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Remove old commented out code
svn-id: r14119
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@ -356,19 +356,6 @@ void ScummEngine::actorFollowCamera(int act) {
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if (!(_features & GF_NEW_CAMERA)) {
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int old;
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// Exactly why is this code needed for Monkey Island 1?
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// Seems to be the real cause of lock up at title screen
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// in Amiga and PC demo versions.
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/*
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// MI1 compatibilty
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if (act == 0) {
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camera._mode = kNormalCameraMode;
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camera._follows = 0;
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camera._movingToActor = false;
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return;
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}
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*/
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old = camera._follows;
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setCameraFollows(derefActor(act, "actorFollowCamera"));
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if (camera._follows != old)
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