svn-id: r38712
This commit is contained in:
Paweł Kołodziejski 2009-02-21 17:29:03 +00:00
parent 8a95f02abf
commit a5cf6bfd85
8 changed files with 25 additions and 25 deletions

View File

@ -67,12 +67,12 @@ typedef struct {
** to add iterators onto their already existing iterators
*/
int (*fade_out)(void);
int (*fade_out)();
/* Fades out the currently playing song (within two seconds
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
*/
int (*stop)(void);
int (*stop)();
/* Stops the currently playing song and deletes the associated iterator
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
*/
@ -86,22 +86,22 @@ typedef struct {
** and re-start playing, so it is preferred that it is present
*/
int (*pause)(void); /* OPTIONAL -- may be NULL */
int (*pause)(); /* OPTIONAL -- may be NULL */
/* Pauses song playing
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
*/
int (*resume)(void); /* OPTIONAL -- may be NULL */
int (*resume)(); /* OPTIONAL -- may be NULL */
/* Resumes song playing after a pause
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
*/
int (*exit)(void);
int (*exit)();
/* Stops the player
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
*/
void (*maintenance)(void); /* OPTIONAL -- may be NULL */
void (*maintenance)(); /* OPTIONAL -- may be NULL */
/* Regularly called maintenance function
** This function is called frequently and regularly (if present), it can be
** used to emit sound.
@ -123,17 +123,17 @@ sfx_player_t *sfx_find_player(char *name);
** Returns : (sfx_player_t *) The player requested, or NULL if none was found
*/
tell_synth_func *sfx_get_player_tell_func(void);
tell_synth_func *sfx_get_player_tell_func();
/* Gets the callback function of the player in use.
** Returns: (tell_synth_func *) The callback function.
*/
int sfx_get_player_polyphony(void);
int sfx_get_player_polyphony();
/* Determines the polyphony of the player in use
** Returns : (int) Number of voices the active player can emit
*/
void sfx_reset_player(void);
void sfx_reset_player();
/* Tells the player to stop its internal iterator
** Parameters: None.
** Returns: Nothing.

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@ -43,7 +43,7 @@ typedef struct {
** This function is called exactly once (provided that the timer is used at all).
*/
int (*exit)(void);
int (*exit)();
/* Stops the timer
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
** All resources allocated with the timer should be freed as an effect

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@ -712,7 +712,7 @@ int game_exit(EngineState *s);
** This function should be run after each script_run() call.
*/
void quit_vm(void);
void quit_vm();
/* Instructs the virtual machine to abort
** Paramteres: (void)
** Returns : (void)

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@ -380,7 +380,7 @@ int sci_mkpath(const char *path) {
#ifdef HAVE_SCHED_YIELD
# include <sched.h>
void sci_sched_yield(void) {
void sci_sched_yield() {
sched_yield();
}

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@ -57,19 +57,19 @@ int sfx_pcm_available() {
return (pcm_device != NULL);
}
void sfx_reset_player(void) {
void sfx_reset_player() {
if (player)
player->stop();
}
tell_synth_func *sfx_get_player_tell_func(void) {
tell_synth_func *sfx_get_player_tell_func() {
if (player)
return player->tell_synth;
else
return NULL;
}
int sfx_get_player_polyphony(void) {
int sfx_get_player_polyphony() {
if (player)
return player->polyphony;
else

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@ -150,7 +150,7 @@ static sfx_pcm_feed_t pcmfeed = {
/* API implementation */
/*--------------------*/
static void pp_timer_callback(void) {
static void pp_timer_callback() {
/* Hey, we're polled anyway ;-) */
}
@ -229,12 +229,12 @@ static int pp_add_iterator(song_iterator_t *it, GTimeVal start_time) {
return SFX_OK;
}
static int pp_fade_out(void) {
static int pp_fade_out() {
warning(__FILE__": Attempt to fade out- not implemented yet");
return SFX_ERROR;
}
static int pp_stop(void) {
static int pp_stop() {
song_iterator_t *it = play_it;
play_it = NULL;
@ -255,14 +255,14 @@ static int pp_send_iterator_message(song_iterator_message_t msg) {
return SFX_OK;
}
static int pp_pause(void) {
static int pp_pause() {
play_paused = 1;
seq->set_volume(seq, 0);
return SFX_OK;
}
static int pp_resume(void) {
static int pp_resume() {
if (!play_it) {
play_paused = 0;
return SFX_OK; /* Nothing to resume */
@ -278,7 +278,7 @@ static int pp_resume(void) {
return SFX_OK;
}
static int pp_exit(void) {
static int pp_exit() {
seq->exit(seq);
songit_free(play_it);
play_it = NULL;

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@ -68,7 +68,7 @@ typedef struct _sfx_sequencer {
** data.
*/
int (*close)(void);
int (*close)();
/* Closes the sequencer
** Returns : SFX_OK on success, SFX_ERROR otherwise
*/
@ -97,7 +97,7 @@ typedef struct _sfx_sequencer {
** Returns : SFX_OK on success, SFX_ERROR otherwise
*/
int (*allstop)(void); /* OPTIONAL -- may be NULL */
int (*allstop)(); /* OPTIONAL -- may be NULL */
/* Stops playing everything in the sequencer queue
** Returns : SFX_OK on success, SFX_ERROR otherwise
*/

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@ -124,7 +124,7 @@ static guint8 adlib_master;
/* initialise note/operator lists, etc. */
void adlibemu_init_lists(void) {
void adlibemu_init_lists() {
int i;
int j;
@ -419,7 +419,7 @@ static void adlibemu_update_pitch(int chn, int note, int newpitch) {
// printf("Matched %d notes on channel %d.\n", matched, chn);
}
void test_adlib(void) {
void test_adlib() {
int voice = 0;
#if 0