diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp index 4b954c227a9..ba76ce14e92 100644 --- a/engines/lure/res_struct.cpp +++ b/engines/lure/res_struct.cpp @@ -210,7 +210,7 @@ void RoomPathsData::clearOccupied(int x, int y, int width) { // decompresses the bit-packed data for which parts of a room are occupied // into a byte array. It also adds a column and row of padding around the // edges of the screen, and extends occupied areas to adjust for the width -// of the chracter +// of the character void RoomPathsData::decompress(RoomPathsDecompressedData &dataOut, int characterWidth) { byte *pIn = &_data[ROOM_PATHS_SIZE - 1];