XEEN: Fix Protection From Elements spell

This commit is contained in:
Paul Gilbert 2018-04-07 12:31:32 -04:00
parent aa168e079f
commit a575346ba3
2 changed files with 2 additions and 2 deletions

View File

@ -1755,7 +1755,7 @@ const char *const WHICH_ELEMENT1 =
"\f15E\fdlec\t074\f15C\fdold\t104\f15A\fdcid\x1";
const char *const WHICH_ELEMENT2 =
"\r\x3""cWhich Element?', 2, 0Bh, '034\t014\f15F\fdire\t044"
"\r\x3""cWhich Element?\x2\v034\t014\f15F\fdire\t044"
"\f15E\fdlec\t074\f15C\fdold\t104\f15A\fdcid\x1";
const char *const DETECT_MONSTERS = "\x3""cDetect Monsters";

View File

@ -621,7 +621,7 @@ int SelectElement::execute(int spellId) {
while (result == 999) {
do {
events.updateGameCounter();
intf.draw3d(true);
intf.draw3d(true, false);
w.frame();
w.writeString(Res.WHICH_ELEMENT2);
drawButtons(&windows[0]);