Commented the SpriteOperation in Draw_v2::printText() out for now,

they are responsible for background mess-ups in the intro

svn-id: r21848
This commit is contained in:
Sven Hesse 2006-04-13 21:09:39 +00:00
parent 3bed2d377e
commit a3cd0bd17d

View File

@ -83,7 +83,7 @@ void Draw_v2::printText(void) {
_backColor = *ptr++;
_transparency = 1;
spriteOperation(DRAW_CLEARRECT);
// spriteOperation(DRAW_CLEARRECT);
_backColor = 0;
savedFlags = _renderFlags;
@ -99,13 +99,13 @@ void Draw_v2::printText(void) {
cmd = (*ptr & 0xf0) >> 4;
if (cmd == 0) {
_frontColor = *ptr & 0xf;
spriteOperation(DRAW_DRAWLINE);
// spriteOperation(DRAW_DRAWLINE);
} else if (cmd == 1) {
_frontColor = *ptr & 0xf;
spriteOperation(DRAW_DRAWBAR);
// spriteOperation(DRAW_DRAWBAR);
} else if (cmd == 2) {
_backColor = *ptr & 0xf;
spriteOperation(DRAW_FILLRECTABS);
// spriteOperation(DRAW_FILLRECTABS);
}
}
ptr += 2;