DISTS: Update conditions for install shader files

This commit is contained in:
Paweł Kołodziejski 2020-10-12 18:33:00 +02:00
parent 7bec7b7d31
commit a63040b60e

View File

@ -21,7 +21,7 @@ ID_GDF_XML DATA "dists/win32/scummvm.gdf.xml"
scummclassic.zip FILE "gui/themes/scummclassic.zip"
scummmodern.zip FILE "gui/themes/scummmodern.zip"
scummremastered.zip FILE "gui/themes/scummremastered.zip"
residualvm.zip FILE "gui/themes/residualvm.zip"
residualvm.zip FILE "gui/themes/residualvm.zip"
#ifdef BUILTIN_RESOURCES
#if PLUGIN_ENABLED_STATIC(GRIM)
@ -105,7 +105,7 @@ xeen.ccs FILE "dists/engine-data/xeen.ccs"
#if PLUGIN_ENABLED_STATIC(AGI)
pred.dic FILE "dists/pred.dic"
#endif
#ifdef USE_OPENGL_SHADERS
#if defined(USE_OPENGL_SHADERS) || defined(USE_GLES2)
#if PLUGIN_ENABLED_STATIC(GRIM)
shaders/grim_dim.fragment FILE "engines/grim/shaders/grim_dim.fragment"
shaders/grim_dim.vertex FILE "engines/grim/shaders/grim_dim.vertex"