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Added const keyword to static data.
svn-id: r35563
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@ -52,7 +52,7 @@
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namespace Saga {
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static int verbToTextIdITE[] = {
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static const int verbToTextIdITE[] = {
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kTextWalkTo, kTextLookAt, kTextPickUp, kTextTalkTo,
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kTextOpen, kTextClose, kTextUse, kTextGive
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};
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@ -61,7 +61,7 @@ static int verbToTextIdITE[] = {
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// i.e. id 12 (quit game button) maps to string 14 (Quit game)
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// The comments are what the actual IHNM string is
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// For the text string IDs, refer to saga.h, enum TextStringIds
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static int IHNMTextStringIdsLUT[56] = {
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static const int IHNMTextStringIdsLUT[56] = {
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-1, // (Empty)
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-1, // (Empty)
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4, // Take
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