- patch from Erich Hoover

- some uint -> int changes
This commit is contained in:
Pawel Kolodziejski 2005-05-05 21:23:17 +00:00
parent f444fe8c2f
commit a63023e5ae
13 changed files with 367 additions and 88 deletions

View File

@ -320,6 +320,16 @@ void Actor::sayLine(const char *msg, const char *msgId) {
_sayLineText->setDefaults(&sayLineDefaults); _sayLineText->setDefaults(&sayLineDefaults);
_sayLineText->setText((char *)msg); _sayLineText->setText((char *)msg);
_sayLineText->setFGColor(&_talkColor); _sayLineText->setFGColor(&_talkColor);
// if the actor isn't visible render their text at the bottom
// of the screen
if (!visible() || !inSet(g_engine->currScene()->name())) {
_sayLineText->setX(640 / 2);
_sayLineText->setY(440);
} else {
// render at the top for active actors for now
_sayLineText->setX(640 / 2);
_sayLineText->setY(0);
}
_sayLineText->createBitmap(); _sayLineText->createBitmap();
g_engine->registerTextObject(_sayLineText); g_engine->registerTextObject(_sayLineText);
} }

View File

@ -92,6 +92,7 @@ public:
virtual void destroyTextBitmap(TextObjectHandle *handle) = 0; virtual void destroyTextBitmap(TextObjectHandle *handle) = 0;
virtual void drawRectangle(PrimitiveObject *primitive) = 0; virtual void drawRectangle(PrimitiveObject *primitive) = 0;
virtual void drawLine(PrimitiveObject *primitive) = 0;
virtual void prepareSmushFrame(int width, int height, byte *bitmap) = 0; virtual void prepareSmushFrame(int width, int height, byte *bitmap) = 0;
virtual void drawSmushFrame(int offsetX, int offsetY) = 0; virtual void drawSmushFrame(int offsetX, int offsetY) = 0;

View File

@ -734,3 +734,37 @@ void DriverGL::drawRectangle(PrimitiveObject *primitive) {
glEnable(GL_DEPTH_TEST); glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING); glEnable(GL_LIGHTING);
} }
void DriverGL::drawLine(PrimitiveObject *primitive) {
int x1 = primitive->getX1();
int x2 = primitive->getX2();
int y1 = primitive->getY1();
int y2 = primitive->getY2();
Color color = primitive->getColor();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, 640, 480, 0, 0, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
glDepthMask(GL_FALSE);
glColor3f(color.red() / 255.0f, color.green() / 255.0f, color.blue() / 255.0f);
glBegin(GL_LINES);
glVertex2f(x1, y1);
glVertex2f(x2, y1);
glVertex2f(x2, y2);
glVertex2f(x1, y2);
glEnd();
glColor3f(1.0f, 1.0f, 1.0f);
glDepthMask(GL_TRUE);
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
}

View File

@ -76,6 +76,7 @@ public:
void destroyTextBitmap(TextObjectHandle *handle); void destroyTextBitmap(TextObjectHandle *handle);
void drawRectangle(PrimitiveObject *primitive); void drawRectangle(PrimitiveObject *primitive);
void drawLine(PrimitiveObject *primitive);
void prepareSmushFrame(int width, int height, byte *bitmap); void prepareSmushFrame(int width, int height, byte *bitmap);
void drawSmushFrame(int offsetX, int offsetY); void drawSmushFrame(int offsetX, int offsetY);

View File

@ -525,3 +525,21 @@ void DriverTinyGL::drawRectangle(PrimitiveObject *primitive) {
} }
} }
} }
void DriverTinyGL::drawLine(PrimitiveObject *primitive) {
uint16 *dst = (uint16 *)_screen->pixels;
int x1 = primitive->getX1();
int x2 = primitive->getX2();
int y1 = primitive->getY1();
int y2 = primitive->getY2();
float m = (y2 - y1) / (x2 - x1);
int b = -m * x1 + y1;
Color color = primitive->getColor();
uint16 c = ((color.red() & 0xF8) << 8) | ((color.green() & 0xFC) << 3) | (color.blue() >> 3);
for (int x = x1; x <= x2; x++) {
int y = (int) (m * x) + b;
WRITE_LE_UINT16(dst + 640 * y + x, c);
}
}

View File

@ -78,6 +78,7 @@ public:
void destroyTextBitmap(TextObjectHandle *handle); void destroyTextBitmap(TextObjectHandle *handle);
void drawRectangle(PrimitiveObject *primitive); void drawRectangle(PrimitiveObject *primitive);
void drawLine(PrimitiveObject *primitive);
void prepareSmushFrame(int width, int height, byte *bitmap); void prepareSmushFrame(int width, int height, byte *bitmap);
void drawSmushFrame(int offsetX, int offsetY); void drawSmushFrame(int offsetX, int offsetY);

View File

@ -64,7 +64,7 @@ Font::Font(const char *filename, const char *data, int /*len*/) :
_charHeaders[i].width = READ_LE_UINT32(data + 8); _charHeaders[i].width = READ_LE_UINT32(data + 8);
_charHeaders[i].height = READ_LE_UINT32(data + 12); _charHeaders[i].height = READ_LE_UINT32(data + 12);
data += 16; data += 16;
_charHeaders[i].logicalWidth = MAX((uint32) _charHeaders[i].logicalWidth, _charHeaders[i].width); _charHeaders[i].logicalWidth = MAX((int32) _charHeaders[i].logicalWidth, _charHeaders[i].width);
//printf("%c. width: %d. logical width: %d. startCol: %d\n", i, _charHeaders[i].width, _charHeaders[i].logicalWidth, _charHeaders[i].startingCol); //printf("%c. width: %d. logical width: %d. startCol: %d\n", i, _charHeaders[i].width, _charHeaders[i].logicalWidth, _charHeaders[i].startingCol);
} }

24
font.h
View File

@ -28,24 +28,24 @@ public:
Font(const char *filename, const char *data, int len); Font(const char *filename, const char *data, int len);
~Font(); ~Font();
uint32 getCharWidth(char c) { return _charHeaders[_charIndex[c]].width; } int32 getCharWidth(char c) { return _charHeaders[_charIndex[c]].width; }
uint32 getCharHeight(char c) { return _charHeaders[_charIndex[c]].height; } int32 getCharHeight(char c) { return _charHeaders[_charIndex[c]].height; }
uint32 getCharLogicalWidth(char c) { return _charHeaders[_charIndex[c]].logicalWidth; } int32 getCharLogicalWidth(char c) { return _charHeaders[_charIndex[c]].logicalWidth; }
uint32 getCharStartingCol(char c) { return _charHeaders[_charIndex[c]].startingCol; } int32 getCharStartingCol(char c) { return _charHeaders[_charIndex[c]].startingCol; }
uint32 getCharStartingLine(char c) { return _charHeaders[_charIndex[c]].startingLine; } int32 getCharStartingLine(char c) { return _charHeaders[_charIndex[c]].startingLine; }
const byte *getCharData(char c) { return _fontData + (_charHeaders[_charIndex[c]].offset); } const byte *getCharData(char c) { return _fontData + (_charHeaders[_charIndex[c]].offset); }
static const uint8 Font::emerFont[][13]; static const uint8 Font::emerFont[][13];
private: private:
struct CharHeader { struct CharHeader {
uint32 offset; int32 offset;
uint32 unknown; int32 unknown;
uint8 logicalWidth; int8 logicalWidth;
uint8 startingCol; int8 startingCol;
uint8 startingLine; int8 startingLine;
uint32 width; int32 width;
uint32 height; int32 height;
}; };
uint32 _numChars; uint32 _numChars;

155
lua.cpp
View File

@ -112,6 +112,14 @@ static inline Font *check_font(int num) {
return NULL; return NULL;
} }
static inline PrimitiveObject *check_primobject(int num) {
lua_Object param = lua_getparam(num);
if (lua_isuserdata(param) && lua_tag(param) == MKID('PRIM'))
return static_cast<PrimitiveObject *>(lua_getuserdata(param));
luaL_argerror(num, "primitive (rectangle) expected");
return NULL;
}
static inline TextObject *check_textobject(int num) { static inline TextObject *check_textobject(int num) {
lua_Object param = lua_getparam(num); lua_Object param = lua_getparam(num);
if (lua_isuserdata(param) && lua_tag(param) == MKID('TEXT')) if (lua_isuserdata(param) && lua_tag(param) == MKID('TEXT'))
@ -287,6 +295,13 @@ static void LoadActor() {
lua_pushusertag(new Actor(name), MKID('ACTR')); lua_pushusertag(new Actor(name), MKID('ACTR'));
} }
static void GetActorTimeScale() {
stubWarning("GetActorTimeScale");
// return 1 so the game doesn't halt when Manny attempts
// to pick up the fire extinguisher
lua_pushnumber(1);
}
static void SetSelectedActor() { static void SetSelectedActor() {
Actor *act = check_actor(1); Actor *act = check_actor(1);
g_engine->setSelectedActor(act); g_engine->setSelectedActor(act);
@ -309,7 +324,7 @@ static void SetSayLineDefaults() {
if (lua_isnil(key)) if (lua_isnil(key))
break; break;
key_text = lua_getstring(key); key_text = lua_getstring(key);
if (strmatch(key_text, "font")) if (strmatch(key_text, "font"))
sayLineDefaults.font = check_font(2); sayLineDefaults.font = check_font(2);
else else
@ -1396,6 +1411,7 @@ static void BlastImage() {
PrimitiveObject *p = new PrimitiveObject(); PrimitiveObject *p = new PrimitiveObject();
p->createBitmap(bitmap, x, y, transparent); p->createBitmap(bitmap, x, y, transparent);
g_engine->registerPrimitiveObject(p); g_engine->registerPrimitiveObject(p);
lua_pushusertag(p, MKID('PRIM'));
} }
void getTextObjectParams(TextObject *textObject, lua_Object table_obj) { void getTextObjectParams(TextObject *textObject, lua_Object table_obj) {
@ -1497,13 +1513,34 @@ static void menuHandler() {
else else
return; return;
// get the item list // get the keycode
itemTable = getTableValue(menuTable, "menu");
if (!lua_istable(itemTable))
return;
key = atoi(lua_getstring(keycode)); key = atoi(lua_getstring(keycode));
// get the item list for most menus
itemTable = getTableValue(menuTable, "menu");
if (!lua_istable(itemTable)) {
// 3D Acceleration Menu
itemTable = getTableValue(menuTable, "active_menu");
if (!lua_istable(itemTable)) {
// Control Help menu
lua_Object nextPage = getTableValue(menuTable, "next_page");
lua_Object prevPage = getTableValue(menuTable, "prev_page");
if (lua_isfunction(nextPage) && key == SDLK_RIGHT) {
lua_beginblock();
lua_pushobject(menuTable);
lua_callfunction(nextPage);
lua_endblock();
} else if (lua_isfunction(prevPage) && key == SDLK_LEFT) {
lua_beginblock();
lua_pushobject(menuTable);
lua_callfunction(prevPage);
lua_endblock();
}
return;
}
}
// get the current item // get the current item
menuItem = atoi(lua_getstring(getTableValue(itemTable, "cur_item"))); menuItem = atoi(lua_getstring(getTableValue(itemTable, "cur_item")));
menuItems = atoi(lua_getstring(getTableValue(itemTable, "num_items"))); menuItems = atoi(lua_getstring(getTableValue(itemTable, "num_items")));
@ -1532,10 +1569,14 @@ static void menuHandler() {
/* if we're running the menu then we need to manually handle /* if we're running the menu then we need to manually handle
* a lot of the operations necessary to use the menu * a lot of the operations necessary to use the menu
*/ */
bool menuChanged = false, sliderChanged = false; bool menuChanged = false;
switch (key) { switch (key) {
case SDLK_ESCAPE: case SDLK_ESCAPE:
{ {
// only use ESC to exit the main menu
if (lua_isnil(getTableFunction(menuTable, "return_to_game")))
return;
lua_Object close = getTableFunction(menuTable, "cancel"); lua_Object close = getTableFunction(menuTable, "cancel");
lua_Object destroy = getTableFunction(menuTable, "destroy"); lua_Object destroy = getTableFunction(menuTable, "destroy");
@ -1636,7 +1677,14 @@ static void KillTextObject() {
*/ */
static void ChangeTextObject() { static void ChangeTextObject() {
TextObject *modifyObject, *textObject = check_textobject(1); TextObject *modifyObject, *textObject = check_textobject(1);
lua_Object tableObj = lua_getparam(2); lua_Object tableObj;
// when called in certain instances (such as don's computer)
// the second parameter is the string and the third is the table
if (lua_isstring(lua_getparam(2)))
tableObj = lua_getparam(3);
else
tableObj = lua_getparam(2);
modifyObject = TextObjectExists((char *)textObject->name()); modifyObject = TextObjectExists((char *)textObject->name());
if (!modifyObject) { if (!modifyObject) {
@ -1681,7 +1729,7 @@ static void MakeTextObject() {
char *line = lua_getstring(lua_getparam(1)); char *line = lua_getstring(lua_getparam(1));
std::string text = line; std::string text = line;
lua_Object tableObj = lua_getparam(2); lua_Object tableObj = lua_getparam(2);
textObject = new TextObject(); textObject = new TextObject();
textObject->setDefaults(&textObjectDefaults); textObject->setDefaults(&textObjectDefaults);
@ -1781,7 +1829,80 @@ static void PauseMovie() {
g_smush->pause(lua_isnil(lua_getparam(1)) != 0); g_smush->pause(lua_isnil(lua_getparam(1)) != 0);
} }
static void BlastRect() { static void PurgePrimitiveQueue() {
g_engine->killPrimitiveObjects();
}
static void DrawPolygon() {
stubWarning("DrawPolygon");
}
static void DrawLine() {
int x1 = check_int(1);
int y1 = check_int(2);
int x2 = check_int(3);
int y2 = check_int(4);
lua_Object tableObj = lua_getparam(5);
Color color;
color._vals[0] = 255;
color._vals[1] = 255;
color._vals[2] = 255;
if (lua_istable(tableObj)){
lua_pushobject(tableObj);
lua_pushstring("color");
lua_Object colorObj = lua_gettable();
if (lua_isuserdata(colorObj) && lua_tag(colorObj) == MKID('COLR')) {
color = static_cast<Color *>(lua_getuserdata(colorObj));
}
}
PrimitiveObject *p = new PrimitiveObject();
p->createLine(x1, x2, y1, y2, color);
g_engine->registerPrimitiveObject(p);
lua_pushusertag(p, MKID('PRIM'));
}
static void ChangePrimitive() {
PrimitiveObject *psearch, *pmodify = NULL;
lua_Object tableObj = lua_getparam(2);
Color color;
color._vals[0] = 255;
color._vals[1] = 255;
color._vals[2] = 255;
if (lua_isnil(lua_getparam(1)) || !lua_istable(tableObj))
return;
psearch = check_primobject(1);
for (Engine::PrimitiveListType::const_iterator i = g_engine->primitivesBegin(); i != g_engine->primitivesEnd(); i++) {
PrimitiveObject *p = *i;
if (p->getX1() == psearch->getX1() && p->getX2() == psearch->getX2() && p->getY1() == psearch->getY1() && p->getY2() == psearch->getY2()) {
pmodify = p;
break;
}
}
if(!pmodify)
error("Primitive object not found.");
lua_pushobject(tableObj);
lua_pushstring("color");
lua_Object colorObj = lua_gettable();
if (lua_isuserdata(colorObj) && lua_tag(colorObj) == MKID('COLR')) {
color = static_cast<Color *>(lua_getuserdata(colorObj));
pmodify->setColor(color);
}
lua_pushobject(tableObj);
lua_pushstring("y");
lua_Object yObj = lua_gettable();
if (!lua_isnil(yObj)) {
pmodify->setY1(atoi(lua_getstring(yObj)));
pmodify->setY2(atoi(lua_getstring(yObj)));
}
}
static void DrawRectangle() {
int x1 = check_int(1); int x1 = check_int(1);
int y1 = check_int(2); int y1 = check_int(2);
int x2 = check_int(3); int x2 = check_int(3);
@ -1811,6 +1932,14 @@ static void BlastRect() {
PrimitiveObject *p = new PrimitiveObject(); PrimitiveObject *p = new PrimitiveObject();
p->createRectangle(x1, x2, y1, y2, color, filled); p->createRectangle(x1, x2, y1, y2, color, filled);
g_engine->registerPrimitiveObject(p); g_engine->registerPrimitiveObject(p);
lua_pushusertag(p, MKID('PRIM'));
}
static void BlastRect() {
// BlastRect is specifically for the menu thread;
// however, we don't need to handle the menu in a
// separate thread so this works fine
DrawRectangle();
} }
static void DimScreen() { static void DimScreen() {
@ -2199,18 +2328,12 @@ STUB_FUNC(WalkActorVector)
STUB_FUNC(GetActorRect) STUB_FUNC(GetActorRect)
STUB_FUNC(GetActorNodeLocation) STUB_FUNC(GetActorNodeLocation)
STUB_FUNC(SetActorTimeScale) STUB_FUNC(SetActorTimeScale)
STUB_FUNC(GetActorTimeScale)
STUB_FUNC(SetActorScale) STUB_FUNC(SetActorScale)
STUB_FUNC(SetActorColormap) STUB_FUNC(SetActorColormap)
STUB_FUNC(GetTranslationMode) STUB_FUNC(GetTranslationMode)
STUB_FUNC(SetTranslationMode) STUB_FUNC(SetTranslationMode)
STUB_FUNC(PrintLine) STUB_FUNC(PrintLine)
STUB_FUNC(PurgePrimitiveQueue)
STUB_FUNC(KillPrimitive) STUB_FUNC(KillPrimitive)
STUB_FUNC(ChangePrimitive)
STUB_FUNC(DrawRectangle)
STUB_FUNC(DrawPolygon)
STUB_FUNC(DrawLine)
STUB_FUNC(WalkActorToAvoiding) STUB_FUNC(WalkActorToAvoiding)
STUB_FUNC(GetActorChores) STUB_FUNC(GetActorChores)
STUB_FUNC(Exit) STUB_FUNC(Exit)

View File

@ -62,6 +62,15 @@ void PrimitiveObject::createBitmap(Bitmap *bitmap, int x, int y, bool transparen
g_driver->createBitmap(_bitmap); g_driver->createBitmap(_bitmap);
} }
void PrimitiveObject::createLine(int x1, int x2, int y1, int y2, Color color) {
_x1 = x1;
_y1 = y1;
_x2 = x2;
_y2 = y2;
_color = color;
_type = 3;
}
void PrimitiveObject::draw() { void PrimitiveObject::draw() {
assert(_type); assert(_type);
@ -69,4 +78,6 @@ void PrimitiveObject::draw() {
g_driver->drawRectangle(this); g_driver->drawRectangle(this);
else if (_type == 2) else if (_type == 2)
g_driver->drawBitmap(_bitmap); g_driver->drawBitmap(_bitmap);
else if (_type == 3)
g_driver->drawLine(this);
} }

View File

@ -34,11 +34,14 @@ public:
void createRectangle(int x1, int x2, int y1, int y2, Color color, bool filled); void createRectangle(int x1, int x2, int y1, int y2, Color color, bool filled);
void createBitmap(Bitmap *bitmap, int x, int y, bool transparent); void createBitmap(Bitmap *bitmap, int x, int y, bool transparent);
void createLine(int x1, int x2, int y1, int y2, Color color);
int getX1() { return _x1; } int getX1() { return _x1; }
int getX2() { return _x2; } int getX2() { return _x2; }
int getY1() { return _y1; } int getY1() { return _y1; }
int getY2() { return _y2; } int getY2() { return _y2; }
Color getColor() { return _color; } void setY1(int coord) { _y1 = coord; }
void setY2(int coord) { _y2 = coord; }
void setColor(Color color) { _color = color; } Color getColor() { return _color; }
bool isFilled() { return _filled; } bool isFilled() { return _filled; }
void draw(); void draw();
bool isBitmap() { return _type == 2; } bool isBitmap() { return _type == 2; }

View File

@ -29,8 +29,9 @@ TextObjectDefaults textObjectDefaults;
TextObject::TextObject() : TextObject::TextObject() :
_created(false), _x(0), _y(0), _width(0), _height(0), _justify(0), _created(false), _x(0), _y(0), _width(0), _height(0), _justify(0),
_font(NULL), _textBitmap(NULL), _bitmapWidth(0), _font(NULL), _textBitmap(NULL), _bitmapWidthPtr(NULL),
_bitmapHeight(0), _disabled(false), _textObjectHandle(NULL) { _bitmapHeightPtr(NULL), _disabled(false), _textObjectHandle(NULL),
_numberLines(1) {
memset(_textID, 0, sizeof(_textID)); memset(_textID, 0, sizeof(_textID));
_fgColor._vals[0] = 0; _fgColor._vals[0] = 0;
_fgColor._vals[1] = 0; _fgColor._vals[1] = 0;
@ -56,19 +57,42 @@ TextObject::~TextObject() {
void TextObject::setDefaults(TextObjectDefaults *defaults) { void TextObject::setDefaults(TextObjectDefaults *defaults) {
_x = defaults->x; _x = defaults->x;
_y = defaults->x; _y = defaults->x;
_width = defaults->width;
_height = defaults->height;
_font = defaults->font; _font = defaults->font;
_fgColor = defaults->fgColor; _fgColor = defaults->fgColor;
_justify = defaults->justify; _justify = defaults->justify;
_disabled = defaults->disabled; _disabled = defaults->disabled;
} }
int TextObject::getBitmapWidth() {
if (_bitmapWidthPtr == NULL)
return 0;
int width = 0;
for (int i = 0; i < _numberLines; i++) {
if (_bitmapWidthPtr[i] > width)
width = _bitmapWidthPtr[i];
}
return width;
}
int TextObject::getBitmapHeight() {
if (_bitmapHeightPtr == NULL)
return 0;
uint height = 0;
for (int i = 0; i < _numberLines; i++) {
height += _bitmapHeightPtr[i];
}
return height;
}
int TextObject::getTextCharPosition(int pos) { int TextObject::getTextCharPosition(int pos) {
int width = 0; int width = 0;
std::string msg = parseMsgText(_textID, NULL); std::string msg = parseMsgText(_textID, NULL);
for (int i = 0; (msg[i] != '\0') && (i < pos); ++i) { for (int i = 0; (msg[i] != '\0') && (i < pos); ++i) {
width += _font->getCharLogicalWidth(msg[i]) + _font->getCharStartingCol(msg[i]); width += _font->getCharLogicalWidth(msg[i]);
} }
return width; return width;
@ -79,10 +103,10 @@ void TextObject::createBitmap() {
destroyBitmap(); destroyBitmap();
std::string msg = parseMsgText(_textID, NULL); std::string msg = parseMsgText(_textID, NULL);
std::string message;
char *c = (char *)msg.c_str(); char *c = (char *)msg.c_str();
_bitmapWidth = 0; int lineWidth = 0;
_bitmapHeight = 0;
// remove spaces (NULL_TEXT) from the end of the string, // remove spaces (NULL_TEXT) from the end of the string,
// while this helps make the string unique it screws up // while this helps make the string unique it screws up
@ -90,70 +114,123 @@ void TextObject::createBitmap() {
for(int i = (int) msg.length() - 1; c[i] == TEXT_NULL; i--) for(int i = (int) msg.length() - 1; c[i] == TEXT_NULL; i--)
msg.erase(msg.length() - 1, msg.length()); msg.erase(msg.length() - 1, msg.length());
// format the output message to incorporate line wrapping
// (if necessary) for the text object
_numberLines = 1;
lineWidth = 0;
for (int i = 0; msg[i] != '\0'; ++i) { for (int i = 0; msg[i] != '\0'; ++i) {
_bitmapWidth += _font->getCharLogicalWidth(msg[i]) + _font->getCharStartingCol(msg[i]); lineWidth += _font->getCharLogicalWidth(msg[i]);
if ((_width != 0 && lineWidth > (_width - _x))
uint h = _font->getCharHeight(msg[i]) + _font->getCharStartingLine(msg[i]); || (_justify == CENTER && (_x - lineWidth/2 < 0 || _x + lineWidth/2 > 640))
if (h > _bitmapHeight) || (_justify == LJUSTIFY && (_x + lineWidth > 640))
_bitmapHeight = h; || (_justify == RJUSTIFY && (_x - lineWidth < 0))) {
} lineWidth = 0;
for (; msg[i] != ' '; i--)
//printf("creating textobject: %s\nheight: %d\nwidth: %d\n", msg.c_str(), _bitmapHeight, _bitmapWidth); message.erase(message.length() - 1, message.length());
message += '\n';
_textBitmap = new uint8[_bitmapHeight * _bitmapWidth]; _numberLines++;
memset(_textBitmap, 0, _bitmapHeight * _bitmapWidth); continue; // don't add the space back
// Fill bitmap
int offset = 0;
for (uint line = 0; line < _bitmapHeight; ++line) {
for (int c = 0; msg[c] != '\0'; ++c) {
uint32 charWidth = _font->getCharWidth(msg[c]);
uint32 charLogicalWidth = _font->getCharLogicalWidth(msg[c]);
uint8 startingCol = _font->getCharStartingCol(msg[c]);
uint8 startingLine = _font->getCharStartingLine(msg[c]);
if (startingLine < line + 1 && _font->getCharHeight(msg[c]) + startingLine > line) {
memcpy(&_textBitmap[offset + startingCol],
_font->getCharData(msg[c]) + charWidth * (line - startingLine), charWidth);
}
offset += charLogicalWidth + startingCol;
} }
message += msg[i];
} }
_textObjectHandle = (Driver::TextObjectHandle **) malloc(sizeof(long) * _numberLines);
_bitmapWidthPtr = (int *)malloc(sizeof(int) * _numberLines);
_bitmapHeightPtr = (int *)malloc(sizeof(int) * _numberLines);
_textObjectHandle = g_driver->createTextBitmap(_textBitmap, _bitmapWidth, _bitmapHeight, _fgColor); for (int j = 0; j < _numberLines; j++) {
int nextLinePos = message.find_first_of('\n');
std::string currentLine = message.substr(0, nextLinePos);
delete[] _textBitmap; _bitmapWidthPtr[j] = 0;
_bitmapHeightPtr[j] = 0;
for (int i = 0; currentLine[i] != '\0'; ++i) {
_bitmapWidthPtr[j] += _font->getCharLogicalWidth(currentLine[i]);
int h = _font->getCharHeight(currentLine[i]) + _font->getCharStartingLine(currentLine[i]);
if (h > _bitmapHeightPtr[j])
_bitmapHeightPtr[j] = h;
}
//printf("creating textobject: %s\nheight: %d\nwidth: %d\n", currentLine.c_str(), _bitmapHeight[j], _bitmapWidth[j]);
_textBitmap = new uint8[_bitmapHeightPtr[j] * _bitmapWidthPtr[j]];
memset(_textBitmap, 0, _bitmapHeightPtr[j] * _bitmapWidthPtr[j]);
// Fill bitmap
int offset = 0;
for (int line = 0; line < _bitmapHeightPtr[j]; ++line) {
for (int c = 0; currentLine[c] != '\0'; ++c) {
int32 charWidth = _font->getCharWidth(currentLine[c]);
int32 charLogicalWidth = _font->getCharLogicalWidth(currentLine[c]);
int8 startingCol = _font->getCharStartingCol(currentLine[c]);
int8 startingLine = _font->getCharStartingLine(currentLine[c]);
if (startingLine < line + 1 && _font->getCharHeight(currentLine[c]) + startingLine > line) {
memcpy(&_textBitmap[offset + startingCol],
_font->getCharData(currentLine[c]) + charWidth * (line - startingLine), charWidth);
}
offset += charLogicalWidth;
}
}
_textObjectHandle[j] = g_driver->createTextBitmap(_textBitmap, _bitmapWidthPtr[j], _bitmapHeightPtr[j], _fgColor);
delete[] _textBitmap;
message = message.substr(nextLinePos+1, message.length()-(nextLinePos+1));
}
_created = true; _created = true;
} }
void TextObject::destroyBitmap() { void TextObject::destroyBitmap() {
_created = false; _created = false;
if (_textObjectHandle) { if (_textObjectHandle) {
g_driver->destroyTextBitmap(_textObjectHandle); for (int i = 0; i < _numberLines; i++) {
delete _textObjectHandle; g_driver->destroyTextBitmap(_textObjectHandle[i]);
delete _textObjectHandle[i];
}
free(_textObjectHandle);
_textObjectHandle = NULL; _textObjectHandle = NULL;
} }
if (_bitmapWidthPtr) {
free(_bitmapWidthPtr);
_bitmapWidthPtr = NULL;
}
if (_bitmapHeightPtr) {
free(_bitmapHeightPtr);
_bitmapHeightPtr = NULL;
}
} }
void TextObject::draw() { void TextObject::draw() {
int height = 0;
if (!_created) if (!_created)
return; return;
// render multi-line (wrapped) text
for (int i = 0; i < _numberLines; i++) {
int y;
if (_justify == LJUSTIFY || _justify == NONE) if (_height != 0)
g_driver->drawTextBitmap(_x, _y, _textObjectHandle); y = (int) (_y - _bitmapHeightPtr[i] / 2.0);
else if (_justify == CENTER) { else
int x = _x - (1 / 2.0) * _bitmapWidth; y = _y;
if (x < 0) if (y < 0)
x = 0; y = 0;
if (_justify == LJUSTIFY || _justify == NONE)
g_driver->drawTextBitmap(_x, height + y, _textObjectHandle[i]);
else if (_justify == CENTER) {
int x = (int) (_x - (1 / 2.0) * _bitmapWidthPtr[i]);
if (x < 0)
x = 0;
g_driver->drawTextBitmap(x, _y, _textObjectHandle); g_driver->drawTextBitmap(x, height + y, _textObjectHandle[i]);
} else if (_justify == RJUSTIFY) { } else if (_justify == RJUSTIFY) {
int x = _x - _bitmapWidth; int x = _x - getBitmapWidth();
if (x < 0) if (x < 0)
x = 0; x = 0;
g_driver->drawTextBitmap(x, _y, _textObjectHandle); g_driver->drawTextBitmap(x, height + _y, _textObjectHandle[i]);
} else } else
warning("TextObject::draw: Unknown justification code (%d)!", _justify); warning("TextObject::draw: Unknown justification code (%d)!", _justify);
height += _bitmapHeightPtr[i];
}
} }

View File

@ -57,8 +57,8 @@ public:
void setFont(Font *font) { _font = font; } void setFont(Font *font) { _font = font; }
void setJustify(int justify) { _justify = justify; } void setJustify(int justify) { _justify = justify; }
void setDisabled(bool disabled) { _disabled = disabled; } void setDisabled(bool disabled) { _disabled = disabled; }
int getBitmapWidth() { return _bitmapWidth; } int getBitmapWidth();
int getBitmapHeight() { return _bitmapHeight; } int getBitmapHeight();
int getTextCharPosition(int pos); int getTextCharPosition(int pos);
const char *name() const { return _textID; } const char *name() const { return _textID; }
@ -75,14 +75,14 @@ protected:
bool _created; bool _created;
Color _fgColor; Color _fgColor;
int _x, _y; int _x, _y;
uint _width, _height; int _width, _height;
int _justify; int _justify, _numberLines;
bool _disabled; bool _disabled;
Font *_font; Font *_font;
char _textID[32]; char _textID[32];
uint8 *_textBitmap; uint8 *_textBitmap;
uint _bitmapWidth, _bitmapHeight; int *_bitmapWidthPtr, *_bitmapHeightPtr;
Driver::TextObjectHandle *_textObjectHandle; Driver::TextObjectHandle **_textObjectHandle;
}; };
#endif #endif