Moved base/game.* to engines/game.*

svn-id: r34589
This commit is contained in:
Max Horn 2008-09-17 17:31:29 +00:00
parent 2bcc5681d8
commit a6dd4b7d4d
7 changed files with 8 additions and 9 deletions

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@ -3,7 +3,6 @@ MODULE := base
MODULE_OBJS := \
main.o \
commandLine.o \
game.o \
plugins.o \
version.o

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@ -28,8 +28,6 @@
#include "common/fs.h"
#include "common/error.h"
#include "base/game.h" // For PlainGameDescriptor and GameList
#include "engines/metaengine.h"
namespace Common {

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@ -23,7 +23,7 @@
*
*/
#include "base/game.h"
#include "engines/game.h"
#include "base/plugins.h"
#include "graphics/surface.h"

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@ -23,8 +23,8 @@
*
*/
#ifndef BASE_GAME_H
#define BASE_GAME_H
#ifndef ENGINES_GAME_H
#define ENGINES_GAME_H
#include "common/str.h"
#include "common/array.h"

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@ -29,7 +29,7 @@
#include "common/str.h"
#include "common/error.h"
#include "base/game.h"
#include "engines/game.h"
#include "base/plugins.h"
class Engine;

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@ -1,7 +1,9 @@
MODULE := engines
MODULE_OBJS := \
dialogs.o \
engine.o \
dialogs.o
game.o
# Include common rules
include $(srcdir)/rules.mk

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@ -26,7 +26,7 @@
#define LAUNCHER_DIALOG_H
#include "gui/dialog.h"
#include "base/game.h"
#include "engines/game.h"
#include "common/str.h"
namespace GUI {