Reset _distaff after drawing distaff image in PCE version of Loom.

svn-id: r45434
This commit is contained in:
Travis Howell 2009-10-27 09:24:00 +00:00
parent e49065c821
commit a6195bc175

View File

@ -1391,6 +1391,10 @@ void ScummEngine::drawVerbBitmap(int verb, int x, int y) {
_gdi->drawBitmap(imptr, vs, tmp, ydiff, imgw * 8, imgh * 8, i, 1, Gdi::dbAllowMaskOr | Gdi::dbObjectMode);
}
if (_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine) {
_gdi->_distaff = false;
}
vst->curRect.right = vst->curRect.left + imgw * 8;
vst->curRect.bottom = vst->curRect.top + imgh * 8;
vst->oldRect = vst->curRect;