TONY: Fix compiling with GCC

This commit is contained in:
Torbjörn Andersson 2012-05-17 14:20:04 +02:00
parent 7a40750671
commit a5a3977c90
2 changed files with 3 additions and 3 deletions

View File

@ -78,7 +78,7 @@ public:
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor TonyMetaEngine::querySaveMetaInfos(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool TonyMetaEngine::hasFeature(MetaEngineFeature f) const {

View File

@ -145,8 +145,8 @@ public:
virtual bool canLoadGameStateCurrently();
virtual bool canSaveGameStateCurrently();
Common::Error TonyEngine::loadGameState(int slot);
Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc);
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const Common::String &desc);
// Avverte che siamo guidati dal GDI
void GDIControl(bool bCon);