Add debugger for BASS.

This should help in tracking down remaining bugs, such as the grid problems and walk deadlocks.

svn-id: r15098
This commit is contained in:
Joost Peters 2004-09-13 17:05:23 +00:00
parent 1f9e373955
commit a57fcac59a
8 changed files with 255 additions and 20 deletions

View File

@ -22,6 +22,14 @@
#include "stdafx.h"
#include "common/util.h"
#include "sky/debug.h"
#include "sky/grid.h"
#include "sky/logic.h"
#include "sky/mouse.h"
#include "sky/screen.h"
#include "sky/sky.h"
#include "sky/struc.h"
#include "common/debugger.cpp"
namespace Sky {
@ -205,7 +213,7 @@ static const char *section_0_compacts[] = {
"exit_seq",
"forklift_cpt",
"forklift1_cdt",
"forklift2_cdt",
"forklift2_cdt"
};
static const char *logic_table_names[] = {
@ -225,7 +233,7 @@ static const char *logic_table_names[] = {
"Logic::frames",
"Logic::pause",
"Logic::wait_sync",
"Logic::simple_anim",
"Logic::simple_anim"
};
static const char opcode_par[] = {
@ -249,7 +257,7 @@ static const char opcode_par[] = {
0,
1,
0,
0,
0
};
static const char *opcodes[] = {
@ -273,7 +281,7 @@ static const char *opcodes[] = {
"is_equal",
"skip_nz",
"script_exit",
"restart_script",
"restart_script"
};
static const char *mcodes[] = {
@ -391,7 +399,7 @@ static const char *mcodes[] = {
"fn_quit_to_dos",
"fn_pause_fx",
"fn_un_pause_fx",
"fn_printf",
"fn_printf"
};
static const char *scriptVars[] = {
@ -1231,7 +1239,7 @@ static const char *scriptVars[] = {
"man_talk",
"man_loc1",
"man_loc2",
"man_loc3",
"man_loc3"
};
void Debug::fetchCompact(uint32 a) {
@ -1265,4 +1273,183 @@ void Debug::mcode(uint32 mcode, uint32 a, uint32 b, uint32 c) {
debug(6, "MCODE: %s(%d, %d, %d)", mcodes[mcode], a, b, c);
}
Debugger::Debugger(Logic *logic, Mouse *mouse, Screen *screen) : _logic(logic), _mouse(mouse), _screen(screen), _showGrid(false) {
DCmd_Register("exit", &Debugger::Cmd_Exit);
DCmd_Register("help", &Debugger::Cmd_Help);
DCmd_Register("info", &Debugger::Cmd_Info);
DCmd_Register("showgrid", &Debugger::Cmd_ShowGrid);
DCmd_Register("reloadgrid", &Debugger::Cmd_ReloadGrid);
DCmd_Register("compact", &Debugger::Cmd_ShowCompact);
DCmd_Register("logiccmd", &Debugger::Cmd_LogicCommand);
DCmd_Register("scriptvar", &Debugger::Cmd_ScriptVar);
}
void Debugger::preEnter() {
}
void Debugger::postEnter() {
_mouse->resetCursor();
}
bool Debugger::Cmd_Exit(int argc, const char **argv) {
_detach_now = true;
return false;
}
bool Debugger::Cmd_Help(int argc, const char **argv) {
// console normally has 39 line width
// wrap around nicely
int width = 0, size;
DebugPrintf("Commands are:\n");
for (int i = 0; i < _dcmd_count; ++i) {
size = strlen(_dcmds[i].name) + 1;
if ((width + size) >= 39) {
DebugPrintf("\n");
width = size;
} else {
width += size;
}
DebugPrintf("%s ", _dcmds[i].name);
}
DebugPrintf("\n");
return true;
}
bool Debugger::Cmd_ShowGrid(int argc, const char **argv) {
_showGrid = !_showGrid;
DebugPrintf("Show grid: %s\n", _showGrid ? "On" : "Off");
if (!_showGrid) _screen->forceRefresh();
return true;
}
bool Debugger::Cmd_ReloadGrid(int argc, const char **argv) {
_logic->_skyGrid->loadGrids();
DebugPrintf("Grid reloaded\n");
return true;
}
bool Debugger::Cmd_ShowCompact(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: %s foster\n", argv[0]);
return true;
}
int i;
int numCompacts = sizeof(section_0_compacts) / sizeof(section_0_compacts[0]);
if (0 == strcmp(argv[1], "list")) {
for (i = 0; i < numCompacts; ++i) {
DebugPrintf("%s\n", section_0_compacts[i]);
}
return true;
}
Compact *cpt = 0;
for (i = 0; i < numCompacts; ++i) {
if (0 == strcmp(section_0_compacts[i], argv[1])) {
cpt = SkyEngine::fetchCompact(i);
break;
}
}
if (cpt) {
DebugPrintf("------Compact %d ('%s')------\n", i, section_0_compacts[i]);
DebugPrintf("logic : %d\n", cpt->logic);
DebugPrintf("status : %d\n", cpt->status);
DebugPrintf("sync : %d\n", cpt->sync);
DebugPrintf("screen : %d\n", cpt->screen);
DebugPrintf("x/y : %d/%d\n", cpt->xcood, cpt->ycood);
DebugPrintf("getToFlag : %d\n", cpt->getToFlag);
DebugPrintf("mode : %d\n", cpt->mode);
} else {
DebugPrintf("Unknown compact: '%s'\n", argv[1]);
}
return true;
}
bool Debugger::Cmd_LogicCommand(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: %s fn_printf 42\n", argv[0]);
return true;
}
int numMCodes = sizeof(mcodes) / sizeof(mcodes[0]);
if (0 == strcmp(argv[1], "list")) {
for (int i = 0; i < numMCodes; ++i) {
DebugPrintf("%s\n", mcodes[i]);
}
return true;
}
uint32 arg1 = 0, arg2 = 0, arg3 = 0;
switch (argc) {
case 5:
arg3 = atoi(argv[4]);
case 4:
arg2 = atoi(argv[3]);
case 3:
arg1 = atoi(argv[2]);
}
for (int i = 0; i < numMCodes; ++i) {
if (0 == strcmp(mcodes[i], argv[1])) {
_logic->fnExec(i, arg1, arg2, arg3);
return true;
}
}
DebugPrintf("Unknown function: '%s'\n", argv[1]);
return true;
}
bool Debugger::Cmd_Info(int argc, const char **argv) {
DebugPrintf("Beneath a Steel Sky version: 0.0%d\n", SkyEngine::_systemVars.gameVersion);
DebugPrintf("Speech: %s\n", (SkyEngine::_systemVars.systemFlags & SF_ALLOW_SPEECH) ? "on" : "off");
DebugPrintf("Text : %s\n", (SkyEngine::_systemVars.systemFlags & SF_ALLOW_TEXT) ? "on" : "off");
return true;
}
bool Debugger::Cmd_ScriptVar(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: %s lamb_friend <value>\n", argv[0]);
return true;
}
int numScriptVars = sizeof(scriptVars) / sizeof(scriptVars[0]);
if (0 == strcmp(argv[1], "list")) {
for (int i = 0; i < numScriptVars; ++i) {
DebugPrintf("%s\n", scriptVars[i]);
}
return true;
}
for (int i = 0; i < numScriptVars; ++i) {
if (0 == strcmp(scriptVars[i], argv[1])) {
if (argc == 3) {
Logic::_scriptVariables[i] = atoi(argv[2]);
}
DebugPrintf("%s = %d\n", argv[1], Logic::_scriptVariables[i]);
return true;
}
}
DebugPrintf("Unknown ScriptVar: '%s'\n", argv[1]);
return true;
}
} // End of namespace Sky

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@ -24,9 +24,40 @@
#include "stdafx.h"
#include "common/scummsys.h"
#include "common/debugger.h"
namespace Sky {
class Logic;
class Mouse;
class Screen;
class Debugger : public Common::Debugger<Debugger> {
public:
Debugger(Logic *logic, Mouse *mouse, Screen *screen);
bool showGrid() { return _showGrid; }
protected:
virtual void preEnter();
virtual void postEnter();
bool Cmd_Exit(int argc, const char **argv);
bool Cmd_Help(int argc, const char **argv);
bool Cmd_ShowGrid(int argc, const char **argv);
bool Cmd_ReloadGrid(int argc, const char **argv);
bool Cmd_ShowCompact(int argc, const char **argv);
bool Cmd_LogicCommand(int argc, const char **argv);
bool Cmd_Info(int argc, const char **argv);
bool Cmd_ScriptVar(int argc, const char **argv);
Logic *_logic;
Mouse *_mouse;
Screen *_screen;
bool _showGrid;
};
class Debug {
public:
static void fetchCompact(uint32 a);

View File

@ -1115,6 +1115,10 @@ static const uint32 forwardList5b[] = {
DISCONNECT_FOSTER
};
void Logic::fnExec(uint16 num, uint32 a, uint32 b, uint32 c) {
(this->*mcodeTable[num])(a, b, c);
}
void Logic::initScriptVariables() {
for (int i = 0; i < ARRAYSIZE(_scriptVariables); i++)
_scriptVariables[i] = 0;
@ -2449,7 +2453,7 @@ bool Logic::fnUnPauseFx(uint32 a, uint32 b, uint32 c) {
}
bool Logic::fnPrintf(uint32 a, uint32 b, uint32 c) {
printf("fnPrintf: %d", a);
printf("fnPrintf: %d\n", a);
return true;
}

View File

@ -240,6 +240,7 @@ public:
bool fnPrintf(uint32 a, uint32 b, uint32 c);
void stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 base);
void fnExec(uint16 num, uint32 a, uint32 b, uint32 c);
static uint32 _scriptVariables[838];
Grid *_skyGrid;

View File

@ -265,6 +265,10 @@ void Mouse::buttonEngine1(void) {
}
}
void Mouse::resetCursor() {
spriteMouse(_currentCursor, 0, 0);
}
uint16 Mouse::findMouseCursor(uint32 itemNum) {
uint8 cnt;

View File

@ -58,7 +58,8 @@ public:
uint16 giveCurrentMouseType(void) { return _currentCursor; };
bool wasClicked(void);
void logicClick(void) { _logicClick = true; };
void resetCursor();
protected:
void pointerEngine(uint16 xPos, uint16 yPos);

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@ -34,6 +34,7 @@
#include "sky/control.h"
#include "sky/debug.h"
#include "sky/disk.h"
#include "sky/grid.h"
#include "sky/intro.h"
#include "sky/logic.h"
#include "sky/mouse.h"
@ -76,10 +77,6 @@ extern bool draw_keyboard;
#undef WITH_DEBUG_CHEATS
#ifdef WITH_DEBUG_CHEATS
#include "sky/grid.h"
#endif
static const GameSettings skySetting =
{"sky", "Beneath a Steel Sky", 0 };
@ -140,6 +137,7 @@ SkyEngine::~SkyEngine() {
delete _skyText;
delete _skyMouse;
delete _skyScreen;
delete _debugger;
}
void SkyEngine::errorString(const char *buf1, char *buf2) {
@ -178,6 +176,10 @@ void SkyEngine::doCheat(uint8 num) {
void SkyEngine::handleKey(void) {
if (_key_pressed == '`') {
_debugger->attach();
}
if (_key_pressed == 63)
_skyControl->doControlPanel();
@ -186,11 +188,6 @@ void SkyEngine::handleKey(void) {
#ifdef WITH_DEBUG_CHEATS
if ((_key_pressed >= '0') && (_key_pressed <= '9'))
doCheat(_key_pressed - '0');
if (_key_pressed == 'r') {
warning("loading grid");
_skyLogic->_skyGrid->loadGrids();
}
#endif
if (_key_pressed == '.')
_skyMouse->logicClick();
@ -224,6 +221,10 @@ void SkyEngine::go() {
_lastSaveTime = _system->get_msecs();
while (1) {
if (_debugger->isAttached()) {
_debugger->onFrame();
}
if (_fastMode & 2)
delay(0);
else if (_fastMode & 1)
@ -246,6 +247,8 @@ void SkyEngine::go() {
if (!_skyLogic->checkProtection()) { // don't let copy prot. screen flash up
_skyScreen->recreate();
_skyScreen->spriteEngine();
if (_debugger->showGrid())
_skyScreen->showGrid(_skyLogic->_skyGrid->giveGrid(Logic::_scriptVariables[SCREEN]));
_skyScreen->flip();
}
}
@ -355,6 +358,8 @@ void SkyEngine::initialise(void) {
_quickLaunch = false;
_skyMusic->setVolume(ConfMan.getInt("music_volume") >> 1);
_debugger = new Debugger(_skyLogic, _skyMouse, _skyScreen);
}
void SkyEngine::initItemList() {
@ -433,7 +438,7 @@ Compact *SkyEngine::fetchCompact(uint32 a) {
return (Compact *)(_itemList[119 + sectionNum][compactNum]);
}
void SkyEngine::delay(uint amount) { //copied and mutilated from Simon.cpp
void SkyEngine::delay(uint amount) {
OSystem::Event event;
@ -487,7 +492,7 @@ void SkyEngine::delay(uint amount) { //copied and mutilated from Simon.cpp
break;
{
uint this_delay = 20; // 1?
uint this_delay = 20;
#ifdef _WIN32_WCE
this_delay = 10;
#endif

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@ -51,6 +51,7 @@ class Screen;
class Control;
class MusicBase;
class Intro;
class Debugger;
class SkyEngine : public Engine {
void errorString(const char *buf_input, char *buf_output);
@ -68,7 +69,8 @@ protected:
Mouse *_skyMouse;
Screen *_skyScreen;
Control *_skyControl;
Debugger *_debugger;
MusicBase *_skyMusic;
Intro *_skyIntro;