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Limit to C64 maniac.
svn-id: r18153
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@ -377,7 +377,7 @@ protected:
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};
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/**
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* Engine for Commodore 64 versions of version 1 SCUMM games.
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* Engine for Commodore 64 version of Maniac Mansion
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*/
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class ScummEngine_c64 : public ScummEngine_v2 {
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protected:
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@ -2878,8 +2878,7 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) {
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switch (game.version) {
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case 1:
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case 2:
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// Limit to C64 MM?
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if (game.platform == Common::kPlatformC64)
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if (game.id == GID_MANIAC && game.platform == Common::kPlatformC64)
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engine = new ScummEngine_c64(detector, syst, game, md5sum);
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else
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engine = new ScummEngine_v2(detector, syst, game, md5sum);
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