msgstr "Gendan spil:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3663,64 +3663,64 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD version)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Aktivér grafik i høj opløsning"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Aktivér høj opløsnings grafik/indhold"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Aktivér sort-linjet video"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Brug højkvalitets video skalering"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Brug lineær interpolation ved opskalering af videoer, hvor det er muligt"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Brug højkvalitets video skalering"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Foretræk digitale lydeffekter"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3728,42 +3728,42 @@ msgstr ""
"Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
"MIDI-udgang"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Brug CD lyd"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelige"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Brug Windows markør"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Brug sølv markør"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Brug det alternative sæt af sølv markører, i stedet for de normale gyldne"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Aktivér indholdscensurering"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktivér spilets indbyggede valgfri indholdscensurering"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autogem)"

View File

@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-29 06:08+0000\n"
"Last-Translator: Lothar Serra Mari <serra@scummvm.org>\n"
"Language-Team: German "
"<https://translations.scummvm.org/projects/scummvm/scummvm/de/>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
"scummvm/de/>\n"
"Language: de_DE\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@ -1898,7 +1898,7 @@ msgstr "Zur Spiele~l~iste"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1921,7 +1921,7 @@ msgstr "Speichern:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2983,7 +2983,7 @@ msgstr "Abtastzeilen (Scanlines) anzeigen"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2991,7 +2991,7 @@ msgstr "Originale Spielstand-Men
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3050,7 +3050,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3065,7 +3065,7 @@ msgstr "Spiel laden:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3680,63 +3680,63 @@ msgstr "Alternativer Vorspann"
msgid "Use an alternative game intro (CD version only)"
msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
"gezeigt"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Aktiviere hochauflösende Grafik"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Aktiviere hochauflösende Grafik/Inhalte"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Aktiviere schwarze Linien in Videos"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Zeichne schwarze Linien über Videos, um die scheinbare Schärfe zu erhöhen"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Qualitativ hochwertige Videoskalierung verwenden"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Verwende bilineare Filterung zur Skalierung von Videos, sofern möglich"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Qualitativ hochwertiges \"LarryScale\" cel-scaling verwenden"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Verwendet einen speziellen Cartoon-Scaler, um Character-Sprites darzustellen"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Digitale Geräusch-Effekte bevorzugen"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Bevorzugt digitale Geräusch-Effekte statt synthetisierter"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3744,45 +3744,45 @@ msgstr ""
"Verwendet eine Music Feature-Karte von IBM oder ein Yamaha FB-01 FM-"
"Synthetisierungsmodul für die MIDI-Ausgabe"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "CD-Ton verwenden"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Windows-Mauszeiger verwenden"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
"DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Silberne Mauszeiger verwenden"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Verwendet alternativen Satz silberner Mauszeiger anstatt der normalen "
"goldenen"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Zensur aktivieren"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiviere die im Spiel eingebaute optionale Zensur des Inhalts"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Automatisches Speichern)"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:26+0000\n"
"Last-Translator: Arius <alidop@pathfinder.gr>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@ -1924,7 +1924,7 @@ msgstr "
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1947,7 +1947,7 @@ msgstr "
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -3021,7 +3021,7 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -3029,7 +3029,7 @@ msgstr "
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3088,7 +3088,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3103,7 +3103,7 @@ msgstr "
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3714,65 +3714,65 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "×ñÞóç åíáëëáêôéêÞò åéóáãùãÞò ðáé÷íéäéïý (Ýêäïóç CD ìüíï)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
"ÐáñÜëåéøç ôïõ âÞìáôïò ÷ñùìáôéêÞò áíôéðáñÜèåóçò ôçò EGA (öüíôá ðëÞñïõò "
"÷ñþìáôïò)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"ÐáñÜëåéøç ôïõ âÞìáôïò ÷ñùìáôéêÞò áíôéðáñÜèåóçò óå ðáé÷íßäéá EGA, ôá ãñáöéêÜ "
"åìöáíßæïíôáé ìå ðëÞñç ÷ñþìáôá"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Åíåñãïðïßçóç ãñáöéêþí õøçëÞò áíÜëõóçò"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Åíåñãïðïßçóç ãñáöéêþí/ðåñéå÷ïìÝíïõ õøçëÞò áíÜëõóçò"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Åíåñãïðïßçóç âßíôåï ìå ìáýñåò ãñáììÝò"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Ó÷åäéáóìüò ìáýñùí ãñáììþí ðÜíù óôá âßíôåï ãéá ôçí áýîçóç ôçò ïîýôçôáò ôïõò"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "×ñÞóç êëéìÜêùóçò video õøçëÞò ðïéüôçôáò "
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "×ñÞóç ãñáììéêïý öéëôñáñßóìáôïò ãéá ôçí êëéìÜêùóç ãñáöéêþí"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Ðñïôßìçóç øçöéáêþí áêïõóôéêþí åöå"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Ðñïôßìçóç øçöéáêþí ç÷çôéêþí åöÝ áíôß ãéá åöÝ äõíáìéêÞò óýíèåóçò"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "×ñÞóç IMF/Yamaha FB-01 ãéá Ýîïäï MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3780,44 +3780,44 @@ msgstr ""
"×ñÞóç ìéáò êÜñôáò IBM Music Feature Þ ìéá ìïíÜäá óýíèåóçò FM Yamaha FB-01 "
"ãéá Ýîïäï MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "×ñÞóç Þ÷ïõ CD"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "×ñÞóç Þ÷ïõ CD áíôß ãéá Þ÷ï ðáé÷íéäéïý, üðïõ åßíáé äéáèÝóéìï"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "×ñÞóç äñïìÝùí Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"×ñÞóç äñïìÝùí Windows (ìéêñüôåñïé êáé áóðñüìáõñïé) áíôß ãéá ôïõò äñïìåßò DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "×ñÞóç áóçìÝíéùí äñïìÝùí"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"×ñÞóç ôùí åíáëëáêôéêþí áóçìÝíéùí äñïìÝùí áíôß ôùí ðñïêáèïñéóìÝíùí ÷ñõóþí"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "Åíåñãïðïßçóç äñïìÝùí êáôåýèõíóçò"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Åíåñãïðïßçóç ôïõ ðñïáéñåôéêïý åíóùìáôùìÝíïõ ößëôñïõ ëïãïêñéóßáò"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Áõôüìáôç áðïèÞêåõóç)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:10+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@ -1905,7 +1905,7 @@ msgstr "~V~olver al lanzador"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1928,7 +1928,7 @@ msgstr "Guardar partida:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2997,7 +2997,7 @@ msgstr "Mostrar l
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -3005,7 +3005,7 @@ msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3061,7 +3061,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3076,7 +3076,7 @@ msgstr "Cargar partida:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3678,62 +3678,62 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducción alternativa para el juego (solo para la versión CD)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gráficos se muestran con "
"los colores completos"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Activar gráficos de alta resolución"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Activar gráficos/contenido de alta resolución"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Activar líneas negras en vídeos"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Mostrar líneas negras sobre los vídeos para que parezcan más nítidos"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Usar reescalado de vídeo de alta calidad"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar interpolación lineal al reescalar vídeos, siempre que sea posible"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usar reescalado de vídeo de alta calidad"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3741,44 +3741,44 @@ msgstr ""
"Usar una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Usar CD audio"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si está disponible"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (más pequeños y monocromos) en vez de los de DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Usar el set alternativo de colores plateados en lugar de los dorados, usados "
"normalmente"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Activar censura"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Activar la opción de censura incluida en el juego"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autoguardado)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:35+0000\n"
"Last-Translator: Erik Zubiria <zubiriaerik@hotmail.com>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@ -1896,7 +1896,7 @@ msgstr "It~z~uli abiarazlera"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1919,7 +1919,7 @@ msgstr "Gorde jokoa:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2984,7 +2984,7 @@ msgstr "Erakutsi objektuen etiketak"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2992,7 +2992,7 @@ msgstr "Erabili jatorrizko gorde/kargatu pantailak"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
#, fuzzy
@ -3049,7 +3049,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3064,7 +3064,7 @@ msgstr "Jokoa kargatu:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3672,61 +3672,61 @@ msgstr "Sarrera alternatiboa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Gaitu erresoluzio altuko grafikoak"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
#, fuzzy
msgid "Enable black-lined video"
msgstr "Roland GS modua gaitu"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Lehenetsi soinu efektu digitalak"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3734,30 +3734,30 @@ msgstr ""
"Erabili IBM Music Feature txartela edo Yamaha FB-01 FM "
"sintetizatzailemodulua MIDI irteerarako"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Erabili audio CDa"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Erabili Windows-eko kurtsoreak"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
"erabilibeharrean"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Erabili zilarrezko kurtsoreak"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
@ -3765,16 +3765,16 @@ msgstr ""
"Erabili zilar kolorezko kurtsore multzo alternatiboa, urre-koloreko "
"kursorenormalak erabili beharrean"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "Gaitu kurtsore flotatzaileak"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Autogordetzea:"

View File

@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-29 17:46+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n"
"Language-Team: Finnish "
"<https://translations.scummvm.org/projects/scummvm/scummvm/fi/>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/fi/>\n"
"Language: fi_FI\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@ -1874,7 +1874,7 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1897,7 +1897,7 @@ msgstr "Tallenna peli:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2954,7 +2954,7 @@ msgstr "N
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2962,7 +2962,7 @@ msgstr "K
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3017,7 +3017,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3032,7 +3032,7 @@ msgstr "Lataa pelitallenne:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3628,106 +3628,106 @@ msgstr "Vaihtoehtoinen intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Ohita EGA dithering pass (täysväritaustat)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "Ohita dithering pass EGA peleissä, grafiikat näytetään täysvärisenä"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Käytä korkearesoluutioista grafiikkaa"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Käytä korkearesoluutioista grafiikkaa/sisältöä"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Käytä mustia vuoroviivoja videoissa"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Piirrä mustia vuoroviivoja videoihin jotta ne näyttäisivät terävämmiltä"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Käytä korkealaatuista videoskaalausta"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Käytä lineaarista interpolaatiota videoiden suurentamisessa jos mahdollista"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Käytä korkealaatuista \"LarryCel\" videoskaalausta"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Käytä piirrostyyliseen grafiikaan erikoistunutta skaalainta hahmografiikan "
"piirtämiseen"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Käytä mieluiten digitaalisia äänitehosteita"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"Käytä mieluiten digitaalisia äänitehosteita synteettisten tehosteiden sijaan"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Käytä IMF/Yamaha FB-01:stä MIDI-musiikille"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Käytä IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Käytä CD-ääntä"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Käytä CD:n audiota pelin audion sijaan, jos mahdollista"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Käytä Windowsin kursoreita"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Käytä Windowsin kursoreita (pienempiä ja harmaasävyisiä) DOS kursorien sijaan"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Käytä hopeisia kursoreita"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Käytä vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Sisällön sensurointi"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Pelin sisäänrakennettu valinnainen sisällön sensurointi"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autom. tallennus)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-23 21:13+0000\n"
"Last-Translator: Purple T <zeonk@hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@ -1897,7 +1897,7 @@ msgstr "Retour au ~L~anceur"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1920,7 +1920,7 @@ msgstr "Sauvegarde :"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2980,7 +2980,7 @@ msgstr "Afficher le trac
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2988,7 +2988,7 @@ msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3047,7 +3047,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3062,7 +3062,7 @@ msgstr "Charger le jeu :"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3667,65 +3667,65 @@ msgstr "Intro alternative"
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliser une intro alternative (version CD uniquement)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Passer l'étape de tramage EGA (fonds de couleurs pleines)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Passer l'étape de tramage dans les jeux EGA ; les images utilisent des "
"couleurs pleines"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Utiliser les graphiques haute résolution"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Utiliser les graphiques haute résolution"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Activer les vidéos avec traits noirs"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Affiche des lignes noires sur les vidéos pour les rendre plus nettes"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Utiliser une mise à l'échelle vidéo de haute qualité"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Utiliser une interpolation linéaire lors de l'agrandissement des vidéos, si "
"possible"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Utiliser \"LarryScale\" (mise à l'échelle Cartoon de haute qualité)"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Utiliser une mise à l'échelle spéciale pour dessiner les sprites de "
"personnages"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Préférer les effets sonores digitaux"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3733,45 +3733,45 @@ msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argentés"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Censurer le contenu"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Active la censure optionnel inclus dans le jeu"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Sauvegarde automatique)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:12+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@ -1899,7 +1899,7 @@ msgstr "~V~olver ao Iniciador"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1922,7 +1922,7 @@ msgstr "Gardar partida:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2989,7 +2989,7 @@ msgstr "Mostra li
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2997,7 +2997,7 @@ msgstr "Empregar pantallas orixinais de gardado e carga"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3054,7 +3054,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3069,7 +3069,7 @@ msgstr "Restaurar xogo:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3672,62 +3672,62 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Emprega unha introdución alternativa para o xogo (só versión en CD)."
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir interpolación de cores EGA (fondos de cor completa)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omite a interpolación de cores EGA. Os gráficos móstranse con cores "
"completas."
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Activar gráficos de alta resolución"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Activa os gráficos ou o contido de alta resolución."
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Activar vídeo con bordos"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Debuxa liñas negras sobre os vídeos para aumentar a nitidez aparente."
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Empregar escalado de vídeo de alta calidade"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Empregar interpolación linear ao escalar gráficos, se é posible"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Empregar escalado de vídeo de alta calidade"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de son dixitais"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Dá preferencia aos efectos de son dixitais no canto dos sintéticos."
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Empregar IMF/Yamaha FB-01 para a saída de MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3735,45 +3735,45 @@ msgstr ""
"Emprega unha tarxeta IBM Music Feature ou un módulo de sintetizador Yamaha "
"FB-01 FM para a saída de MIDI."
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Empregar son de CD"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Emprega son de CD no canto do do xogo, de ser o caso."
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Empregar cursores de Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Emprega os cursores de Windows (máis pequenos e monocromos) no canto dos de "
"DOS."
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Empregar cursores prateados"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Emprega o xogo de cursores prateados alternativo, no canto dos dourados "
"normais."
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Activar censura de contidos"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Activa a censura de contidos opcional incorporada ao xogo."
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autogardado)"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-28 15:36+0000\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@ -1870,7 +1870,7 @@ msgstr "Visszat
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1893,7 +1893,7 @@ msgstr "J
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2945,7 +2945,7 @@ msgstr "P
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2953,7 +2953,7 @@ msgstr "Eredeti ment/t
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3009,7 +3009,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3024,7 +3024,7 @@ msgstr "J
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3626,61 +3626,61 @@ msgstr "Alternat
msgid "Use an alternative game intro (CD version only)"
msgstr "Alternatív játékintro használata (csak CD verziónál)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "EGA színmoduláció átugrása (Színes háttereknél)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Színmoduláció átugrása EGA játékoknál, grafikák teljes színben láthatók"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Nagy felbontású grafika engedélyezése"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Nagy felbontású grafika/tartalom engedélyezése"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Feketevonalas videó engedélyezve"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Fekete vonalat rajzol a videó fölé, hogy növelje a kép élességét"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Magas minõségû videó használata"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Ha lehetséges, használja a lineáris interpolációt a videók feljavításakor"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Használjon minõségi \"LarryScale\" cel skálázást"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Használjon speciális rajzfilm-skálát a karakter rajzoláshoz"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Digitális hangeffektusok elõnyben"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Digitális hanghatások elõnyben a szintetizáltakkal szemben"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 használata MIDI kimentre"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3688,41 +3688,41 @@ msgstr ""
"IBM Music Feature kártya vagy Yamaha FB-01 FM szintetizátor modul használata "
"MIDI kimenetre"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "CD audió használata"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "CD audió használata a játékban lévõvel szemben, ha elérhetõ"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Windows kurzorok használata"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Windows kurzorok használata (kisebb és monokróm) a DOS-osok helyett"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Ezüst kurzor használata"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Használd az alternatív ezüst kurzorokat, a normál arany helyett"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Tartalmi cenzúra engedélyezése"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Engedélyezze a játék beépített opcionális tartalmi cenzúrázását"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Automentés)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-07-29 08:12+0000\n"
"Last-Translator: Paolo Bossi <pbossi86@gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@ -1889,7 +1889,7 @@ msgstr "~V~ai a elenco giochi"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1912,7 +1912,7 @@ msgstr "Salva gioco:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2970,7 +2970,7 @@ msgstr "Mostra linee di scansione"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2978,7 +2978,7 @@ msgstr "Usa schermate di salvataggio originali"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3036,7 +3036,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3051,7 +3051,7 @@ msgstr "Ripristina partita:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3655,62 +3655,62 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Usa un'introduzione alternativa (solo versione CD)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Non applicare l'effetto dithering EGA (usa sfondi a tinta unita)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Non applica effetti dithering ai giochi con grafica EGA. Verranno sempre "
"usati colori a piena intensità"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Abilita grafica ad alta risoluzione"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Abilita grafica ed altri contenuti ad alta risoluzione"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Abilita linee di scansione nei video"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Applica linee di scansione ai video per migliorarne la nitidezza (apparente)"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Usa lo scaling video di alta qualità"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usa filtro bilineare per lo scaling dei filmati, ove possibile"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usa lo cel scaling di alta qualità \"LarryScale\""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Usa il Cartoon-Scaler speciale per disegnare gli sprite dei personaggi"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Scegli effetti sonori digitali"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usa IMF/Yamaha FB-01 per output MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3718,44 +3718,44 @@ msgstr ""
"Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per "
"l'output MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Usa audio da CD"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Usa cursori di Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usa i cursori di Windows (più piccoli e monocromatici) al posto di quelli DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Usa cursori d'argento"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Usa il set alternativo di cursori d'argento al posto di quelli normali d'oro"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Attiva censura del contenuto"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Attiva la censura dei contenuti incorporata nel gioco"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autosalvataggio)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:01+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@ -1896,7 +1896,7 @@ msgstr "~T~ilbake til oppstarter"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1919,7 +1919,7 @@ msgstr "Lagret spill:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2981,7 +2981,7 @@ msgstr "Vis scanlines"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2989,7 +2989,7 @@ msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
#, fuzzy
@ -3043,7 +3043,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3058,7 +3058,7 @@ msgstr "Gjennopprett spill:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3662,59 +3662,59 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Aktiver svartlinjet video"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3722,44 +3722,44 @@ msgstr ""
"Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI "
"output"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne."
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-06-18 18:28+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@ -1899,7 +1899,7 @@ msgstr "S~t~artmenu"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1922,7 +1922,7 @@ msgstr "Spel opslaan:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2995,7 +2995,7 @@ msgstr "Toon scanlines"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -3003,7 +3003,7 @@ msgstr "Gebruik originele opslaan/laad schermen"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3062,7 +3062,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3077,7 +3077,7 @@ msgstr "Laad opgeslagen spel:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3681,64 +3681,64 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Gebruik een alternatieve versie van de intro (alleen voor de CD versie)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Sla dithering stap in EGA spellen over, beelden worden getoond met volledige "
"kleuren"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Gebruik hoge resolutie beelden"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Gebruik hoge resolutie beelden"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Activeer black-lined video"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Teken zwarte lijntjes over videos om de scherpte ogenschijnlijk te verhogen"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Gebruik hoge kwaliteit video schaling"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Gebruik lineaire interpolatie tijdens het opschalen van videos, waar mogelijk"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Gebruik hoge kwaliteit \"LarryScale\" cel schaling"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Gebruik speciale cartoon schaler voor het tekenen van de personage sprites"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Geef de voorkeur aan digitale geluidseffecten"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3746,45 +3746,45 @@ msgstr ""
"Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor "
"MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Gebruik CD audio"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Gebruik Windows muisaanwijzers"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS "
"muisaanwijzers"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Gebruik zilveren muisaanwijzers"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Gebruik de alternative set van zilveren cursors in plaats van de normale "
"gouden"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Censureren content inschakelen"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Inschakelen van het in het spel gebouwde optionele inhoud censuur"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Automatisch opslaan)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@ -1889,7 +1889,7 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1912,7 +1912,7 @@ msgstr "Lagra spel:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2973,7 +2973,7 @@ msgstr "Syn objektmerkelappar"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2981,7 +2981,7 @@ msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
#, fuzzy
@ -3035,7 +3035,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3050,7 +3050,7 @@ msgstr "Gjenopprett spel:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3624,60 +3624,60 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
#, fuzzy
msgid "Enable black-lined video"
msgstr "Aktiver Roland GS-modus"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3685,43 +3685,43 @@ msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@ -1899,7 +1899,7 @@ msgstr "~P~owr
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1922,7 +1922,7 @@ msgstr "Zapis:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2984,7 +2984,7 @@ msgstr "Poka
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2992,7 +2992,7 @@ msgstr "U
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
#, fuzzy
@ -3048,7 +3048,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3063,7 +3063,7 @@ msgstr "Wzn
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3666,62 +3666,62 @@ msgstr "Alternatywne intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pomiñ dithering EGA (t³a w pe³nym kolorze)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pomiñ dithering w grach EGA, grafika bêdzie wy¶wietlana w pe³nym kolorze"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "W³±cz grafikê wysokiej rozdzielczo¶ci"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "W³±cz grafikê/zawarto¶æ wysokiej rozdzielczo¶ci"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
#, fuzzy
msgid "Enable black-lined video"
msgstr "W³±cz tryb Roland GS"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "U¿ywa filtrowania dwuliniowego przy skalowaniu obrazu"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Preferuj cyfrowe efekty d¼wiêkowe"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferuj cyfrowe efekty d¼wiêkowe zamiast syntezowanych"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "U¿yj IMF/Yamaha FB-01 dla wyj¶cia MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3729,45 +3729,45 @@ msgstr ""
"U¿yj karty IBM Music Feature lub modu³u syntezy FM Yamaha FB-01 dla wyj¶cia "
"MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "U¿yj CD audio"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "U¿yj CD audio zamiast muzyki w grze, je¶li jest dostêpne"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "U¿yj windowsowych kursorów"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"U¿yj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "U¿yj srebrnych kursorów"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"U¿yj alternatywnego zestawu srebrnych kursorów zamiast zwyk³ych z³otych"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "W³±cz p³ywaj±ce kursory"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Autozapis:"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:33+0000\n"
"Last-Translator: Alexandre Folle de Menezes <afmenez@terra.com.br>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@ -1923,7 +1923,7 @@ msgstr "~V~oltar ao menu"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1946,7 +1946,7 @@ msgstr "Salvar jogo:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -3019,7 +3019,7 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -3027,7 +3027,7 @@ msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3078,7 +3078,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3093,7 +3093,7 @@ msgstr "Restaurar jogo:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3705,102 +3705,102 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
#, fuzzy
msgid "Enable black-lined video"
msgstr "Ligar modo Roland GS"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
#, fuzzy
msgid "Use silver cursors"
msgstr "Cursor normal"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Auto-Salvar:"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:24+0000\n"
"Last-Translator: Fred Almeida <fred_pj@hotmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@ -1880,7 +1880,7 @@ msgstr ""
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1903,7 +1903,7 @@ msgstr ""
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2922,7 +2922,7 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2930,7 +2930,7 @@ msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -2980,7 +2980,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -2995,7 +2995,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3535,100 +3535,100 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar filtragem linear quando dimensionar gráficos"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr ""

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:33+0000\n"
"Last-Translator: Pavel Kungurtsev <i@kyotohongaku.com>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@ -1897,7 +1897,7 @@ msgstr "~
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1920,7 +1920,7 @@ msgstr "
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2987,7 +2987,7 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2995,7 +2995,7 @@ msgstr "
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3053,7 +3053,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3068,7 +3068,7 @@ msgstr "
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3671,65 +3671,65 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD-ÒÕàáØØ ØÓàë)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ ÔÕÛÐâì ÐßßàÞÚáØÜÐæØî æÒÕâÞÒ EGA (ßÞÛÝÞæÒÕâÝëÕ äÞÝë)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÞßãáÚÐÕâ ßàÞåÞÔ ÐßßàÞÚáØÜÐæØØ æÒÕâÞÒ EGA, ÓàÐäØÚÐ ÑãÔÕâ ßÞÚÐ×ÐÝÐ áÞ ÒáÕÜØ "
"æÒÕâÐÜØ"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ÓàÐäØÚØ ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "²ÚÛîçØâì ÓàÐäØÚã Ø ÚÞÝâÕÝâ ÒëáÞÚÞÓÞ àÐàÕèÕÝØï"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "²ÚÛîçØâì ÒØÔÕÞ á ÛØÝØïÜØ"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"ÀØáãÕâ çñàÝëÕ ÛØÝØØ ßÞÒÕàå ÒØÔÕÞ, ãÒÕÛØçØÒÐï âÐÚØÜ ÞÑàÐ×ÞÜ ÒØÔØÜãî çñâÚÞáâì"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "¸áßÞÛì×ÞÒÐâì ÚÐçÕáâÒÕÝÝÞÕ ÜÐáèâÐÑØàÞÒÐÝØÕ ÒØÔÕÞ"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"¿Þ ÒÞ×ÜÞÖÝÞáâØ ØáßÞÛì×ãÕâ ÛØÝÕÙÝãî ØÝâÕàßÞÛïæØî ßàØ ÜÐáèâÐÑØàÞÒÐÝØØ ÒØÔÕÞ"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "¸áßÞÛì×ÞÒÐâì ÚÐçÕáâÒÕÝÝÞÕ ÜÐáèâÐÑØàÞÒÐÝØÕ ÒØÔÕÞ"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "¿àÕÔßÞçØâÐâì æØäàÞÒëÕ ×ÒãÚÞÒëÕ íääÕÚâë"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"¾âÔÐÒÐâì ßàÕÔßÞçâÕÝØÕ æØäàÞÒëÜ ×ÒãÚÞÒëÜ íääÕÚâÐÜ ÒÜÕáâÞ áØÝâÕ×ØàÞÒÐÝÝëå"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "¸áßÞÛì×ÞÒÐâì IMF/Yamaha FB-01 ÔÛï ÒëÒÞÔÐ MIDI"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3737,46 +3737,46 @@ msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒãî ÚÐàâã IBM Music Feature ØÛØ ÜÞÔãÛì áØÝâÕ×Ð Yamaha "
"FB-01 FM ÔÛï MIDI"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "¸áßÞÛì×ÞÒÐâì CD-ÐãÔØÞ"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ á CD ÒÜÕáâÞ Üã×ëÚØ Ø× äÐÙÛÞÒ ØÓàë (ÕáÛØ "
"ÔÞáâãßÝÞ)"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows (ÜÕÝìèØÕ ßÞ àÐ×ÜÕàã Ø ÞÔÝÞæÒÕâÝëÕ) ÒÜÕáâÞ "
"ÚãàáÞàÞÒ DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "¸áßÞÛì×ÞÒÐâì áÕàÕÑàïÝëÕ ÚãàáÞàë"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝëÙ ÝÐÑÞà áÕàÕÑàïÝëå ÚãàáÞàÞÒ ÒÜÕáâÞ ÞÑëçÝëå ×ÞÛÞâëå"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "²ÚÛîçØâì æÕÝ×ãàã áÞÔÕàÖØÜÞÓÞ"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "²ÚÛîçØâì ÒáâàÞÕÝÝÞÕ ÝÕÞÑï×ÐâÕÛìÝÞÕ æÕÝ×ãàØàÞÒÐÝØÕ áÞÔÕàÖØÜÞÓÞ"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(°ÒâÞáÞåàÐÝÕÝØÕ)"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1832,7 +1832,7 @@ msgstr ""
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1855,7 +1855,7 @@ msgstr ""
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2869,7 +2869,7 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2877,7 +2877,7 @@ msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -2927,7 +2927,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -2942,7 +2942,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3481,99 +3481,99 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr ""

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-06-11 21:45+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@ -1898,7 +1898,7 @@ msgstr "
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1921,7 +1921,7 @@ msgstr "Spara spelet:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2989,7 +2989,7 @@ msgstr "Visa avs
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2997,7 +2997,7 @@ msgstr "Anv
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3054,7 +3054,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3069,7 +3069,7 @@ msgstr "Ladda sparfil:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3670,60 +3670,60 @@ msgstr "Alternativt intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Använd alternativt spelintro (endast CD-version)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skippa EGA-gitterpass (bakgrunder i full färg)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full färg"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "Aktivera högupplöst grafik"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Aktivera högupplöst grafik/innehåll"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "Aktivera videoränder"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Rita svarta linjer över videor för att få dem att se skarpare ut"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr "Använd högkvalitativ bildförstoring"
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Använd linjär interpolering för att förstora bilden, om möjligt"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Använd högkvalitativ bildförstoring"
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Använd en speciell scaler för att rita figurer i tecknad stil"
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Föredra digitala ljudeffekter"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Föredra digitala ljudeffekter istället för syntetiserade"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Använd IMF/Yamaha FB-01 för MIDI-uppspelning"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3731,42 +3731,42 @@ msgstr ""
"Använd ett IBM Music Feature-kort eller en Yamaha FB-01 FM synthmodul för "
"MIDI-uppspelning"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Använd CD-ljud"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Använd CD-ljud istället för spelets ljud, om tillgängligt"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Använd Windows muspekare"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Använd Windows muspekare (mindre och svartvit) istället för DOS-pekaren"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Använd silverpekare"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Använd muspekare i silver istället för de vanliga guldfärgade"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
msgid "Enable content censoring"
msgstr "Aktivera censurering"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktivera spelets inbyggda och valfria censurfunktion"
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Autosparning)"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-04-18 10:18+0000\n"
"Last-Translator: Adrian Fruehwirth <bonki@scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@ -1899,7 +1899,7 @@ msgstr "~
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1922,7 +1922,7 @@ msgstr "
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2987,7 +2987,7 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2995,7 +2995,7 @@ msgstr "
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
@ -3054,7 +3054,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3069,7 +3069,7 @@ msgstr "
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3671,61 +3671,61 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ Ò CD ÒÕàáö÷)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ àÞÑØâØ àÐáâàãÒÐÝÝï EGA (äÞÝØ ã ßÞÒÝÞÜã ÚÞÛìÞàö)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"½Õ àÞÑØâØ àÐáâàãÒÐÝÝï ã öÓàÐå EGA, ÓàÐäöÚã ÑãÔÕ ßÞÚÐ×ÐÝÞ ã ßÞÒÝÞÜã ÚÞÛìÞàö"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "ÃÒöÜÚÝãâØ ÓàÐäöÚã ÒØáÞÚÞÓÞ àÞ×ÓÐÛãÖÕÝÝï"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "ÃÒöÜÚÝãâØ ÓàÐäöÚã âÐ ÚÞÝâÕÝâ ã ÒØáÞÚÞÜã àÞ×ÓÐÛãÖÕÝÝö"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr "ÃÒöÜÚÝãâØ ÒöÔÕÞ × çÞàÝØÜØ ÛöÝöïÜØ"
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "¼ÐÛîÒÐâØ çÞàÝö ÛöÝö÷ ßÞÒÕàåã ÒöÔÕÞ éÞÑ ßÞáØÛØâØ ÷åÝî ÝÐïÒÝã çöâÚöáâì"
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÛöÝöÙÝã äöÛìâàÐæöî ÔÛï ×ÑöÛìèÕÝÝï ÓàÐäöÚØ"
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "½ÐÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "²öÔÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ, Ð ÝÕ áØÝâÕ×ÞÒÐÝØÜ"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ IMF/Yahama FB-01 ÔÛï MIDI ÒØåÞÔã"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3733,44 +3733,44 @@ msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÔÛï ÒØÒÞÔã MIDI àÕÖØÜ ÚÐàâØ IBM Feature ÐÑÞ FM áöÝâÕ× Yamaha "
"FB-01"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ ×ÐÜöáâì öÓàÞÒÞÓÞ ÐãÔöÞ, ïÚéÞ âÐÚö ô"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ (ÜÕÝèØå ö ÜÞÝÞåàÞÜÝØå), ×ÐÜöáâì DOS"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ áàöÑÝö ÚãàáÞàØ"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ ÝÐÑöà áàöÑÝØå ÚãàáÞàöÒ, ×ÐÜöáâì ×ÒØçÐÙÝØå "
"×ÞÛÞâØå"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "ÃÒöÜÚÝãâØ ßÛÐÒÐîçö ÚãàáÞàØ"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(°ÒâÞ×ÑÕàÕÖÕÝÝï)"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-08-28 18:39+0200\n"
"POT-Creation-Date: 2018-08-30 22:51+0200\n"
"PO-Revision-Date: 2018-08-06 21:28+0000\n"
"Last-Translator: monkeymadness <ihave13redsox@hotmail.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@ -1887,7 +1887,7 @@ msgstr "~R~Fanhui Qidongqi"
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:672
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:658 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:660 engines/sci/engine/kfile.cpp:1054
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -1910,7 +1910,7 @@ msgstr "Baocun Youxi:"
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:672 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379
#: engines/sci/engine/guest_additions.cpp:659 engines/sci/engine/kfile.cpp:1054
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1054
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
@ -2972,7 +2972,7 @@ msgstr "Xianshi Wuti Biaoqian"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:454
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@ -2980,7 +2980,7 @@ msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:455
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
#, fuzzy
@ -3034,7 +3034,7 @@ msgstr ""
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:661 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:663 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3049,7 +3049,7 @@ msgstr "Huifu Youxi:"
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:662 engines/sci/engine/kfile.cpp:1173
#: engines/sci/engine/guest_additions.cpp:664 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
@ -3653,59 +3653,59 @@ msgstr "QIta Jieshao"
msgid "Use an alternative game intro (CD version only)"
msgstr "Shiyong Qita Youxi Jieshao (Jin CD Ban)"
#: engines/sci/detection.cpp:400
#: engines/sci/detection.cpp:392
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Tiaoguo EGA Doudong (quancai Beijing)"
#: engines/sci/detection.cpp:401
#: engines/sci/detection.cpp:393
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "tiaoguo EGA Youxi Zhong de Doudong, Tuxiang Yi Quancai Xianshi"
#: engines/sci/detection.cpp:410
#: engines/sci/detection.cpp:402
msgid "Enable high resolution graphics"
msgstr "QIyong Gaofenbianlv Tu"
#: engines/sci/detection.cpp:411
#: engines/sci/detection.cpp:403
msgid "Enable high resolution graphics/content"
msgstr "Qiyong Gaofenbianlv Tubian/Neirong"
#: engines/sci/detection.cpp:420
#: engines/sci/detection.cpp:412
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:421
#: engines/sci/detection.cpp:413
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:431
#: engines/sci/detection.cpp:423
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:432
#: engines/sci/detection.cpp:424
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:442
#: engines/sci/detection.cpp:434
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:443
#: engines/sci/detection.cpp:435
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:452
#: engines/sci/detection.cpp:444
msgid "Prefer digital sound effects"
msgstr "Youxianshiyong Shuzi Yinxiao"
#: engines/sci/detection.cpp:453
#: engines/sci/detection.cpp:445
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Youxian SHiyong shuzi YInxiao, er fei Hecheng"
#: engines/sci/detection.cpp:472
#: engines/sci/detection.cpp:464
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Shiyong IMF/yamaha Fb-01 Huo MIDI shuchu"
#: engines/sci/detection.cpp:473
#: engines/sci/detection.cpp:465
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -3713,43 +3713,43 @@ msgstr ""
"Shiyong IBM Music Feature Ka Huozhe Yamaha FB-01 FM hecheng Mokuai zuowei "
"MIDI shuchu"
#: engines/sci/detection.cpp:483
#: engines/sci/detection.cpp:475
msgid "Use CD audio"
msgstr "Shiyong CD YInpin"
#: engines/sci/detection.cpp:484
#: engines/sci/detection.cpp:476
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Shiyong CD Yinpin erfei Youxinei Yinpin (ruguo keyong)"
#: engines/sci/detection.cpp:494
#: engines/sci/detection.cpp:486
msgid "Use Windows cursors"
msgstr "Shiyong WIndows Guangbiao"
#: engines/sci/detection.cpp:495
#: engines/sci/detection.cpp:487
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Shiyong Windows Guangbiao (gengxiao Danse) erfei DOS Guangbiao"
#: engines/sci/detection.cpp:505
#: engines/sci/detection.cpp:497
msgid "Use silver cursors"
msgstr "Shiyong Yinse Guangbiao"
#: engines/sci/detection.cpp:506
#: engines/sci/detection.cpp:498
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Shiyong Qita Yinse Guangbiao"
#: engines/sci/detection.cpp:516
#: engines/sci/detection.cpp:508
#, fuzzy
msgid "Enable content censoring"
msgstr "Qiyong Xuanfu Guangbiao"
#: engines/sci/detection.cpp:517
#: engines/sci/detection.cpp:509
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481
#: engines/sci/detection.cpp:839 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Zidong Baocun:"