mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
VIDEO: Rewrite SmackerDecoder to use the new API
This commit is contained in:
parent
3a780a63db
commit
a652f6669e
@ -415,7 +415,7 @@ void MoviePlayerDXA::updateBalance() {
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MoviePlayerSMK::MoviePlayerSMK(AGOSEngine_Feeble *vm, const char *name)
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: MoviePlayer(vm), SmackerDecoder(vm->_mixer) {
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: MoviePlayer(vm), SmackerDecoder() {
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debug(0, "Creating SMK cutscene player");
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memset(baseName, 0, sizeof(baseName));
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@ -431,12 +431,12 @@ bool MoviePlayerSMK::load() {
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if (!loadStream(videoStream))
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error("Failed to load video stream from file %s", videoName.c_str());
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start();
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debug(0, "Playing video %s", videoName.c_str());
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CursorMan.showMouse(false);
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_firstFrameOffset = _fileStream->pos();
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return true;
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}
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@ -477,10 +477,8 @@ void MoviePlayerSMK::handleNextFrame() {
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}
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void MoviePlayerSMK::nextFrame() {
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if (_vm->_interactiveVideo == TYPE_LOOPING && endOfVideo()) {
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_fileStream->seek(_firstFrameOffset);
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_curFrame = -1;
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}
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if (_vm->_interactiveVideo == TYPE_LOOPING && endOfVideo())
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rewind();
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if (!endOfVideo()) {
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decodeNextFrame();
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@ -67,9 +67,6 @@ protected:
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virtual void handleNextFrame();
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virtual bool processFrame() = 0;
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virtual void startSound() {}
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protected:
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uint32 _firstFrameOffset;
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};
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class MoviePlayerDXA : public MoviePlayer, Video::DXADecoder {
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@ -93,6 +90,7 @@ private:
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bool processFrame();
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void startSound();
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void copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch);
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uint32 _firstFrameOffset;
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};
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class MoviePlayerSMK : public MoviePlayer, Video::SmackerDecoder {
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@ -92,7 +92,7 @@ int Scene::FTA2EndProc(FTA2Endings whichEnding) {
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}
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void Scene::playMovie(const char *filename) {
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Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(_vm->_mixer);
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Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder();
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if (!smkDecoder->loadFile(filename))
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return;
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@ -101,6 +101,8 @@ void Scene::playMovie(const char *filename) {
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uint16 y = (g_system->getHeight() - smkDecoder->getHeight()) / 2;
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bool skipVideo = false;
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smkDecoder->start();
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while (!_vm->shouldQuit() && !smkDecoder->endOfVideo() && !skipVideo) {
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if (smkDecoder->needsUpdate()) {
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const Graphics::Surface *frame = smkDecoder->decodeNextFrame();
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@ -40,7 +40,10 @@ MoviePlayer::MoviePlayer(ScummEngine_v90he *vm, Audio::Mixer *mixer) : _vm(vm) {
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_video = new Video::BinkDecoder();
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else
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#endif
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_video = new Video::SmackerDecoder(mixer);
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{
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_video = new Video::SmackerDecoder();
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((Video::AdvancedVideoDecoder *)_video)->start();
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}
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_flags = 0;
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_wizResNum = 0;
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@ -179,6 +179,13 @@ bool MoviePlayer::load(uint32 id) {
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break;
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case kVideoDecoderSMK:
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filename = Common::String::format("%s.smk", sequenceList[id]);
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if (_decoder->loadFile(filename)) {
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((Video::AdvancedVideoDecoder *)_decoder)->start(); // TODO: Remove after new API is complete
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return true;
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} else {
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return false;
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}
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break;
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case kVideoDecoderPSX:
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filename = Common::String::format("%s.str", (_vm->_systemVars.isDemo) ? sequenceList[id] : sequenceListPSX[id]);
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@ -547,7 +554,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan *
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filename = Common::String::format("%s.smk", sequenceList[id]);
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if (Common::File::exists(filename)) {
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Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(snd);
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Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder();
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return new MoviePlayer(vm, textMan, resMan, snd, system, bgSoundHandle, smkDecoder, kVideoDecoderSMK);
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}
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@ -89,6 +89,13 @@ bool MoviePlayer::load(const char *name) {
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break;
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case kVideoDecoderSMK:
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filename = Common::String::format("%s.smk", name);
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if (_decoder->loadFile(filename)) {
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((Video::AdvancedVideoDecoder *)_decoder)->start(); // TODO: Remove after new API is complete
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return true;
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} else {
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return false;
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}
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break;
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case kVideoDecoderPSX:
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filename = Common::String::format("%s.str", name);
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@ -442,7 +449,7 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *s
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filename = Common::String::format("%s.smk", name);
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if (Common::File::exists(filename)) {
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Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(snd);
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Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder();
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return new MoviePlayer(vm, snd, system, bgSoundHandle, smkDecoder, kVideoDecoderSMK);
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}
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@ -33,6 +33,10 @@
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namespace Toon {
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ToonstruckSmackerDecoder::ToonstruckSmackerDecoder() : Video::SmackerDecoder() {
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_lowRes = false;
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}
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void ToonstruckSmackerDecoder::handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize) {
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debugC(6, kDebugMovie, "handleAudioTrack(%d, %d, %d)", track, chunkSize, unpackedSize);
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@ -40,33 +44,21 @@ void ToonstruckSmackerDecoder::handleAudioTrack(byte track, uint32 chunkSize, ui
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/* uint16 width = */ _fileStream->readUint16LE();
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uint16 height = _fileStream->readUint16LE();
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_lowRes = (height == getHeight() / 2);
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} else
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} else {
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Video::SmackerDecoder::handleAudioTrack(track, chunkSize, unpackedSize);
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}
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bool ToonstruckSmackerDecoder::loadFile(const Common::String &filename) {
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debugC(1, kDebugMovie, "loadFile(%s)", filename.c_str());
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_lowRes = false;
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if (Video::SmackerDecoder::loadFile(filename)) {
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if (_surface->h == 200) {
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if (_surface) {
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_surface->free();
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delete _surface;
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}
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_surface = new Graphics::Surface();
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_surface->create(640, 400, Graphics::PixelFormat::createFormatCLUT8());
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_header.flags = 4;
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}
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return true;
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}
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return false;
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}
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ToonstruckSmackerDecoder::ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : Video::SmackerDecoder(mixer, soundType) {
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bool ToonstruckSmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
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if (!Video::SmackerDecoder::loadStream(stream))
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return false;
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_lowRes = false;
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return true;
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}
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Video::SmackerDecoder::SmackerVideoTrack *ToonstruckSmackerDecoder::createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) const {
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return Video::SmackerDecoder::createVideoTrack(width, height, frameCount, frameRate, (height == 200) ? 4 : flags, signature);
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}
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// decoder is deallocated with Movie destruction i.e. new ToonstruckSmackerDecoder is needed
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@ -103,6 +95,9 @@ void Movie::play(const Common::String &video, int32 flags) {
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bool Movie::playVideo(bool isFirstIntroVideo) {
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debugC(1, kDebugMovie, "playVideo(isFirstIntroVideo: %d)", isFirstIntroVideo);
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_decoder->start();
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while (!_vm->shouldQuit() && !_decoder->endOfVideo()) {
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if (_decoder->needsUpdate()) {
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const Graphics::Surface *frame = _decoder->decodeNextFrame();
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@ -30,13 +30,17 @@ namespace Toon {
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class ToonstruckSmackerDecoder : public Video::SmackerDecoder {
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public:
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ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
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virtual ~ToonstruckSmackerDecoder() {}
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void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
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bool loadFile(const Common::String &filename);
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ToonstruckSmackerDecoder();
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bool loadStream(Common::SeekableReadStream *stream);
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bool isLowRes() { return _lowRes; }
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protected:
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bool _lowRes;
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void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
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SmackerVideoTrack *createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) const;
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private:
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bool _lowRes;
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};
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class Movie {
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@ -51,7 +51,7 @@ void ToonEngine::init() {
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_currentScriptRegion = 0;
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_resources = new Resources(this);
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_animationManager = new AnimationManager(this);
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_moviePlayer = new Movie(this, new ToonstruckSmackerDecoder(_mixer));
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_moviePlayer = new Movie(this, new ToonstruckSmackerDecoder());
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_hotspots = new Hotspots(this);
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_mainSurface = new Graphics::Surface();
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@ -204,8 +204,7 @@ BigHuffmanTree::BigHuffmanTree(Common::BitStream &bs, int allocSize)
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delete _hiBytes;
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}
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BigHuffmanTree::~BigHuffmanTree()
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{
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BigHuffmanTree::~BigHuffmanTree() {
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delete[] _tree;
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}
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@ -278,24 +277,17 @@ uint32 BigHuffmanTree::getCode(Common::BitStream &bs) {
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return v;
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}
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SmackerDecoder::SmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType)
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: _audioStarted(false), _audioStream(0), _mixer(mixer), _soundType(soundType) {
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_surface = 0;
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SmackerDecoder::SmackerDecoder(Audio::Mixer::SoundType soundType) : _soundType(soundType) {
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_fileStream = 0;
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_dirtyPalette = false;
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_firstFrameStart = 0;
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_frameTypes = 0;
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_frameSizes = 0;
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}
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SmackerDecoder::~SmackerDecoder() {
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close();
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}
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uint32 SmackerDecoder::getTime() const {
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if (_audioStream && _audioStarted)
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return _mixer->getSoundElapsedTime(_audioHandle);
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return FixedRateVideoDecoder::getTime();
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}
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bool SmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
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close();
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@ -309,16 +301,17 @@ bool SmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
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uint32 width = _fileStream->readUint32LE();
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uint32 height = _fileStream->readUint32LE();
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_frameCount = _fileStream->readUint32LE();
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int32 frameRate = _fileStream->readSint32LE();
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uint32 frameCount = _fileStream->readUint32LE();
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int32 frameDelay = _fileStream->readSint32LE();
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// framerate contains 2 digits after the comma, so 1497 is actually 14.97 fps
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if (frameRate > 0)
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_frameRate = Common::Rational(1000, frameRate);
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else if (frameRate < 0)
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_frameRate = Common::Rational(100000, -frameRate);
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// frame rate contains 2 digits after the comma, so 1497 is actually 14.97 fps
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Common::Rational frameRate;
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if (frameDelay > 0)
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frameRate = Common::Rational(1000, frameDelay);
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else if (frameDelay < 0)
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frameRate = Common::Rational(100000, -frameDelay);
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else
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_frameRate = 1000;
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frameRate = 1000;
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// Flags are determined by which bit is set, which can be one of the following:
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// 0 - set to 1 if file contains a ring frame.
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@ -328,6 +321,9 @@ bool SmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
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// before it is displayed.
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_header.flags = _fileStream->readUint32LE();
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SmackerVideoTrack *videoTrack = createVideoTrack(width, height, frameCount, frameRate, _header.flags, _header.signature);
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addTrack(videoTrack);
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// TODO: should we do any extra processing for Smacker files with ring frames?
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// TODO: should we do any extra processing for Y-doubled videos? Are they the
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@ -374,92 +370,78 @@ bool SmackerDecoder::loadStream(Common::SeekableReadStream *stream) {
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warning("Unhandled Smacker v2 audio compression");
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if (i == 0)
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_audioStream = Audio::makeQueuingAudioStream(_header.audioInfo[0].sampleRate, _header.audioInfo[0].isStereo);
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addTrack(new SmackerAudioTrack(_header.audioInfo[i], _soundType));
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}
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}
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_header.dummy = _fileStream->readUint32LE();
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_frameSizes = new uint32[_frameCount];
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for (i = 0; i < _frameCount; ++i)
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_frameSizes = new uint32[frameCount];
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for (i = 0; i < frameCount; ++i)
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_frameSizes[i] = _fileStream->readUint32LE();
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_frameTypes = new byte[_frameCount];
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for (i = 0; i < _frameCount; ++i)
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_frameTypes = new byte[frameCount];
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for (i = 0; i < frameCount; ++i)
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_frameTypes[i] = _fileStream->readByte();
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byte *huffmanTrees = (byte *) malloc(_header.treesSize);
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_fileStream->read(huffmanTrees, _header.treesSize);
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Common::BitStream8LSB bs(new Common::MemoryReadStream(huffmanTrees, _header.treesSize, DisposeAfterUse::YES), true);
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videoTrack->readTrees(bs, _header.mMapSize, _header.mClrSize, _header.fullSize, _header.typeSize);
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_MMapTree = new BigHuffmanTree(bs, _header.mMapSize);
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_MClrTree = new BigHuffmanTree(bs, _header.mClrSize);
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_FullTree = new BigHuffmanTree(bs, _header.fullSize);
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_TypeTree = new BigHuffmanTree(bs, _header.typeSize);
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_firstFrameStart = _fileStream->pos();
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_surface = new Graphics::Surface();
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// Height needs to be doubled if we have flags (Y-interlaced or Y-doubled)
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_surface->create(width, height * (_header.flags ? 2 : 1), Graphics::PixelFormat::createFormatCLUT8());
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memset(_palette, 0, 3 * 256);
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return true;
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}
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void SmackerDecoder::close() {
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if (!_fileStream)
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return;
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if (_audioStream) {
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if (_audioStarted) {
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// The mixer will delete the stream.
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_mixer->stopHandle(_audioHandle);
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_audioStarted = false;
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} else {
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delete _audioStream;
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}
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_audioStream = 0;
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}
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AdvancedVideoDecoder::close();
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delete _fileStream;
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_fileStream = 0;
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_surface->free();
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delete _surface;
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_surface = 0;
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delete _MMapTree;
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delete _MClrTree;
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delete _FullTree;
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delete _TypeTree;
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delete[] _frameTypes;
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_frameTypes = 0;
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delete[] _frameSizes;
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delete[] _frameTypes;
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reset();
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_frameSizes = 0;
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}
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const Graphics::Surface *SmackerDecoder::decodeNextFrame() {
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bool SmackerDecoder::rewind() {
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// Call the parent method to rewind the tracks first
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// In particular, only videos without sound can be rewound
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if (!AdvancedVideoDecoder::rewind())
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return false;
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// And seek back to where the first frame begins
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_fileStream->seek(_firstFrameStart);
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return true;
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}
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void SmackerDecoder::readNextPacket() {
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SmackerVideoTrack *videoTrack = (SmackerVideoTrack *)getTrack(0);
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if (videoTrack->endOfTrack())
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return;
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videoTrack->increaseCurFrame();
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uint i;
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uint32 chunkSize = 0;
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uint32 dataSizeUnpacked = 0;
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uint32 startPos = _fileStream->pos();
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_curFrame++;
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// Check if we got a frame with palette data, and
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// call back the virtual setPalette function to set
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// the current palette
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if (_frameTypes[_curFrame] & 1) {
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unpackPalette();
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_dirtyPalette = true;
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}
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if (_frameTypes[videoTrack->getCurFrame()] & 1)
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videoTrack->unpackPalette(_fileStream);
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// Load audio tracks
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for (i = 0; i < 7; ++i) {
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if (!(_frameTypes[_curFrame] & (2 << i)))
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if (!(_frameTypes[videoTrack->getCurFrame()] & (2 << i)))
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continue;
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chunkSize = _fileStream->readUint32LE();
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@ -475,29 +457,109 @@ const Graphics::Surface *SmackerDecoder::decodeNextFrame() {
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handleAudioTrack(i, chunkSize, dataSizeUnpacked);
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}
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uint32 frameSize = _frameSizes[_curFrame] & ~3;
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// uint32 remainder = _frameSizes[_curFrame] & 3;
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uint32 frameSize = _frameSizes[videoTrack->getCurFrame()] & ~3;
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// uint32 remainder = _frameSizes[videoTrack->getCurFrame()] & 3;
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if (_fileStream->pos() - startPos > frameSize)
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error("Smacker actual frame size exceeds recorded frame size");
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uint32 frameDataSize = frameSize - (_fileStream->pos() - startPos);
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_frameData = (byte *)malloc(frameDataSize + 1);
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byte *frameData = (byte *)malloc(frameDataSize + 1);
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// Padding to keep the BigHuffmanTrees from reading past the data end
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_frameData[frameDataSize] = 0x00;
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frameData[frameDataSize] = 0x00;
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_fileStream->read(_frameData, frameDataSize);
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_fileStream->read(frameData, frameDataSize);
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|
||||
Common::BitStream8LSB bs(new Common::MemoryReadStream(_frameData, frameDataSize + 1, DisposeAfterUse::YES), true);
|
||||
Common::BitStream8LSB bs(new Common::MemoryReadStream(frameData, frameDataSize + 1, DisposeAfterUse::YES), true);
|
||||
videoTrack->decodeFrame(bs);
|
||||
|
||||
_fileStream->seek(startPos + frameSize);
|
||||
}
|
||||
|
||||
void SmackerDecoder::handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize) {
|
||||
if (_header.audioInfo[track].hasAudio && chunkSize > 0 && track == 0) {
|
||||
// Get the audio track, which start at offset 1 (first track is video)
|
||||
SmackerAudioTrack *audioTrack = (SmackerAudioTrack *)getTrack(track + 1);
|
||||
|
||||
// If it's track 0, play the audio data
|
||||
byte *soundBuffer = (byte *)malloc(chunkSize + 1);
|
||||
// Padding to keep the SmallHuffmanTrees from reading past the data end
|
||||
soundBuffer[chunkSize] = 0x00;
|
||||
|
||||
_fileStream->read(soundBuffer, chunkSize);
|
||||
|
||||
if (_header.audioInfo[track].compression == kCompressionRDFT || _header.audioInfo[track].compression == kCompressionDCT) {
|
||||
// TODO: Compressed audio (Bink RDFT/DCT encoded)
|
||||
free(soundBuffer);
|
||||
return;
|
||||
} else if (_header.audioInfo[track].compression == kCompressionDPCM) {
|
||||
// Compressed audio (Huffman DPCM encoded)
|
||||
audioTrack->queueCompressedBuffer(soundBuffer, chunkSize + 1, unpackedSize);
|
||||
free(soundBuffer);
|
||||
} else {
|
||||
// Uncompressed audio (PCM)
|
||||
audioTrack->queuePCM(soundBuffer, chunkSize);
|
||||
}
|
||||
} else {
|
||||
// Ignore the rest of the audio tracks, if they exist
|
||||
// TODO: Are there any Smacker videos with more than one audio stream?
|
||||
// If yes, we should play the rest of the audio streams as well
|
||||
if (chunkSize > 0)
|
||||
_fileStream->skip(chunkSize);
|
||||
}
|
||||
}
|
||||
|
||||
SmackerDecoder::SmackerVideoTrack::SmackerVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) {
|
||||
_surface = new Graphics::Surface();
|
||||
_surface->create(width, height * (flags ? 2 : 1), Graphics::PixelFormat::createFormatCLUT8());
|
||||
_frameCount = frameCount;
|
||||
_frameRate = frameRate;
|
||||
_flags = flags;
|
||||
_signature = signature;
|
||||
_curFrame = -1;
|
||||
_dirtyPalette = false;
|
||||
_MMapTree = _MClrTree = _FullTree = _TypeTree = 0;
|
||||
memset(_palette, 0, 3 * 256);
|
||||
}
|
||||
|
||||
SmackerDecoder::SmackerVideoTrack::~SmackerVideoTrack() {
|
||||
_surface->free();
|
||||
delete _surface;
|
||||
|
||||
delete _MMapTree;
|
||||
delete _MClrTree;
|
||||
delete _FullTree;
|
||||
delete _TypeTree;
|
||||
}
|
||||
|
||||
uint16 SmackerDecoder::SmackerVideoTrack::getWidth() const {
|
||||
return _surface->w;
|
||||
}
|
||||
|
||||
uint16 SmackerDecoder::SmackerVideoTrack::getHeight() const {
|
||||
return _surface->h;
|
||||
}
|
||||
|
||||
Graphics::PixelFormat SmackerDecoder::SmackerVideoTrack::getPixelFormat() const {
|
||||
return _surface->format;
|
||||
}
|
||||
|
||||
void SmackerDecoder::SmackerVideoTrack::readTrees(Common::BitStream &bs, uint32 mMapSize, uint32 mClrSize, uint32 fullSize, uint32 typeSize) {
|
||||
_MMapTree = new BigHuffmanTree(bs, mMapSize);
|
||||
_MClrTree = new BigHuffmanTree(bs, mClrSize);
|
||||
_FullTree = new BigHuffmanTree(bs, fullSize);
|
||||
_TypeTree = new BigHuffmanTree(bs, typeSize);
|
||||
}
|
||||
|
||||
void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) {
|
||||
_MMapTree->reset();
|
||||
_MClrTree->reset();
|
||||
_FullTree->reset();
|
||||
_TypeTree->reset();
|
||||
|
||||
// Height needs to be doubled if we have flags (Y-interlaced or Y-doubled)
|
||||
uint doubleY = _header.flags ? 2 : 1;
|
||||
uint doubleY = _flags ? 2 : 1;
|
||||
|
||||
uint bw = getWidth() / 4;
|
||||
uint bh = getHeight() / doubleY / 4;
|
||||
@ -508,6 +570,7 @@ const Graphics::Surface *SmackerDecoder::decodeNextFrame() {
|
||||
uint type, run, j, mode;
|
||||
uint32 p1, p2, clr, map;
|
||||
byte hi, lo;
|
||||
uint i;
|
||||
|
||||
while (block < blocks) {
|
||||
type = _TypeTree->getCode(bs);
|
||||
@ -536,7 +599,7 @@ const Graphics::Surface *SmackerDecoder::decodeNextFrame() {
|
||||
break;
|
||||
case SMK_BLOCK_FULL:
|
||||
// Smacker v2 has one mode, Smacker v4 has three
|
||||
if (_header.signature == MKTAG('S','M','K','2')) {
|
||||
if (_signature == MKTAG('S','M','K','2')) {
|
||||
mode = 0;
|
||||
} else {
|
||||
// 00 - mode 0
|
||||
@ -628,60 +691,75 @@ const Graphics::Surface *SmackerDecoder::decodeNextFrame() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_fileStream->seek(startPos + frameSize);
|
||||
|
||||
if (_curFrame == 0)
|
||||
_startTime = g_system->getMillis();
|
||||
|
||||
return _surface;
|
||||
}
|
||||
|
||||
void SmackerDecoder::handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize) {
|
||||
if (_header.audioInfo[track].hasAudio && chunkSize > 0 && track == 0) {
|
||||
// If it's track 0, play the audio data
|
||||
byte *soundBuffer = (byte *)malloc(chunkSize + 1);
|
||||
// Padding to keep the SmallHuffmanTrees from reading past the data end
|
||||
soundBuffer[chunkSize] = 0x00;
|
||||
void SmackerDecoder::SmackerVideoTrack::unpackPalette(Common::SeekableReadStream *stream) {
|
||||
uint startPos = stream->pos();
|
||||
uint32 len = 4 * stream->readByte();
|
||||
|
||||
_fileStream->read(soundBuffer, chunkSize);
|
||||
byte *chunk = (byte *)malloc(len);
|
||||
stream->read(chunk, len);
|
||||
byte *p = chunk;
|
||||
|
||||
if (_header.audioInfo[track].compression == kCompressionRDFT || _header.audioInfo[track].compression == kCompressionDCT) {
|
||||
// TODO: Compressed audio (Bink RDFT/DCT encoded)
|
||||
free(soundBuffer);
|
||||
return;
|
||||
} else if (_header.audioInfo[track].compression == kCompressionDPCM) {
|
||||
// Compressed audio (Huffman DPCM encoded)
|
||||
queueCompressedBuffer(soundBuffer, chunkSize + 1, unpackedSize, track);
|
||||
free(soundBuffer);
|
||||
} else {
|
||||
// Uncompressed audio (PCM)
|
||||
byte flags = 0;
|
||||
if (_header.audioInfo[track].is16Bits)
|
||||
flags = flags | Audio::FLAG_16BITS;
|
||||
if (_header.audioInfo[track].isStereo)
|
||||
flags = flags | Audio::FLAG_STEREO;
|
||||
byte oldPalette[3 * 256];
|
||||
memcpy(oldPalette, _palette, 3 * 256);
|
||||
|
||||
_audioStream->queueBuffer(soundBuffer, chunkSize, DisposeAfterUse::YES, flags);
|
||||
// The sound buffer will be deleted by QueuingAudioStream
|
||||
byte *pal = _palette;
|
||||
|
||||
int sz = 0;
|
||||
byte b0;
|
||||
while (sz < 256) {
|
||||
b0 = *p++;
|
||||
if (b0 & 0x80) { // if top bit is 1 (0x80 = 10000000)
|
||||
sz += (b0 & 0x7f) + 1; // get lower 7 bits + 1 (0x7f = 01111111)
|
||||
pal += 3 * ((b0 & 0x7f) + 1);
|
||||
} else if (b0 & 0x40) { // if top 2 bits are 01 (0x40 = 01000000)
|
||||
byte c = (b0 & 0x3f) + 1; // get lower 6 bits + 1 (0x3f = 00111111)
|
||||
uint s = 3 * *p++;
|
||||
sz += c;
|
||||
|
||||
while (c--) {
|
||||
*pal++ = oldPalette[s + 0];
|
||||
*pal++ = oldPalette[s + 1];
|
||||
*pal++ = oldPalette[s + 2];
|
||||
s += 3;
|
||||
}
|
||||
} else { // top 2 bits are 00
|
||||
sz++;
|
||||
// get the lower 6 bits for each component (0x3f = 00111111)
|
||||
byte b = b0 & 0x3f;
|
||||
byte g = (*p++) & 0x3f;
|
||||
byte r = (*p++) & 0x3f;
|
||||
|
||||
assert(g < 0xc0 && b < 0xc0);
|
||||
|
||||
// upscale to full 8-bit color values by multiplying by 4
|
||||
*pal++ = b * 4;
|
||||
*pal++ = g * 4;
|
||||
*pal++ = r * 4;
|
||||
}
|
||||
|
||||
if (!_audioStarted) {
|
||||
_mixer->playStream(_soundType, &_audioHandle, _audioStream, -1, getVolume(), getBalance());
|
||||
_audioStarted = true;
|
||||
}
|
||||
} else {
|
||||
// Ignore the rest of the audio tracks, if they exist
|
||||
// TODO: Are there any Smacker videos with more than one audio stream?
|
||||
// If yes, we should play the rest of the audio streams as well
|
||||
if (chunkSize > 0)
|
||||
_fileStream->skip(chunkSize);
|
||||
}
|
||||
|
||||
stream->seek(startPos + len);
|
||||
free(chunk);
|
||||
|
||||
_dirtyPalette = true;
|
||||
}
|
||||
|
||||
void SmackerDecoder::queueCompressedBuffer(byte *buffer, uint32 bufferSize,
|
||||
uint32 unpackedSize, int streamNum) {
|
||||
SmackerDecoder::SmackerAudioTrack::SmackerAudioTrack(const AudioInfo &audioInfo, Audio::Mixer::SoundType soundType) :
|
||||
_audioInfo(audioInfo), _soundType(soundType) {
|
||||
_audioStream = Audio::makeQueuingAudioStream(_audioInfo.sampleRate, _audioInfo.isStereo);
|
||||
}
|
||||
|
||||
SmackerDecoder::SmackerAudioTrack::~SmackerAudioTrack() {
|
||||
delete _audioStream;
|
||||
}
|
||||
|
||||
Audio::AudioStream *SmackerDecoder::SmackerAudioTrack::getAudioStream() const {
|
||||
return _audioStream;
|
||||
}
|
||||
|
||||
void SmackerDecoder::SmackerAudioTrack::queueCompressedBuffer(byte *buffer, uint32 bufferSize, uint32 unpackedSize) {
|
||||
Common::BitStream8LSB audioBS(new Common::MemoryReadStream(buffer, bufferSize), true);
|
||||
bool dataPresent = audioBS.getBit();
|
||||
|
||||
@ -689,9 +767,9 @@ void SmackerDecoder::queueCompressedBuffer(byte *buffer, uint32 bufferSize,
|
||||
return;
|
||||
|
||||
bool isStereo = audioBS.getBit();
|
||||
assert(isStereo == _header.audioInfo[streamNum].isStereo);
|
||||
assert(isStereo == _audioInfo.isStereo);
|
||||
bool is16Bits = audioBS.getBit();
|
||||
assert(is16Bits == _header.audioInfo[streamNum].is16Bits);
|
||||
assert(is16Bits == _audioInfo.is16Bits);
|
||||
|
||||
int numBytes = 1 * (isStereo ? 2 : 1) * (is16Bits ? 2 : 1);
|
||||
|
||||
@ -759,74 +837,21 @@ void SmackerDecoder::queueCompressedBuffer(byte *buffer, uint32 bufferSize,
|
||||
for (int k = 0; k < numBytes; k++)
|
||||
delete audioTrees[k];
|
||||
|
||||
queuePCM(unpackedBuffer, unpackedSize);
|
||||
}
|
||||
|
||||
void SmackerDecoder::SmackerAudioTrack::queuePCM(byte *buffer, uint32 bufferSize) {
|
||||
byte flags = 0;
|
||||
if (_header.audioInfo[0].is16Bits)
|
||||
flags = flags | Audio::FLAG_16BITS;
|
||||
if (_header.audioInfo[0].isStereo)
|
||||
flags = flags | Audio::FLAG_STEREO;
|
||||
_audioStream->queueBuffer(unpackedBuffer, unpackedSize, DisposeAfterUse::YES, flags);
|
||||
// unpackedBuffer will be deleted by QueuingAudioStream
|
||||
if (_audioInfo.is16Bits)
|
||||
flags |= Audio::FLAG_16BITS;
|
||||
if (_audioInfo.isStereo)
|
||||
flags |= Audio::FLAG_STEREO;
|
||||
|
||||
_audioStream->queueBuffer(buffer, bufferSize, DisposeAfterUse::YES, flags);
|
||||
}
|
||||
|
||||
void SmackerDecoder::unpackPalette() {
|
||||
uint startPos = _fileStream->pos();
|
||||
uint32 len = 4 * _fileStream->readByte();
|
||||
|
||||
byte *chunk = (byte *)malloc(len);
|
||||
_fileStream->read(chunk, len);
|
||||
byte *p = chunk;
|
||||
|
||||
byte oldPalette[3*256];
|
||||
memcpy(oldPalette, _palette, 3 * 256);
|
||||
|
||||
byte *pal = _palette;
|
||||
|
||||
int sz = 0;
|
||||
byte b0;
|
||||
while (sz < 256) {
|
||||
b0 = *p++;
|
||||
if (b0 & 0x80) { // if top bit is 1 (0x80 = 10000000)
|
||||
sz += (b0 & 0x7f) + 1; // get lower 7 bits + 1 (0x7f = 01111111)
|
||||
pal += 3 * ((b0 & 0x7f) + 1);
|
||||
} else if (b0 & 0x40) { // if top 2 bits are 01 (0x40 = 01000000)
|
||||
byte c = (b0 & 0x3f) + 1; // get lower 6 bits + 1 (0x3f = 00111111)
|
||||
uint s = 3 * *p++;
|
||||
sz += c;
|
||||
|
||||
while (c--) {
|
||||
*pal++ = oldPalette[s + 0];
|
||||
*pal++ = oldPalette[s + 1];
|
||||
*pal++ = oldPalette[s + 2];
|
||||
s += 3;
|
||||
}
|
||||
} else { // top 2 bits are 00
|
||||
sz++;
|
||||
// get the lower 6 bits for each component (0x3f = 00111111)
|
||||
byte b = b0 & 0x3f;
|
||||
byte g = (*p++) & 0x3f;
|
||||
byte r = (*p++) & 0x3f;
|
||||
|
||||
assert(g < 0xc0 && b < 0xc0);
|
||||
|
||||
// upscale to full 8-bit color values by multiplying by 4
|
||||
*pal++ = b * 4;
|
||||
*pal++ = g * 4;
|
||||
*pal++ = r * 4;
|
||||
}
|
||||
}
|
||||
|
||||
_fileStream->seek(startPos + len);
|
||||
free(chunk);
|
||||
}
|
||||
|
||||
void SmackerDecoder::updateVolume() {
|
||||
if (g_system->getMixer()->isSoundHandleActive(_audioHandle))
|
||||
g_system->getMixer()->setChannelVolume(_audioHandle, getVolume());
|
||||
}
|
||||
|
||||
void SmackerDecoder::updateBalance() {
|
||||
if (g_system->getMixer()->isSoundHandleActive(_audioHandle))
|
||||
g_system->getMixer()->setChannelBalance(_audioHandle, getBalance());
|
||||
SmackerDecoder::SmackerVideoTrack *SmackerDecoder::createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) const {
|
||||
return new SmackerVideoTrack(width, height, frameCount, frameRate, flags, signature);
|
||||
}
|
||||
|
||||
} // End of namespace Video
|
||||
|
@ -34,6 +34,7 @@ class QueuingAudioStream;
|
||||
}
|
||||
|
||||
namespace Common {
|
||||
class BitStream;
|
||||
class SeekableReadStream;
|
||||
}
|
||||
|
||||
@ -56,42 +57,72 @@ class BigHuffmanTree;
|
||||
* - sword2
|
||||
* - toon
|
||||
*/
|
||||
class SmackerDecoder : public FixedRateVideoDecoder {
|
||||
class SmackerDecoder : public AdvancedVideoDecoder {
|
||||
public:
|
||||
SmackerDecoder(Audio::Mixer *mixer,
|
||||
Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
|
||||
SmackerDecoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
|
||||
virtual ~SmackerDecoder();
|
||||
|
||||
bool loadStream(Common::SeekableReadStream *stream);
|
||||
virtual bool loadStream(Common::SeekableReadStream *stream);
|
||||
void close();
|
||||
|
||||
bool isVideoLoaded() const { return _fileStream != 0; }
|
||||
uint16 getWidth() const { return _surface->w; }
|
||||
uint16 getHeight() const { return _surface->h; }
|
||||
uint32 getFrameCount() const { return _frameCount; }
|
||||
uint32 getTime() const;
|
||||
const Graphics::Surface *decodeNextFrame();
|
||||
Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }
|
||||
const byte *getPalette() { _dirtyPalette = false; return _palette; }
|
||||
bool hasDirtyPalette() const { return _dirtyPalette; }
|
||||
bool rewind();
|
||||
|
||||
protected:
|
||||
void readNextPacket();
|
||||
|
||||
virtual void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
|
||||
|
||||
protected:
|
||||
class SmackerVideoTrack : public FixedRateVideoTrack {
|
||||
public:
|
||||
SmackerVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature);
|
||||
~SmackerVideoTrack();
|
||||
|
||||
bool isRewindable() const { return true; }
|
||||
bool rewind() { _curFrame = -1; return true; }
|
||||
|
||||
uint16 getWidth() const;
|
||||
uint16 getHeight() const;
|
||||
Graphics::PixelFormat getPixelFormat() const;
|
||||
int getCurFrame() const { return _curFrame; }
|
||||
int getFrameCount() const { return _frameCount; }
|
||||
const Graphics::Surface *decodeNextFrame() { return _surface; }
|
||||
const byte *getPalette() const { _dirtyPalette = false; return _palette; }
|
||||
bool hasDirtyPalette() const { return _dirtyPalette; }
|
||||
|
||||
void readTrees(Common::BitStream &bs, uint32 mMapSize, uint32 mClrSize, uint32 fullSize, uint32 typeSize);
|
||||
void increaseCurFrame() { _curFrame++; }
|
||||
void decodeFrame(Common::BitStream &bs);
|
||||
void unpackPalette(Common::SeekableReadStream *stream);
|
||||
|
||||
protected:
|
||||
Common::Rational getFrameRate() const { return _frameRate; }
|
||||
|
||||
Graphics::Surface *_surface;
|
||||
|
||||
private:
|
||||
Common::Rational _frameRate;
|
||||
uint32 _flags, _signature;
|
||||
|
||||
byte _palette[3 * 256];
|
||||
mutable bool _dirtyPalette;
|
||||
|
||||
int _curFrame;
|
||||
uint32 _frameCount;
|
||||
|
||||
BigHuffmanTree *_MMapTree;
|
||||
BigHuffmanTree *_MClrTree;
|
||||
BigHuffmanTree *_FullTree;
|
||||
BigHuffmanTree *_TypeTree;
|
||||
|
||||
// Possible runs of blocks
|
||||
static uint getBlockRun(int index) { return (index <= 58) ? index + 1 : 128 << (index - 59); }
|
||||
};
|
||||
|
||||
virtual SmackerVideoTrack *createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) const;
|
||||
|
||||
Common::SeekableReadStream *_fileStream;
|
||||
|
||||
// VideoDecoder API
|
||||
void updateVolume();
|
||||
void updateBalance();
|
||||
|
||||
// FixedRateVideoDecoder API
|
||||
Common::Rational getFrameRate() const { return _frameRate; }
|
||||
|
||||
protected:
|
||||
void unpackPalette();
|
||||
// Possible runs of blocks
|
||||
uint getBlockRun(int index) { return (index <= 58) ? index + 1 : 128 << (index - 59); }
|
||||
void queueCompressedBuffer(byte *buffer, uint32 bufferSize, uint32 unpackedSize, int streamNum);
|
||||
|
||||
private:
|
||||
enum AudioCompression {
|
||||
kCompressionNone,
|
||||
kCompressionDPCM,
|
||||
@ -120,6 +151,25 @@ protected:
|
||||
uint32 dummy;
|
||||
} _header;
|
||||
|
||||
class SmackerAudioTrack : public AudioTrack {
|
||||
public:
|
||||
SmackerAudioTrack(const AudioInfo &audioInfo, Audio::Mixer::SoundType soundType);
|
||||
~SmackerAudioTrack();
|
||||
|
||||
Audio::Mixer::SoundType getSoundType() const { return _soundType; }
|
||||
|
||||
void queueCompressedBuffer(byte *buffer, uint32 bufferSize, uint32 unpackedSize);
|
||||
void queuePCM(byte *buffer, uint32 bufferSize);
|
||||
|
||||
protected:
|
||||
Audio::AudioStream *getAudioStream() const;
|
||||
|
||||
private:
|
||||
Audio::Mixer::SoundType _soundType;
|
||||
Audio::QueuingAudioStream *_audioStream;
|
||||
AudioInfo _audioInfo;
|
||||
};
|
||||
|
||||
uint32 *_frameSizes;
|
||||
// The FrameTypes section of a Smacker file contains an array of bytes, where
|
||||
// the 8 bits of each byte describe the contents of the corresponding frame.
|
||||
@ -127,25 +177,10 @@ protected:
|
||||
// and so on), so there can be up to 7 different audio tracks. When the lowest bit
|
||||
// (bit 0) is set, it denotes a frame that contains a palette record
|
||||
byte *_frameTypes;
|
||||
byte *_frameData;
|
||||
// The RGB palette
|
||||
byte _palette[3 * 256];
|
||||
bool _dirtyPalette;
|
||||
|
||||
Common::Rational _frameRate;
|
||||
uint32 _frameCount;
|
||||
Graphics::Surface *_surface;
|
||||
uint32 _firstFrameStart;
|
||||
|
||||
Audio::Mixer::SoundType _soundType;
|
||||
Audio::Mixer *_mixer;
|
||||
bool _audioStarted;
|
||||
Audio::QueuingAudioStream *_audioStream;
|
||||
Audio::SoundHandle _audioHandle;
|
||||
|
||||
BigHuffmanTree *_MMapTree;
|
||||
BigHuffmanTree *_MClrTree;
|
||||
BigHuffmanTree *_FullTree;
|
||||
BigHuffmanTree *_TypeTree;
|
||||
};
|
||||
|
||||
} // End of namespace Video
|
||||
|
Loading…
Reference in New Issue
Block a user