diff --git a/engines/qdengine/qdcore/qd_game_object.cpp b/engines/qdengine/qdcore/qd_game_object.cpp index ff3fa1383f6..024ecf611a7 100644 --- a/engines/qdengine/qdcore/qd_game_object.cpp +++ b/engines/qdengine/qdcore/qd_game_object.cpp @@ -100,7 +100,7 @@ bool qdGameObject::save_script_body(Common::WriteStream &fh, int indent) const { for (int i = 0; i <= indent; i++) { fh.writeString("\t"); } - fh.writeString(Common::String::format("%d %d", _parallax_offset.x, _parallax_offset.y)); + fh.writeString(Common::String::format("%d %d\r\n", _parallax_offset.x, _parallax_offset.y)); } if (flags()) {