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https://github.com/libretro/scummvm.git
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ASYLUM: minor fixes (mostly formatting)
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380950a300
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a6140c4944
@ -331,7 +331,7 @@ void AsylumEngine::playIntro() {
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do {
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// Poll events (this ensures we don't freeze the screen)
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Common::Event ev;
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while(_eventMan->pollEvent(ev)) {
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while (_eventMan->pollEvent(ev)) {
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switch (ev.type) {
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_KEYDOWN:
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@ -211,7 +211,7 @@ void Connector::turn(bool updpos) {
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if (_nextConnector) {
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if (_isConnected) {
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if(!(_nextConnectorPosition & _state))
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if (!(_nextConnectorPosition & _state))
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disconnect(_nextConnector);
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} else if (_nextConnectorPosition & _state && _nextConnector->isReadyForConnection()) {
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connect(_nextConnector);
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@ -187,7 +187,7 @@ bool PuzzleWheel::update(const AsylumEvent &) {
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// Blinking red light
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getScreen()->draw(getWorld()->graphicResourceIds[12], (uint32)_frameIndexes[11], puzzleWheelPoints[12]);
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_frameIndexes[11] = (_frameIndexes[11] + 1 ) % (int32)GraphicResource::getFrameCount(_vm, getWorld()->graphicResourceIds[12]);
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_frameIndexes[11] = (_frameIndexes[11] + 1) % (int32)GraphicResource::getFrameCount(_vm, getWorld()->graphicResourceIds[12]);
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// Clock
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if (_showTurnedClock)
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@ -924,7 +924,7 @@ bool Encounter::drawPortraits() {
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}
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// Portrait 1
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if (_portrait1.transTableNum == 3 )
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if (_portrait1.transTableNum == 3)
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getScreen()->draw(_portrait1.resourceId,
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_portrait1.frameIndex,
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_point + Common::Point(5, 5));
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@ -1395,7 +1395,9 @@ IMPLEMENT_OPCODE(PlaySpeechScene2)
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cmd->param7 = 1;
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return;
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}
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} if (!cmd->param7) {
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}
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if (!cmd->param7) {
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_vm->clearGameFlag(kGameFlag219);
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cmd->param7 = 1;
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return;
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@ -1639,7 +1641,7 @@ IMPLEMENT_OPCODE(JumpObjectFrame)
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cmd->param2 = object->getFrameCount() - 1;
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if (cmd->param3) {
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if(object->getFrameIndex() == (uint32)cmd->param2)
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if (object->getFrameIndex() == (uint32)cmd->param2)
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return;
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} else if (cmd->param4) {
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if (object->getFrameIndex() < (uint32)cmd->param2)
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@ -306,9 +306,9 @@ void Screen::setupPalette(byte *buffer, int start, int count) {
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palette += start;
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for (int32 i = 0; i < count; i++) {
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palette[0] = (byte )(buffer[0] * 4);
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palette[1] = (byte )(buffer[1] * 4);
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palette[2] = (byte )(buffer[2] * 4);
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palette[0] = (byte)(buffer[0] * 4);
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palette[1] = (byte)(buffer[1] * 4);
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palette[2] = (byte)(buffer[2] * 4);
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buffer += 3;
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palette += 3;
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@ -713,7 +713,7 @@ void Screen::clearGraphicsInQueue() {
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void Screen::graphicsSelectionSort() {
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uint32 maxIdx;
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for (uint32 i = 0; i < _queueItems.size(); i++) {
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for (uint32 i = 0; i < _queueItems.size() - 1; i++) {
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maxIdx = i;
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for (uint32 j = i + 1; j < _queueItems.size(); j++)
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@ -1215,7 +1215,7 @@ void Screen::copyToBackBufferWithTransparency(byte *buffer, int32 pitch, int16 x
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for (int32 curX = left; curX < right; curX++) {
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uint32 offset = (uint32)((mirrored ? right - (curX + 1) : curX) + curY * pitch);
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if (buffer[offset] != 0 )
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if (buffer[offset] != 0)
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dest[x + curX + (y + curY) * 640] = buffer[offset];
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}
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}
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@ -1127,7 +1127,7 @@ void Menu::updateViewMovies() {
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if (index >= ARRAYSIZE(_movieList))
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break;
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if (_movieList[index] != -1 ) {
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if (_movieList[index] != -1) {
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sprintf((char *)&text, "%d. %s ", index + 1, getText()->get(MAKE_RESOURCE(kResourcePackText, 1359 + _movieList[index])));
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sprintf((char *)&text2, getText()->get(MAKE_RESOURCE(kResourcePackText, 1356)), moviesCd[_movieList[index]]);
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strcat((char *)&text, (char *)&text2);
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@ -1152,7 +1152,7 @@ void Menu::updateViewMovies() {
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if (index >= ARRAYSIZE(_movieList))
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break;
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if (_movieList[index] != -1 ) {
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if (_movieList[index] != -1) {
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sprintf((char *)&text, "%d. %s ", index + 1, getText()->get(MAKE_RESOURCE(kResourcePackText, 1359 + _movieList[index])));
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sprintf((char *)&text2, getText()->get(MAKE_RESOURCE(kResourcePackText, 1356)), moviesCd[_movieList[index]]);
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strcat((char *)&text, (char *)&text2);
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@ -664,23 +664,23 @@ bool Scene::updateScreen() {
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bool Scene::updateScene() {
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#ifdef DEBUG_SCENE_TIMES
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#define MESURE_TICKS(func) { \
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#define MEASURE_TICKS(func) { \
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int32 startTick =_vm->getTick(); \
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func(); \
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debugC(kDebugLevelScene, "[Scene] " #func " - Time: %d", _vm->getTick() - startTick); \
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}
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#else
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#define MESURE_TICKS(func) func();
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#define MEASURE_TICKS(func) func();
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#endif
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// Update each part of the scene
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if (getSharedData()->getMatteBarHeight() != 170 || getSharedData()->getMattePlaySound()) {
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MESURE_TICKS(updateMouse);
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MESURE_TICKS(updateActors);
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MESURE_TICKS(updateObjects);
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MESURE_TICKS(updateAmbientSounds);
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MESURE_TICKS(updateMusic);
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MESURE_TICKS(updateAdjustScreen);
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MEASURE_TICKS(updateMouse);
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MEASURE_TICKS(updateActors);
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MEASURE_TICKS(updateObjects);
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MEASURE_TICKS(updateAmbientSounds);
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MEASURE_TICKS(updateMusic);
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MEASURE_TICKS(updateAdjustScreen);
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}
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return getScript()->process();
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@ -801,7 +801,7 @@ void Scene::updateMouse() {
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newDirection = kDirectionE;
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}
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}
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} else if ( player->getDirection() == kDirectionS) {
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} else if (player->getDirection() == kDirectionS) {
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if ((mouse.x - actorRect.right) > 10)
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newDirection = kDirectionSE;
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} else if ((player->getDirection() != kDirectionE || (mouse.y - actorRect.bottom) > 10)) {
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@ -1343,7 +1343,7 @@ int32 Scene::hitTestActionArea() {
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int32 targetIdx = findActionArea(kActionAreaType2, Common::Point(_ws->xLeft + pt.x, _ws->yTop + pt.y));
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if ( targetIdx == -1 || !(_ws->actions[targetIdx]->actionType & (kActionTypeFind | kActionTypeTalk | kActionTypeGrab | kActionType16)))
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if (targetIdx == -1 || !(_ws->actions[targetIdx]->actionType & (kActionTypeFind | kActionTypeTalk | kActionTypeGrab | kActionType16)))
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return -1;
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return targetIdx;
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