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HDB: Remove warning
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@ -885,7 +885,6 @@ void AI::animateEntity(AIEntity *e) {
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if we're on a waypoint, nevermind!
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*/
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if (e == _player) {
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warning("FIXME: Ambiguous animateEntity() code");
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result = e->x == (e->goalX * kTileWidth) && e->y == (e->goalY * kTileWidth);
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if (!result) {
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int xv = 0, yv = 0;
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