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GRAPHICS: Add support for converting surfaces from 24bpp
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@ -20,6 +20,7 @@
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*/
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#include "common/algorithm.h"
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#include "common/endian.h"
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#include "common/util.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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@ -281,8 +282,11 @@ Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *
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return surface;
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}
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if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
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error("Surface::convertTo(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp");
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if (dstFormat.bytesPerPixel != 2 && dstFormat.bytesPerPixel != 4)
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error("Surface::convertTo(): Only 2Bpp and 4Bpp supported");
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error("Surface::convertTo(): Can only convert to 2Bpp and 4Bpp");
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surface->create(w, h, dstFormat);
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@ -319,9 +323,11 @@ Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *
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for (int x = 0; x < w; x++) {
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uint32 srcColor;
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if (format.bytesPerPixel == 2)
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srcColor = *((uint16 *)srcRow);
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srcColor = READ_UINT16(srcRow);
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else if (format.bytesPerPixel == 3)
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srcColor = READ_UINT24(srcRow);
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else
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srcColor = *((uint32 *)srcRow);
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srcColor = READ_UINT32(srcRow);
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srcRow += format.bytesPerPixel;
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