mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 03:40:25 +00:00
- patch from Erich Hoover
- some uint -> int changes
This commit is contained in:
parent
f444fe8c2f
commit
a63023e5ae
10
actor.cpp
10
actor.cpp
@ -320,6 +320,16 @@ void Actor::sayLine(const char *msg, const char *msgId) {
|
||||
_sayLineText->setDefaults(&sayLineDefaults);
|
||||
_sayLineText->setText((char *)msg);
|
||||
_sayLineText->setFGColor(&_talkColor);
|
||||
// if the actor isn't visible render their text at the bottom
|
||||
// of the screen
|
||||
if (!visible() || !inSet(g_engine->currScene()->name())) {
|
||||
_sayLineText->setX(640 / 2);
|
||||
_sayLineText->setY(440);
|
||||
} else {
|
||||
// render at the top for active actors for now
|
||||
_sayLineText->setX(640 / 2);
|
||||
_sayLineText->setY(0);
|
||||
}
|
||||
_sayLineText->createBitmap();
|
||||
g_engine->registerTextObject(_sayLineText);
|
||||
}
|
||||
|
1
driver.h
1
driver.h
@ -92,6 +92,7 @@ public:
|
||||
virtual void destroyTextBitmap(TextObjectHandle *handle) = 0;
|
||||
|
||||
virtual void drawRectangle(PrimitiveObject *primitive) = 0;
|
||||
virtual void drawLine(PrimitiveObject *primitive) = 0;
|
||||
|
||||
virtual void prepareSmushFrame(int width, int height, byte *bitmap) = 0;
|
||||
virtual void drawSmushFrame(int offsetX, int offsetY) = 0;
|
||||
|
@ -734,3 +734,37 @@ void DriverGL::drawRectangle(PrimitiveObject *primitive) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void DriverGL::drawLine(PrimitiveObject *primitive) {
|
||||
int x1 = primitive->getX1();
|
||||
int x2 = primitive->getX2();
|
||||
int y1 = primitive->getY1();
|
||||
int y2 = primitive->getY2();
|
||||
|
||||
Color color = primitive->getColor();
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, 640, 480, 0, 0, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glDisable(GL_LIGHTING);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
glColor3f(color.red() / 255.0f, color.green() / 255.0f, color.blue() / 255.0f);
|
||||
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(x1, y1);
|
||||
glVertex2f(x2, y1);
|
||||
glVertex2f(x2, y2);
|
||||
glVertex2f(x1, y2);
|
||||
glEnd();
|
||||
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHTING);
|
||||
}
|
||||
|
@ -76,6 +76,7 @@ public:
|
||||
void destroyTextBitmap(TextObjectHandle *handle);
|
||||
|
||||
void drawRectangle(PrimitiveObject *primitive);
|
||||
void drawLine(PrimitiveObject *primitive);
|
||||
|
||||
void prepareSmushFrame(int width, int height, byte *bitmap);
|
||||
void drawSmushFrame(int offsetX, int offsetY);
|
||||
|
@ -525,3 +525,21 @@ void DriverTinyGL::drawRectangle(PrimitiveObject *primitive) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DriverTinyGL::drawLine(PrimitiveObject *primitive) {
|
||||
uint16 *dst = (uint16 *)_screen->pixels;
|
||||
int x1 = primitive->getX1();
|
||||
int x2 = primitive->getX2();
|
||||
int y1 = primitive->getY1();
|
||||
int y2 = primitive->getY2();
|
||||
float m = (y2 - y1) / (x2 - x1);
|
||||
int b = -m * x1 + y1;
|
||||
|
||||
Color color = primitive->getColor();
|
||||
uint16 c = ((color.red() & 0xF8) << 8) | ((color.green() & 0xFC) << 3) | (color.blue() >> 3);
|
||||
|
||||
for (int x = x1; x <= x2; x++) {
|
||||
int y = (int) (m * x) + b;
|
||||
WRITE_LE_UINT16(dst + 640 * y + x, c);
|
||||
}
|
||||
}
|
||||
|
@ -78,6 +78,7 @@ public:
|
||||
void destroyTextBitmap(TextObjectHandle *handle);
|
||||
|
||||
void drawRectangle(PrimitiveObject *primitive);
|
||||
void drawLine(PrimitiveObject *primitive);
|
||||
|
||||
void prepareSmushFrame(int width, int height, byte *bitmap);
|
||||
void drawSmushFrame(int offsetX, int offsetY);
|
||||
|
2
font.cpp
2
font.cpp
@ -64,7 +64,7 @@ Font::Font(const char *filename, const char *data, int /*len*/) :
|
||||
_charHeaders[i].width = READ_LE_UINT32(data + 8);
|
||||
_charHeaders[i].height = READ_LE_UINT32(data + 12);
|
||||
data += 16;
|
||||
_charHeaders[i].logicalWidth = MAX((uint32) _charHeaders[i].logicalWidth, _charHeaders[i].width);
|
||||
_charHeaders[i].logicalWidth = MAX((int32) _charHeaders[i].logicalWidth, _charHeaders[i].width);
|
||||
//printf("%c. width: %d. logical width: %d. startCol: %d\n", i, _charHeaders[i].width, _charHeaders[i].logicalWidth, _charHeaders[i].startingCol);
|
||||
}
|
||||
|
||||
|
24
font.h
24
font.h
@ -28,24 +28,24 @@ public:
|
||||
Font(const char *filename, const char *data, int len);
|
||||
~Font();
|
||||
|
||||
uint32 getCharWidth(char c) { return _charHeaders[_charIndex[c]].width; }
|
||||
uint32 getCharHeight(char c) { return _charHeaders[_charIndex[c]].height; }
|
||||
uint32 getCharLogicalWidth(char c) { return _charHeaders[_charIndex[c]].logicalWidth; }
|
||||
uint32 getCharStartingCol(char c) { return _charHeaders[_charIndex[c]].startingCol; }
|
||||
uint32 getCharStartingLine(char c) { return _charHeaders[_charIndex[c]].startingLine; }
|
||||
int32 getCharWidth(char c) { return _charHeaders[_charIndex[c]].width; }
|
||||
int32 getCharHeight(char c) { return _charHeaders[_charIndex[c]].height; }
|
||||
int32 getCharLogicalWidth(char c) { return _charHeaders[_charIndex[c]].logicalWidth; }
|
||||
int32 getCharStartingCol(char c) { return _charHeaders[_charIndex[c]].startingCol; }
|
||||
int32 getCharStartingLine(char c) { return _charHeaders[_charIndex[c]].startingLine; }
|
||||
const byte *getCharData(char c) { return _fontData + (_charHeaders[_charIndex[c]].offset); }
|
||||
|
||||
static const uint8 Font::emerFont[][13];
|
||||
private:
|
||||
|
||||
struct CharHeader {
|
||||
uint32 offset;
|
||||
uint32 unknown;
|
||||
uint8 logicalWidth;
|
||||
uint8 startingCol;
|
||||
uint8 startingLine;
|
||||
uint32 width;
|
||||
uint32 height;
|
||||
int32 offset;
|
||||
int32 unknown;
|
||||
int8 logicalWidth;
|
||||
int8 startingCol;
|
||||
int8 startingLine;
|
||||
int32 width;
|
||||
int32 height;
|
||||
};
|
||||
|
||||
uint32 _numChars;
|
||||
|
155
lua.cpp
155
lua.cpp
@ -112,6 +112,14 @@ static inline Font *check_font(int num) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline PrimitiveObject *check_primobject(int num) {
|
||||
lua_Object param = lua_getparam(num);
|
||||
if (lua_isuserdata(param) && lua_tag(param) == MKID('PRIM'))
|
||||
return static_cast<PrimitiveObject *>(lua_getuserdata(param));
|
||||
luaL_argerror(num, "primitive (rectangle) expected");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline TextObject *check_textobject(int num) {
|
||||
lua_Object param = lua_getparam(num);
|
||||
if (lua_isuserdata(param) && lua_tag(param) == MKID('TEXT'))
|
||||
@ -287,6 +295,13 @@ static void LoadActor() {
|
||||
lua_pushusertag(new Actor(name), MKID('ACTR'));
|
||||
}
|
||||
|
||||
static void GetActorTimeScale() {
|
||||
stubWarning("GetActorTimeScale");
|
||||
// return 1 so the game doesn't halt when Manny attempts
|
||||
// to pick up the fire extinguisher
|
||||
lua_pushnumber(1);
|
||||
}
|
||||
|
||||
static void SetSelectedActor() {
|
||||
Actor *act = check_actor(1);
|
||||
g_engine->setSelectedActor(act);
|
||||
@ -309,7 +324,7 @@ static void SetSayLineDefaults() {
|
||||
if (lua_isnil(key))
|
||||
break;
|
||||
|
||||
key_text = lua_getstring(key);
|
||||
key_text = lua_getstring(key);
|
||||
if (strmatch(key_text, "font"))
|
||||
sayLineDefaults.font = check_font(2);
|
||||
else
|
||||
@ -1396,6 +1411,7 @@ static void BlastImage() {
|
||||
PrimitiveObject *p = new PrimitiveObject();
|
||||
p->createBitmap(bitmap, x, y, transparent);
|
||||
g_engine->registerPrimitiveObject(p);
|
||||
lua_pushusertag(p, MKID('PRIM'));
|
||||
}
|
||||
|
||||
void getTextObjectParams(TextObject *textObject, lua_Object table_obj) {
|
||||
@ -1497,13 +1513,34 @@ static void menuHandler() {
|
||||
else
|
||||
return;
|
||||
|
||||
// get the item list
|
||||
itemTable = getTableValue(menuTable, "menu");
|
||||
if (!lua_istable(itemTable))
|
||||
return;
|
||||
|
||||
// get the keycode
|
||||
key = atoi(lua_getstring(keycode));
|
||||
|
||||
// get the item list for most menus
|
||||
itemTable = getTableValue(menuTable, "menu");
|
||||
if (!lua_istable(itemTable)) {
|
||||
// 3D Acceleration Menu
|
||||
itemTable = getTableValue(menuTable, "active_menu");
|
||||
if (!lua_istable(itemTable)) {
|
||||
// Control Help menu
|
||||
lua_Object nextPage = getTableValue(menuTable, "next_page");
|
||||
lua_Object prevPage = getTableValue(menuTable, "prev_page");
|
||||
|
||||
if (lua_isfunction(nextPage) && key == SDLK_RIGHT) {
|
||||
lua_beginblock();
|
||||
lua_pushobject(menuTable);
|
||||
lua_callfunction(nextPage);
|
||||
lua_endblock();
|
||||
} else if (lua_isfunction(prevPage) && key == SDLK_LEFT) {
|
||||
lua_beginblock();
|
||||
lua_pushobject(menuTable);
|
||||
lua_callfunction(prevPage);
|
||||
lua_endblock();
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// get the current item
|
||||
menuItem = atoi(lua_getstring(getTableValue(itemTable, "cur_item")));
|
||||
menuItems = atoi(lua_getstring(getTableValue(itemTable, "num_items")));
|
||||
@ -1532,10 +1569,14 @@ static void menuHandler() {
|
||||
/* if we're running the menu then we need to manually handle
|
||||
* a lot of the operations necessary to use the menu
|
||||
*/
|
||||
bool menuChanged = false, sliderChanged = false;
|
||||
bool menuChanged = false;
|
||||
switch (key) {
|
||||
case SDLK_ESCAPE:
|
||||
{
|
||||
// only use ESC to exit the main menu
|
||||
if (lua_isnil(getTableFunction(menuTable, "return_to_game")))
|
||||
return;
|
||||
|
||||
lua_Object close = getTableFunction(menuTable, "cancel");
|
||||
lua_Object destroy = getTableFunction(menuTable, "destroy");
|
||||
|
||||
@ -1636,7 +1677,14 @@ static void KillTextObject() {
|
||||
*/
|
||||
static void ChangeTextObject() {
|
||||
TextObject *modifyObject, *textObject = check_textobject(1);
|
||||
lua_Object tableObj = lua_getparam(2);
|
||||
lua_Object tableObj;
|
||||
|
||||
// when called in certain instances (such as don's computer)
|
||||
// the second parameter is the string and the third is the table
|
||||
if (lua_isstring(lua_getparam(2)))
|
||||
tableObj = lua_getparam(3);
|
||||
else
|
||||
tableObj = lua_getparam(2);
|
||||
|
||||
modifyObject = TextObjectExists((char *)textObject->name());
|
||||
if (!modifyObject) {
|
||||
@ -1681,7 +1729,7 @@ static void MakeTextObject() {
|
||||
char *line = lua_getstring(lua_getparam(1));
|
||||
std::string text = line;
|
||||
lua_Object tableObj = lua_getparam(2);
|
||||
|
||||
|
||||
textObject = new TextObject();
|
||||
textObject->setDefaults(&textObjectDefaults);
|
||||
|
||||
@ -1781,7 +1829,80 @@ static void PauseMovie() {
|
||||
g_smush->pause(lua_isnil(lua_getparam(1)) != 0);
|
||||
}
|
||||
|
||||
static void BlastRect() {
|
||||
static void PurgePrimitiveQueue() {
|
||||
g_engine->killPrimitiveObjects();
|
||||
}
|
||||
|
||||
static void DrawPolygon() {
|
||||
stubWarning("DrawPolygon");
|
||||
}
|
||||
|
||||
static void DrawLine() {
|
||||
int x1 = check_int(1);
|
||||
int y1 = check_int(2);
|
||||
int x2 = check_int(3);
|
||||
int y2 = check_int(4);
|
||||
lua_Object tableObj = lua_getparam(5);
|
||||
Color color;
|
||||
color._vals[0] = 255;
|
||||
color._vals[1] = 255;
|
||||
color._vals[2] = 255;
|
||||
|
||||
if (lua_istable(tableObj)){
|
||||
lua_pushobject(tableObj);
|
||||
lua_pushstring("color");
|
||||
lua_Object colorObj = lua_gettable();
|
||||
if (lua_isuserdata(colorObj) && lua_tag(colorObj) == MKID('COLR')) {
|
||||
color = static_cast<Color *>(lua_getuserdata(colorObj));
|
||||
}
|
||||
}
|
||||
|
||||
PrimitiveObject *p = new PrimitiveObject();
|
||||
p->createLine(x1, x2, y1, y2, color);
|
||||
g_engine->registerPrimitiveObject(p);
|
||||
lua_pushusertag(p, MKID('PRIM'));
|
||||
}
|
||||
|
||||
static void ChangePrimitive() {
|
||||
PrimitiveObject *psearch, *pmodify = NULL;
|
||||
lua_Object tableObj = lua_getparam(2);
|
||||
Color color;
|
||||
|
||||
color._vals[0] = 255;
|
||||
color._vals[1] = 255;
|
||||
color._vals[2] = 255;
|
||||
|
||||
if (lua_isnil(lua_getparam(1)) || !lua_istable(tableObj))
|
||||
return;
|
||||
|
||||
psearch = check_primobject(1);
|
||||
for (Engine::PrimitiveListType::const_iterator i = g_engine->primitivesBegin(); i != g_engine->primitivesEnd(); i++) {
|
||||
PrimitiveObject *p = *i;
|
||||
if (p->getX1() == psearch->getX1() && p->getX2() == psearch->getX2() && p->getY1() == psearch->getY1() && p->getY2() == psearch->getY2()) {
|
||||
pmodify = p;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!pmodify)
|
||||
error("Primitive object not found.");
|
||||
|
||||
lua_pushobject(tableObj);
|
||||
lua_pushstring("color");
|
||||
lua_Object colorObj = lua_gettable();
|
||||
if (lua_isuserdata(colorObj) && lua_tag(colorObj) == MKID('COLR')) {
|
||||
color = static_cast<Color *>(lua_getuserdata(colorObj));
|
||||
pmodify->setColor(color);
|
||||
}
|
||||
lua_pushobject(tableObj);
|
||||
lua_pushstring("y");
|
||||
lua_Object yObj = lua_gettable();
|
||||
if (!lua_isnil(yObj)) {
|
||||
pmodify->setY1(atoi(lua_getstring(yObj)));
|
||||
pmodify->setY2(atoi(lua_getstring(yObj)));
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawRectangle() {
|
||||
int x1 = check_int(1);
|
||||
int y1 = check_int(2);
|
||||
int x2 = check_int(3);
|
||||
@ -1811,6 +1932,14 @@ static void BlastRect() {
|
||||
PrimitiveObject *p = new PrimitiveObject();
|
||||
p->createRectangle(x1, x2, y1, y2, color, filled);
|
||||
g_engine->registerPrimitiveObject(p);
|
||||
lua_pushusertag(p, MKID('PRIM'));
|
||||
}
|
||||
|
||||
static void BlastRect() {
|
||||
// BlastRect is specifically for the menu thread;
|
||||
// however, we don't need to handle the menu in a
|
||||
// separate thread so this works fine
|
||||
DrawRectangle();
|
||||
}
|
||||
|
||||
static void DimScreen() {
|
||||
@ -2199,18 +2328,12 @@ STUB_FUNC(WalkActorVector)
|
||||
STUB_FUNC(GetActorRect)
|
||||
STUB_FUNC(GetActorNodeLocation)
|
||||
STUB_FUNC(SetActorTimeScale)
|
||||
STUB_FUNC(GetActorTimeScale)
|
||||
STUB_FUNC(SetActorScale)
|
||||
STUB_FUNC(SetActorColormap)
|
||||
STUB_FUNC(GetTranslationMode)
|
||||
STUB_FUNC(SetTranslationMode)
|
||||
STUB_FUNC(PrintLine)
|
||||
STUB_FUNC(PurgePrimitiveQueue)
|
||||
STUB_FUNC(KillPrimitive)
|
||||
STUB_FUNC(ChangePrimitive)
|
||||
STUB_FUNC(DrawRectangle)
|
||||
STUB_FUNC(DrawPolygon)
|
||||
STUB_FUNC(DrawLine)
|
||||
STUB_FUNC(WalkActorToAvoiding)
|
||||
STUB_FUNC(GetActorChores)
|
||||
STUB_FUNC(Exit)
|
||||
|
@ -62,6 +62,15 @@ void PrimitiveObject::createBitmap(Bitmap *bitmap, int x, int y, bool transparen
|
||||
g_driver->createBitmap(_bitmap);
|
||||
}
|
||||
|
||||
void PrimitiveObject::createLine(int x1, int x2, int y1, int y2, Color color) {
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
_x2 = x2;
|
||||
_y2 = y2;
|
||||
_color = color;
|
||||
_type = 3;
|
||||
}
|
||||
|
||||
void PrimitiveObject::draw() {
|
||||
assert(_type);
|
||||
|
||||
@ -69,4 +78,6 @@ void PrimitiveObject::draw() {
|
||||
g_driver->drawRectangle(this);
|
||||
else if (_type == 2)
|
||||
g_driver->drawBitmap(_bitmap);
|
||||
else if (_type == 3)
|
||||
g_driver->drawLine(this);
|
||||
}
|
||||
|
@ -34,11 +34,14 @@ public:
|
||||
|
||||
void createRectangle(int x1, int x2, int y1, int y2, Color color, bool filled);
|
||||
void createBitmap(Bitmap *bitmap, int x, int y, bool transparent);
|
||||
void createLine(int x1, int x2, int y1, int y2, Color color);
|
||||
int getX1() { return _x1; }
|
||||
int getX2() { return _x2; }
|
||||
int getY1() { return _y1; }
|
||||
int getY2() { return _y2; }
|
||||
Color getColor() { return _color; }
|
||||
void setY1(int coord) { _y1 = coord; }
|
||||
void setY2(int coord) { _y2 = coord; }
|
||||
void setColor(Color color) { _color = color; } Color getColor() { return _color; }
|
||||
bool isFilled() { return _filled; }
|
||||
void draw();
|
||||
bool isBitmap() { return _type == 2; }
|
||||
|
181
textobject.cpp
181
textobject.cpp
@ -29,8 +29,9 @@ TextObjectDefaults textObjectDefaults;
|
||||
|
||||
TextObject::TextObject() :
|
||||
_created(false), _x(0), _y(0), _width(0), _height(0), _justify(0),
|
||||
_font(NULL), _textBitmap(NULL), _bitmapWidth(0),
|
||||
_bitmapHeight(0), _disabled(false), _textObjectHandle(NULL) {
|
||||
_font(NULL), _textBitmap(NULL), _bitmapWidthPtr(NULL),
|
||||
_bitmapHeightPtr(NULL), _disabled(false), _textObjectHandle(NULL),
|
||||
_numberLines(1) {
|
||||
memset(_textID, 0, sizeof(_textID));
|
||||
_fgColor._vals[0] = 0;
|
||||
_fgColor._vals[1] = 0;
|
||||
@ -56,19 +57,42 @@ TextObject::~TextObject() {
|
||||
void TextObject::setDefaults(TextObjectDefaults *defaults) {
|
||||
_x = defaults->x;
|
||||
_y = defaults->x;
|
||||
_width = defaults->width;
|
||||
_height = defaults->height;
|
||||
_font = defaults->font;
|
||||
_fgColor = defaults->fgColor;
|
||||
_justify = defaults->justify;
|
||||
_disabled = defaults->disabled;
|
||||
}
|
||||
|
||||
int TextObject::getBitmapWidth() {
|
||||
if (_bitmapWidthPtr == NULL)
|
||||
return 0;
|
||||
|
||||
int width = 0;
|
||||
|
||||
for (int i = 0; i < _numberLines; i++) {
|
||||
if (_bitmapWidthPtr[i] > width)
|
||||
width = _bitmapWidthPtr[i];
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
int TextObject::getBitmapHeight() {
|
||||
if (_bitmapHeightPtr == NULL)
|
||||
return 0;
|
||||
|
||||
uint height = 0;
|
||||
|
||||
for (int i = 0; i < _numberLines; i++) {
|
||||
height += _bitmapHeightPtr[i];
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
int TextObject::getTextCharPosition(int pos) {
|
||||
int width = 0;
|
||||
std::string msg = parseMsgText(_textID, NULL);
|
||||
for (int i = 0; (msg[i] != '\0') && (i < pos); ++i) {
|
||||
width += _font->getCharLogicalWidth(msg[i]) + _font->getCharStartingCol(msg[i]);
|
||||
width += _font->getCharLogicalWidth(msg[i]);
|
||||
}
|
||||
|
||||
return width;
|
||||
@ -79,10 +103,10 @@ void TextObject::createBitmap() {
|
||||
destroyBitmap();
|
||||
|
||||
std::string msg = parseMsgText(_textID, NULL);
|
||||
std::string message;
|
||||
char *c = (char *)msg.c_str();
|
||||
|
||||
_bitmapWidth = 0;
|
||||
_bitmapHeight = 0;
|
||||
int lineWidth = 0;
|
||||
|
||||
// remove spaces (NULL_TEXT) from the end of the string,
|
||||
// while this helps make the string unique it screws up
|
||||
@ -90,70 +114,123 @@ void TextObject::createBitmap() {
|
||||
for(int i = (int) msg.length() - 1; c[i] == TEXT_NULL; i--)
|
||||
msg.erase(msg.length() - 1, msg.length());
|
||||
|
||||
// format the output message to incorporate line wrapping
|
||||
// (if necessary) for the text object
|
||||
_numberLines = 1;
|
||||
lineWidth = 0;
|
||||
for (int i = 0; msg[i] != '\0'; ++i) {
|
||||
_bitmapWidth += _font->getCharLogicalWidth(msg[i]) + _font->getCharStartingCol(msg[i]);
|
||||
|
||||
uint h = _font->getCharHeight(msg[i]) + _font->getCharStartingLine(msg[i]);
|
||||
if (h > _bitmapHeight)
|
||||
_bitmapHeight = h;
|
||||
}
|
||||
|
||||
//printf("creating textobject: %s\nheight: %d\nwidth: %d\n", msg.c_str(), _bitmapHeight, _bitmapWidth);
|
||||
|
||||
_textBitmap = new uint8[_bitmapHeight * _bitmapWidth];
|
||||
memset(_textBitmap, 0, _bitmapHeight * _bitmapWidth);
|
||||
|
||||
// Fill bitmap
|
||||
int offset = 0;
|
||||
for (uint line = 0; line < _bitmapHeight; ++line) {
|
||||
for (int c = 0; msg[c] != '\0'; ++c) {
|
||||
uint32 charWidth = _font->getCharWidth(msg[c]);
|
||||
uint32 charLogicalWidth = _font->getCharLogicalWidth(msg[c]);
|
||||
uint8 startingCol = _font->getCharStartingCol(msg[c]);
|
||||
uint8 startingLine = _font->getCharStartingLine(msg[c]);
|
||||
|
||||
if (startingLine < line + 1 && _font->getCharHeight(msg[c]) + startingLine > line) {
|
||||
memcpy(&_textBitmap[offset + startingCol],
|
||||
_font->getCharData(msg[c]) + charWidth * (line - startingLine), charWidth);
|
||||
}
|
||||
|
||||
offset += charLogicalWidth + startingCol;
|
||||
lineWidth += _font->getCharLogicalWidth(msg[i]);
|
||||
if ((_width != 0 && lineWidth > (_width - _x))
|
||||
|| (_justify == CENTER && (_x - lineWidth/2 < 0 || _x + lineWidth/2 > 640))
|
||||
|| (_justify == LJUSTIFY && (_x + lineWidth > 640))
|
||||
|| (_justify == RJUSTIFY && (_x - lineWidth < 0))) {
|
||||
lineWidth = 0;
|
||||
for (; msg[i] != ' '; i--)
|
||||
message.erase(message.length() - 1, message.length());
|
||||
message += '\n';
|
||||
_numberLines++;
|
||||
continue; // don't add the space back
|
||||
}
|
||||
message += msg[i];
|
||||
}
|
||||
_textObjectHandle = (Driver::TextObjectHandle **) malloc(sizeof(long) * _numberLines);
|
||||
_bitmapWidthPtr = (int *)malloc(sizeof(int) * _numberLines);
|
||||
_bitmapHeightPtr = (int *)malloc(sizeof(int) * _numberLines);
|
||||
|
||||
_textObjectHandle = g_driver->createTextBitmap(_textBitmap, _bitmapWidth, _bitmapHeight, _fgColor);
|
||||
for (int j = 0; j < _numberLines; j++) {
|
||||
int nextLinePos = message.find_first_of('\n');
|
||||
std::string currentLine = message.substr(0, nextLinePos);
|
||||
|
||||
delete[] _textBitmap;
|
||||
_bitmapWidthPtr[j] = 0;
|
||||
_bitmapHeightPtr[j] = 0;
|
||||
for (int i = 0; currentLine[i] != '\0'; ++i) {
|
||||
_bitmapWidthPtr[j] += _font->getCharLogicalWidth(currentLine[i]);
|
||||
int h = _font->getCharHeight(currentLine[i]) + _font->getCharStartingLine(currentLine[i]);
|
||||
if (h > _bitmapHeightPtr[j])
|
||||
_bitmapHeightPtr[j] = h;
|
||||
}
|
||||
//printf("creating textobject: %s\nheight: %d\nwidth: %d\n", currentLine.c_str(), _bitmapHeight[j], _bitmapWidth[j]);
|
||||
|
||||
_textBitmap = new uint8[_bitmapHeightPtr[j] * _bitmapWidthPtr[j]];
|
||||
memset(_textBitmap, 0, _bitmapHeightPtr[j] * _bitmapWidthPtr[j]);
|
||||
|
||||
// Fill bitmap
|
||||
int offset = 0;
|
||||
for (int line = 0; line < _bitmapHeightPtr[j]; ++line) {
|
||||
for (int c = 0; currentLine[c] != '\0'; ++c) {
|
||||
int32 charWidth = _font->getCharWidth(currentLine[c]);
|
||||
int32 charLogicalWidth = _font->getCharLogicalWidth(currentLine[c]);
|
||||
int8 startingCol = _font->getCharStartingCol(currentLine[c]);
|
||||
int8 startingLine = _font->getCharStartingLine(currentLine[c]);
|
||||
|
||||
if (startingLine < line + 1 && _font->getCharHeight(currentLine[c]) + startingLine > line) {
|
||||
memcpy(&_textBitmap[offset + startingCol],
|
||||
_font->getCharData(currentLine[c]) + charWidth * (line - startingLine), charWidth);
|
||||
}
|
||||
|
||||
offset += charLogicalWidth;
|
||||
}
|
||||
}
|
||||
_textObjectHandle[j] = g_driver->createTextBitmap(_textBitmap, _bitmapWidthPtr[j], _bitmapHeightPtr[j], _fgColor);
|
||||
delete[] _textBitmap;
|
||||
message = message.substr(nextLinePos+1, message.length()-(nextLinePos+1));
|
||||
}
|
||||
_created = true;
|
||||
}
|
||||
|
||||
void TextObject::destroyBitmap() {
|
||||
_created = false;
|
||||
if (_textObjectHandle) {
|
||||
g_driver->destroyTextBitmap(_textObjectHandle);
|
||||
delete _textObjectHandle;
|
||||
for (int i = 0; i < _numberLines; i++) {
|
||||
g_driver->destroyTextBitmap(_textObjectHandle[i]);
|
||||
delete _textObjectHandle[i];
|
||||
}
|
||||
free(_textObjectHandle);
|
||||
_textObjectHandle = NULL;
|
||||
}
|
||||
if (_bitmapWidthPtr) {
|
||||
free(_bitmapWidthPtr);
|
||||
_bitmapWidthPtr = NULL;
|
||||
}
|
||||
if (_bitmapHeightPtr) {
|
||||
free(_bitmapHeightPtr);
|
||||
_bitmapHeightPtr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void TextObject::draw() {
|
||||
int height = 0;
|
||||
|
||||
if (!_created)
|
||||
return;
|
||||
// render multi-line (wrapped) text
|
||||
for (int i = 0; i < _numberLines; i++) {
|
||||
int y;
|
||||
|
||||
if (_justify == LJUSTIFY || _justify == NONE)
|
||||
g_driver->drawTextBitmap(_x, _y, _textObjectHandle);
|
||||
else if (_justify == CENTER) {
|
||||
int x = _x - (1 / 2.0) * _bitmapWidth;
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
if (_height != 0)
|
||||
y = (int) (_y - _bitmapHeightPtr[i] / 2.0);
|
||||
else
|
||||
y = _y;
|
||||
if (y < 0)
|
||||
y = 0;
|
||||
|
||||
if (_justify == LJUSTIFY || _justify == NONE)
|
||||
g_driver->drawTextBitmap(_x, height + y, _textObjectHandle[i]);
|
||||
else if (_justify == CENTER) {
|
||||
int x = (int) (_x - (1 / 2.0) * _bitmapWidthPtr[i]);
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
|
||||
g_driver->drawTextBitmap(x, _y, _textObjectHandle);
|
||||
} else if (_justify == RJUSTIFY) {
|
||||
int x = _x - _bitmapWidth;
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
g_driver->drawTextBitmap(x, height + y, _textObjectHandle[i]);
|
||||
} else if (_justify == RJUSTIFY) {
|
||||
int x = _x - getBitmapWidth();
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
|
||||
g_driver->drawTextBitmap(x, _y, _textObjectHandle);
|
||||
} else
|
||||
warning("TextObject::draw: Unknown justification code (%d)!", _justify);
|
||||
g_driver->drawTextBitmap(x, height + _y, _textObjectHandle[i]);
|
||||
} else
|
||||
warning("TextObject::draw: Unknown justification code (%d)!", _justify);
|
||||
|
||||
height += _bitmapHeightPtr[i];
|
||||
}
|
||||
}
|
||||
|
12
textobject.h
12
textobject.h
@ -57,8 +57,8 @@ public:
|
||||
void setFont(Font *font) { _font = font; }
|
||||
void setJustify(int justify) { _justify = justify; }
|
||||
void setDisabled(bool disabled) { _disabled = disabled; }
|
||||
int getBitmapWidth() { return _bitmapWidth; }
|
||||
int getBitmapHeight() { return _bitmapHeight; }
|
||||
int getBitmapWidth();
|
||||
int getBitmapHeight();
|
||||
int getTextCharPosition(int pos);
|
||||
|
||||
const char *name() const { return _textID; }
|
||||
@ -75,14 +75,14 @@ protected:
|
||||
bool _created;
|
||||
Color _fgColor;
|
||||
int _x, _y;
|
||||
uint _width, _height;
|
||||
int _justify;
|
||||
int _width, _height;
|
||||
int _justify, _numberLines;
|
||||
bool _disabled;
|
||||
Font *_font;
|
||||
char _textID[32];
|
||||
uint8 *_textBitmap;
|
||||
uint _bitmapWidth, _bitmapHeight;
|
||||
Driver::TextObjectHandle *_textObjectHandle;
|
||||
int *_bitmapWidthPtr, *_bitmapHeightPtr;
|
||||
Driver::TextObjectHandle **_textObjectHandle;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user