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Switch to uint for safety.
svn-id: r17702
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@ -381,7 +381,7 @@ public:
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// Core variables
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byte _gameId;
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byte _version;
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byte _heversion;
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uint8 _heversion;
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uint32 _features; // Should only be accessed for reading (TODO enforce it compiler-wise with making it private and creating an accessor)
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uint8 _gameMD5[16];
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