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LAB: Remove some unnecessary casts
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662649319b
commit
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@ -379,10 +379,10 @@ void DisplayMan::rectFill(Common::Rect fillRect, byte color) {
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height = _screenHeight - fillRect.top;
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if ((width > 0) && (height > 0)) {
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char *d = (char *)getCurrentDrawingBuffer() + fillRect.top * _screenWidth + fillRect.left;
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byte *d = getCurrentDrawingBuffer() + fillRect.top * _screenWidth + fillRect.left;
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while (height-- > 0) {
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char *dd = d;
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byte *dd = d;
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int ww = width;
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while (ww-- > 0) {
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@ -83,10 +83,10 @@ void Intro::doPictText(const Common::String filename, bool isScreen) {
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bool begin = true;
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Common::File *textFile = _vm->_resource->openDataFile(path);
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byte *textBuffer = new byte[textFile->size()];
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char *textBuffer = new char[textFile->size()];
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textFile->read(textBuffer, textFile->size());
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delete textFile;
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byte *curText = textBuffer;
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const char *curText = textBuffer;
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while (1) {
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if (drawNextText) {
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@ -98,10 +98,10 @@ void Intro::doPictText(const Common::String filename, bool isScreen) {
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if (isScreen) {
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_vm->_graphics->rectFillScaled(10, 10, 310, 190, 7);
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curText += _vm->_graphics->flowText(_font, _vm->_isHiRes ? 0 : -1, 5, 7, false, false, true, true, _vm->_utils->vgaRectScale(14, 11, 306, 189), (char *)curText);
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curText += _vm->_graphics->flowText(_font, _vm->_isHiRes ? 0 : -1, 5, 7, false, false, true, true, _vm->_utils->vgaRectScale(14, 11, 306, 189), curText);
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_vm->_graphics->fade(true);
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} else
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curText += _vm->_graphics->longDrawMessage(Common::String((char *)curText), false);
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curText += _vm->_graphics->longDrawMessage(Common::String(curText), false);
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doneFl = (*curText == 0);
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@ -104,7 +104,7 @@ void Music::playSoundEffect(uint16 sampleSpeed, uint32 length, bool loop, Common
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byte *soundData = (byte *)malloc(length);
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dataFile->read(soundData, length);
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Audio::SeekableAudioStream *audioStream = Audio::makeRawStream((const byte *)soundData, length, sampleSpeed, getSoundFlags());
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Audio::SeekableAudioStream *audioStream = Audio::makeRawStream(soundData, length, sampleSpeed, getSoundFlags());
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uint loops = (loop) ? 0 : 1;
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Audio::LoopingAudioStream *loopingAudioStream = new Audio::LoopingAudioStream(audioStream, loops);
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_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, loopingAudioStream);
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@ -130,7 +130,7 @@ byte *Music::fillBuffer() {
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} else {
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_file->read(musicBuffer, _leftInFile);
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memset((char *)musicBuffer + _leftInFile, 0, MUSICBUFSIZE - _leftInFile);
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memset(musicBuffer + _leftInFile, 0, MUSICBUFSIZE - _leftInFile);
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_file->seek(0);
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_leftInFile = _file->size();
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