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FULLPIPE: Implement sceneHandler18and19_boyJumpTo()
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@ -887,6 +887,7 @@ namespace Fullpipe {
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#define MSG_SC18_SHOWGIRLJUMPTO 1499
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#define MSG_SC18_SHOWMANJUMP 1510
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#define MSG_SC18_SHOWMANJUMPTO 1508
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#define MV_BOY18_JUMPTO 1481
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#define MV_KSL_INMAN 1504
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#define MV_KSL_SWING 1460
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#define MV_KSL_SWINGBOY 1462
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@ -424,6 +424,13 @@ void sceneHandler18and19_showBoyJump() {
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warning("STUB: sceneHandler18and19_showBoyJump()");
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}
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void sceneHandler18and19_boyJumpTo() {
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g_vars->scene18_boy->stopAnim_maybe();
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g_vars->scene18_boy->show1(g_vars->scene18_var29, g_vars->scene18_var30, MV_BOY18_JUMPTO, 0);
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g_vars->scene18_boy->_priority = 50;
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g_vars->scene18_boy->startAnim(MV_BOY18_JUMPTO, 0, -1);
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}
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void sceneHandler18and19_drawRiders() {
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warning("STUB: sceneHandler18and19_drawRiders()");
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}
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