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Implemented KyraEngine_MR::timerFleaDeath.
svn-id: r31934
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parent
37c04c28a8
commit
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@ -64,7 +64,25 @@ void KyraEngine_MR::timerRunSceneScript7(int arg) {
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void KyraEngine_MR::timerFleaDeath(int arg) {
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debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_MR::timerFleaDeath(%d)", arg);
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warning("STUB timerFleaDeath");
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_timer->setCountdown(4, 5400);
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saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME");
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_screen->hideMouse();
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_timer->disable(4);
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runAnimationScript("FLEADTH1.EMC", 0, 0, 1, 1);
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runAnimationScript("FLEADTH2.EMC", 0, 0, 1, 0);
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showBadConscience();
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delay(60, true);
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const char *str1 = (const char *)getTableEntry(_cCodeFile, 130);
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const char *str2 = (const char *)getTableEntry(_cCodeFile, 131);
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if (str1 && str2) {
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badConscienceChat(str1, 204, 130);
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badConscienceChat(str2, 204, 131);
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}
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delay(60, true);
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hideBadConscience();
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runAnimationScript("FLEADTH3.EMC", 0, 0, 0, 1);
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_deathHandler = 9;
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_screen->showMouse();
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}
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void KyraEngine_MR::setWalkspeed(uint8 speed) {
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