get rid of GameConfig, use ConfigurationManager

svn-id: r11555
This commit is contained in:
Gregory Montoir 2003-12-10 20:13:25 +00:00
parent 191e7ae621
commit a53d2c99f5
8 changed files with 116 additions and 73 deletions

View File

@ -1409,7 +1409,7 @@ int Cutaway::countSpaces(ObjectType type, const char *segment) {
if (OBJECT_TYPE_TEXT_DISPLAY == type)
tmp *= 3;
return (tmp * 2) / _logic->talkSpeed();
return (tmp * 2) / (_logic->talkSpeed() / 3);
}

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@ -31,8 +31,8 @@
namespace Queen {
Journal::Journal(Logic *l, Graphics *g, Display *d, Sound *s, GameConfig *c)
: _logic(l), _graphics(g), _display(d), _sound(s), _cfg(c) {
Journal::Journal(Logic *l, Graphics *g, Display *d, Sound *s)
: _logic(l), _graphics(g), _display(d), _sound(s) {
_savePath = g_engine->getSavePath();
_currentSavePage = 0;
_currentSaveSlot = 0;
@ -44,7 +44,6 @@ void Journal::use() {
BobSlot *joe = _graphics->bob(0);
_prevJoeX = joe->x;
_prevJoeY = joe->y;
debug(0, "Journal::prepare() - Joe.pos = (%d,%d)", _prevJoeX, _prevJoeY);
_edit.enable = false;
_mode = M_NORMAL;
@ -81,6 +80,8 @@ void Journal::use() {
g_system->delay_msecs(20);
}
_logic->writeOptionSettings();
_graphics->textClear(0, GAME_SCREEN_HEIGHT - 1);
_graphics->cameraBob(0);
if (_quitCleanly) {
@ -172,9 +173,7 @@ void Journal::update() {
void Journal::showBob(int bobNum, int16 x, int16 y, int frameNum) {
BobSlot *bob = _graphics->bob(bobNum);
bob->active = true;
bob->x = x;
bob->y = y;
bob->curPos(x, y);
bob->frameNum = JOURNAL_FRAMES + frameNum;
}
@ -201,7 +200,6 @@ void Journal::findSaveDescriptions() {
SaveFile *f = mgr->open_savefile(filename, _savePath, false);
if (f) {
f->read(_saveDescriptions[i], MAX_SAVE_DESC_LEN);
debug(0, "Journal::findSaveDescriptions() - %d %s desc=%s", i, filename, _saveDescriptions[i]);
delete f;
}
}
@ -266,10 +264,7 @@ void Journal::handleNormalMode(int16 zoneNum, int x) {
enterYesNoMode(zoneNum, TXT_GIVE_UP);
}
if (zoneNum == ZN_TEXT_SPEED) {
_cfg->talkSpeed = (x - 136) / 4;
if (_cfg->talkSpeed < 1) {
_cfg->talkSpeed = 1;
}
_logic->talkSpeed((x - 136) * 100 / 130);
drawConfigPanel();
}
else if (zoneNum == ZN_SFX_TOGGLE) {
@ -277,13 +272,7 @@ void Journal::handleNormalMode(int16 zoneNum, int x) {
drawConfigPanel();
}
else if (zoneNum == ZN_MUSIC_VOLUME) {
_cfg->musicVolume = (x - 136) * 100 / 130;
if (_cfg->musicVolume < 4) {
_cfg->musicVolume = 4;
}
else if (_cfg->musicVolume > 95) {
_cfg->musicVolume = 100;
}
// int val = (x - 136) * 100 / 130;
// XXX alter_current_volume();
drawConfigPanel();
}
@ -311,22 +300,11 @@ void Journal::handleNormalMode(int16 zoneNum, int x) {
}
else if (zoneNum == ZN_VOICE_TOGGLE) {
_sound->toggleSpeech();
if (!_sound->speechOn()) {
// ensure text is always on when voice is off
_cfg->textToggle = true;
}
drawConfigPanel();
}
else if (zoneNum == ZN_TEXT_TOGGLE) {
// only allow change on CD-ROM version
if (_logic->resource()->JASVersion()[0] == 'C') {
_cfg->textToggle = !_cfg->textToggle;
if (!_sound->speechOn()) {
// ensure text is always on when voice is off
_cfg->textToggle = true;
}
drawConfigPanel();
}
_logic->subtitles(!_logic->subtitles());
drawConfigPanel();
}
}
@ -494,13 +472,16 @@ void Journal::drawYesNoPanel(int titleNum) {
void Journal::drawConfigPanel() {
drawSlideBar(_cfg->talkSpeed, 4, 1, BOB_TALK_SPEED, 136 - 4, 164, FRAME_BLUE_PIN);
drawSlideBar(_cfg->musicVolume, 130, 100, BOB_MUSIC_VOLUME, 136 - 4, 177, FRAME_GREEN_PIN);
_logic->checkOptionSettings();
drawCheckBox(_sound->sfxOn(), BOB_SFX_TOGGLE, 221, 155, FRAME_CHECK_BOX);
drawSlideBar(_logic->talkSpeed(), 130, 100, BOB_TALK_SPEED, 136 - 4, 164, FRAME_BLUE_PIN);
// XXX music_volume
drawSlideBar(100, 130, 100, BOB_MUSIC_VOLUME, 136 - 4, 177, FRAME_GREEN_PIN);
drawCheckBox(_sound->sfxOn(), BOB_SFX_TOGGLE, 221, 155, FRAME_CHECK_BOX);
drawCheckBox(_sound->speechOn(), BOB_SPEECH_TOGGLE, 158, 155, FRAME_CHECK_BOX);
drawCheckBox(_cfg->textToggle, BOB_TEXT_TOGGLE, 125, 167, FRAME_CHECK_BOX);
drawCheckBox(_sound->musicOn(), BOB_MUSIC_TOGGLE, 125, 181, FRAME_CHECK_BOX);
drawCheckBox(_logic->subtitles(), BOB_TEXT_TOGGLE, 125, 167, FRAME_CHECK_BOX);
drawCheckBox(_sound->musicOn(), BOB_MUSIC_TOGGLE, 125, 181, FRAME_CHECK_BOX);
}

View File

@ -35,7 +35,7 @@ struct GameConfig;
class Journal {
public:
Journal(Logic *, Graphics *, Display *, Sound *, GameConfig *);
Journal(Logic *, Graphics *, Display *, Sound *);
void use();
enum {
@ -184,7 +184,6 @@ private:
Graphics *_graphics;
Display *_display;
Sound *_sound;
GameConfig *_cfg;
const char *_savePath;
};

View File

@ -20,6 +20,7 @@
*/
#include "stdafx.h"
#include "common/config-manager.h"
#include "queen/logic.h"
#include "queen/command.h"
#include "queen/cutaway.h"
@ -181,7 +182,6 @@ Common::RandomSource Logic::randomizer;
Logic::Logic(Resource *theResource, Graphics *graphics, Display *theDisplay, Input *input, Sound *sound)
: _resource(theResource), _graphics(graphics), _display(theDisplay),
_input(input), _sound(sound) {
_settings.talkSpeed = DEFAULT_TALK_SPEED;
_jas = _resource->loadFile("QUEEN.JAS", 20);
_joe.x = _joe.y = 0;
_joe.scale = 100;
@ -381,12 +381,6 @@ void Logic::initialise() {
for (i = 1; i <= _numAFile; i++)
_aFile[i] = _resource->getJAS2Line();
_settings.textToggle = true;
if (_resource->isFloppy())
_sound->speechToggle(false);
else
_sound->speechToggle(true);
_cmd->clear(false);
_scene = 0;
memset(_gameState, 0, sizeof(_gameState));
@ -2404,12 +2398,12 @@ bool Logic::gameSave(uint16 slot, const char *desc) {
memcpy(ptr, buf, 32); ptr += 32;
delete[] buf;
WRITE_BE_UINT16(ptr, _settings.talkSpeed); ptr += 2;
WRITE_BE_UINT16(ptr, _settings.musicVolume); ptr += 2;
WRITE_BE_UINT16(ptr, _talkSpeed); ptr += 2;
WRITE_BE_UINT16(ptr, 0 /*_settings.musicVolume*/); ptr += 2;
WRITE_BE_UINT16(ptr, _sound->sfxOn() ? 1 : 0); ptr += 2;
WRITE_BE_UINT16(ptr, _sound->speechOn() ? 1 : 0); ptr += 2;
WRITE_BE_UINT16(ptr, _sound->musicOn() ? 1 : 0); ptr += 2;
WRITE_BE_UINT16(ptr, _settings.textToggle ? 1 : 0); ptr += 2;
WRITE_BE_UINT16(ptr, _subtitles ? 1 : 0); ptr += 2;
for (i = 0; i < 4; i++) {
WRITE_BE_UINT16(ptr, _inventoryItem[i]); ptr += 2;
@ -2471,12 +2465,13 @@ bool Logic::gameLoad(uint16 slot) {
debug(3, "Loading game from slot %d", slot);
ptr += 32; //skip description
_settings.talkSpeed = (int16)READ_BE_UINT16(ptr); ptr += 2;
_settings.musicVolume = (int16)READ_BE_UINT16(ptr); ptr += 2;
_talkSpeed = (int16)READ_BE_UINT16(ptr); ptr += 2;
/*_settings.musicVolume = (int16)READ_BE_UINT16(ptr);*/ ptr += 2;
_sound->sfxToggle(READ_BE_UINT16(ptr) != 0); ptr += 2;
_sound->speechToggle(READ_BE_UINT16(ptr) != 0); ptr += 2;
_sound->musicToggle(READ_BE_UINT16(ptr) != 0); ptr += 2;
_settings.textToggle = READ_BE_UINT16(ptr) != 0; ptr += 2;
_subtitles = READ_BE_UINT16(ptr) != 0; ptr += 2;
ptr += 2 * 6;
for (i = 0; i < 4; i++) {
_inventoryItem[i] = (int16)READ_BE_UINT16(ptr); ptr += 2;
@ -2647,7 +2642,7 @@ void Logic::useJournal() {
_cmd->clear(false);
Journal j(this, _graphics, _display, _sound, &_settings);
Journal j(this, _graphics, _display, _sound);
j.use();
_walk->stopJoe();
@ -2662,6 +2657,67 @@ void Logic::useJournal() {
}
void Logic::registerDefaultSettings() {
ConfMan.registerDefault("master_volume", 255);
ConfMan.registerDefault("music_mute", false);
ConfMan.registerDefault("sfx_mute", false);
ConfMan.registerDefault("talkspeed", DEFAULT_TALK_SPEED);
ConfMan.registerDefault("speech_mute", _resource->isFloppy());
ConfMan.registerDefault("subtitles", true);
}
void Logic::checkOptionSettings() {
// check talkspeed value
if (_talkSpeed < 4) {
_talkSpeed = 4;
}
else if (_talkSpeed > 95) {
_talkSpeed = 100;
}
// XXX check master_volume value
// only CD-ROM version has speech
if (_resource->JASVersion()[0] != 'C' && _sound->speechOn()) {
_sound->speechToggle(false);
}
// ensure text is always on when voice is off
if (!_sound->speechOn()) {
_subtitles = true;
}
}
void Logic::readOptionSettings() {
// XXX master_volume
_sound->musicToggle(!ConfMan.getBool("music_mute"));
_sound->sfxToggle(!ConfMan.getBool("sfx_mute"));
_talkSpeed = ConfMan.getInt("talkspeed");
_sound->speechToggle(!ConfMan.getBool("speech_mute"));
_subtitles = ConfMan.getBool("subtitles");
checkOptionSettings();
}
void Logic::writeOptionSettings() {
// XXX master_volume
ConfMan.set("music_mute", !_sound->musicOn());
ConfMan.set("sfx_mute", !_sound->sfxOn());
ConfMan.set("talkspeed", _talkSpeed);
ConfMan.set("speech_mute", !_sound->speechOn());
ConfMan.set("subtitles", _subtitles);
ConfMan.flushToDisk();
}
void Logic::executeSpecialMove(uint16 sm) {
// FIXME: for now, we initialise the various 'asm' procs here but,
// in order to support the 'interview' mini-game', we will have to do

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@ -41,13 +41,6 @@ struct ZoneSlot {
Box box;
};
// FIXME: get rid of that and use ConfigurationManager
struct GameConfig {
int musicVolume;
bool textToggle;
int talkSpeed;
};
/*!
Each object/item in game has a state field.
@ -202,8 +195,6 @@ public:
uint16 numFrames() const { return _numFrames; }
int talkSpeed() const { return _settings.talkSpeed; }
void zoneSet(uint16 screen, uint16 zone, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void zoneSet(uint16 screen, uint16 zone, const Box& box);
uint16 zoneIn(uint16 screen, uint16 x, uint16 y) const;
@ -300,6 +291,16 @@ public:
void useJournal();
int talkSpeed() const { return _talkSpeed; }
void talkSpeed(int speed) { _talkSpeed = speed; }
bool subtitles() const { return _subtitles; }
void subtitles(bool enable) { _subtitles = enable; }
void registerDefaultSettings();
void checkOptionSettings();
void readOptionSettings();
void writeOptionSettings();
void executeSpecialMove(uint16 sm);
void asmMakeJoeUseDress();
@ -350,7 +351,7 @@ public:
MAX_ZONES_NUMBER = 32,
MAX_AREAS_NUMBER = 11,
JOE_RESPONSE_MAX = 40,
DEFAULT_TALK_SPEED = 7,
DEFAULT_TALK_SPEED = 7 * 3,
GAME_STATE_COUNT = 211,
TALK_SELECTED_COUNT = 86
};
@ -474,14 +475,16 @@ protected:
//! Describe a string based animation (30 frames maximum, bob number must be < 17)
AnimFrame _newAnim[17][30];
GameConfig _settings;
//! Inventory items
int16 _inventoryItem[4];
//! scene counter
int _scene;
int _talkSpeed;
bool _subtitles;
Resource *_resource;
Graphics *_graphics;
Debug *_dbg;

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@ -127,6 +127,9 @@ void QueenEngine::go() {
initialise();
_logic->registerDefaultSettings();
_logic->readOptionSettings();
_logic->oldRoom(0);
_logic->newRoom(_logic->currentRoom());

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@ -677,6 +677,7 @@ exit:
return personWalking;
}
// cyx : there is a similar function in Cutaway, what about merging them ?
int Talk::countSpaces(const char *segment) {
int tmp = 0;
@ -686,7 +687,7 @@ int Talk::countSpaces(const char *segment) {
if (tmp < 10)
tmp = 10;
return (tmp * 2) / _logic->talkSpeed();
return (tmp * 2) / (_logic->talkSpeed() / 3);
}
void Talk::headStringAnimation(const SpeechParameters *parameters, int bobNum, int bankNum) {

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@ -107,13 +107,13 @@ game_load() Logic::gameLoad()
game_save() Logic::gameSave()
-
config_request
MUSICTOGGLE Sound::musicToggle
SFXTOGGLE Sound::sfxToggle
TALKSPD GameConfig::talkSpeed
TEXTTOGGLE GameConfig::textToggle
VersionStr Logic::language (add more functions if needed)
VOICETOGGLE Sound::speechToggle
VOLUME GameConfig::musicVolume
MUSICTOGGLE Sound::_musicToggle / ConfMan.("music_mute")
SFXTOGGLE Sound::_sfxToggle / ConfMan.("sfx_mute")
TALKSPD Logic::_talkSpeed / ConfMan.("talkspeed")
TEXTTOGGLE Logic::_subtitles / ConfMan.("subtitles")
VersionStr GameVersion::versionString
VOICETOGGLE Sound::_speechToggle / ConfMan.("speech_mute")
VOLUME ? / ConfMan.("master_volume")
GRAPHICS