NEWS: Style fixes (most important: line breaks)

This commit is contained in:
Johannes Schickel 2016-02-09 02:33:17 +01:00
parent 37efc33e3a
commit a5b9df120d

29
NEWS
View File

@ -7,8 +7,10 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for Sfinx.
- Added support for Zork Nemesis: The Forbidden Lands.
- Added support for Zork: Grand Inquisitor.
- Added support for The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel.
- Added support for The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo.
- Added support for The Lost Files of Sherlock Holmes: The Case of the
Serrated Scalpel.
- Added support for The Lost Files of Sherlock Holmes: The Case of the Rose
Tattoo.
- Added support for Beavis and Butthead in Virtual Stupidity.
- Added support for Amazon: Guardians of Eden.
- Added support for Broken Sword 2.5: The Return of the Templars.
@ -38,13 +40,17 @@ For a more comprehensive changelog of the latest experimental code, see:
and fanmade games, that require a mouse).
- Fix incorrect volume attenuation in PCjr sound code (bug #6858).
- Major rewrite of graphics subsystem.
- Support for Apple IIgs, Amiga + Atari ST transitions, fonts and mouse cursors.
(Atari ST 8x8 system font is not included with ScummVM)
- Added ability to make for example a PC version look like an Apple IIgs version.
(includes palette, cursor, transition and even font). Just set corresponding render mode.
- Support for simplified automatic saving/restoring (used by Mixed Up Mother Goose).
- Removed forced 2 second delay on every room change, replaced with heuristic.
- Now saving controllers (key bindings by scripts) when saving games (bug #5858).
- Support for Apple IIgs, Amiga + Atari ST transitions, fonts and mouse
cursors. The Atari ST 8x8 system font is not included with ScummVM.
- Added ability to make for example a PC version look like an Apple IIgs
version. This includes palette, cursor, transition and even font. Just
set corresponding render mode.
- Support for simplified automatic saving/restoring used by Mixed Up Mother
Goose.
- Removed forced 2 second delay on every room change, replaced with
heuristic.
- Now saving controllers (key bindings by scripts) when saving games
(bug #5858).
AGOS:
- Fixed arpeggio effect used in music of Amiga version of Elvira 1.
@ -74,8 +80,9 @@ For a more comprehensive changelog of the latest experimental code, see:
SCI:
- Handling of music priority has been greatly improved.
- A lot of fixes for original game script bugs that also occurred when
using the original interpreter.
KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1, SQ4 (CD)
using the original interpreter. This affects the following games:
KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1,
SQ4 (CD).
- Restoring from the ScummVM in-game menu should now work all the time.
- Improve support for Japanese PC-9801 games.
- Default to hi res version of KQ6, changeable using engine option.