AVALANCHE: Get rid of Enid.

This commit is contained in:
uruk 2013-09-15 13:21:03 +02:00
parent 7ee6e8699f
commit a81b499062
11 changed files with 5 additions and 396 deletions

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@ -35,7 +35,6 @@
#include "avalanche/scrolls.h"
#include "avalanche/timer.h"
#include "avalanche/animation.h"
#include "avalanche/enid.h"
#include "avalanche/celer.h"
#include "avalanche/pingo.h"
#include "avalanche/sequence.h"
@ -1432,7 +1431,7 @@ void Acci::giveGeidaTheLute() {
_vm->_scrolls->displayScrollChain('q', 64); // She plays it.
_vm->_timer->addTimer(1, Timer::kProcGiveLuteToGeida, Timer::kReasonGeidaSings);
_vm->_enid->backToBootstrap(4);
//_vm->_enid->backToBootstrap(4); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then!
}
void Acci::playHarp() {
@ -2106,7 +2105,7 @@ void Acci::doThat() {
}
break;
case kVerbCodeDir:
_vm->_enid->dir(_realWords[1]);
//_vm->_enid->dir(_realWords[1]); TODO: Replace it with proper ScummVM-friendly function(s)!
break;
case kVerbCodeDie:
_vm->_lucerna->gameOver();

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@ -36,7 +36,6 @@
#include "avalanche/celer.h"
#include "avalanche/sequence.h"
#include "avalanche/timer.h"
#include "avalanche/enid.h"
#include "common/scummsys.h"
#include "common/textconsole.h"
@ -782,7 +781,7 @@ void Animation::callSpecial(uint16 which) {
_vm->_lucerna->dusk();
_sprites[0].turn(kDirRight); // you'll see this after we get back from bootstrap
_vm->_timer->addTimer(1, Timer::kProcGhostRoomPhew, Timer::kReasonGhostRoomPhew);
_vm->_enid->backToBootstrap(3);
//_vm->_enid->backToBootstrap(3); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then!
break;
case 5:
if (_vm->_gyro->_friarWillTieYouUp) {

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@ -65,7 +65,6 @@ AvalancheEngine::~AvalancheEngine() {
delete _pingo;
delete _scrolls;
delete _lucerna;
delete _enid;
delete _celer;
delete _sequence;
delete _timer;
@ -85,7 +84,6 @@ Common::ErrorCode AvalancheEngine::initialize() {
_pingo = new Pingo(this);
_scrolls = new Scrolls(this);
_lucerna = new Lucerna(this);
_enid = new Enid(this);
_celer = new Celer(this);
_sequence = new Sequence(this);
_timer = new Timer(this);

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@ -38,7 +38,6 @@
#include "avalanche/pingo.h"
#include "avalanche/scrolls.h"
#include "avalanche/lucerna.h"
#include "avalanche/enid.h"
#include "avalanche/celer.h"
#include "avalanche/sequence.h"
#include "avalanche/timer.h"
@ -74,7 +73,6 @@ public:
Pingo *_pingo;
Scrolls *_scrolls;
Lucerna *_lucerna;
Enid *_enid;
Celer *_celer;
Sequence *_sequence;
Timer *_timer;

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@ -40,7 +40,6 @@
#include "avalanche/pingo.h"
#include "avalanche/timer.h"
#include "avalanche/celer.h"
#include "avalanche/enid.h"
#include "avalanche/closing.h"
#include "common/str.h"

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@ -34,7 +34,6 @@
#include "avalanche/gyro.h"
#include "avalanche/acci.h"
#include "avalanche/animation.h"
#include "avalanche/enid.h"
#include "common/textconsole.h"
@ -590,7 +589,7 @@ void Dropdown::runMenuFile() {
warning("STUB: Dropdown::runMenuFile()");
break;
case 4:
_vm->_enid->backToBootstrap(2);
//_vm->_enid->backToBootstrap(2); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then!
break;
case 5:
_vm->_lucerna->callVerb(Acci::kVerbCodeQuit);

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@ -1,302 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* ENID Edna's manager. Loads/saves files. */
#include "avalanche/avalanche.h"
#include "avalanche/enid.h"
#include "avalanche/scrolls.h"
#include "avalanche/lucerna.h"
#include "avalanche/animation.h"
#include "avalanche/timer.h"
#include "avalanche/celer.h"
#include "avalanche/sequence.h"
#include "common/textconsole.h"
namespace Avalanche {
Enid::Enid(AvalancheEngine *vm) {
_vm = vm;
}
// CHECKME: useless?
#if 0
const Common::String Enid::kCrlf = Common::String(char(15)) + Common::String(char(12));
const char Enid::kTab = '\t';
const char Enid::kEof = '\n';
const Common::String Enid::kEdnaFirst =
Common::String("This is an EDNA-based file, saved by a Thorsoft game. Good luck!") + // 64
kCrlf + kEof + kCrlf + kCrlf + // 7
kTab + "Glory to God in the highest," + kCrlf + // 31
kTab + "and on earth peace, goodwill toward men." + // 42
kCrlf + kTab + kTab + kTab + kTab + // 6
"Luke 2:14." + // 10
kCrlf + kCrlf + kCrlf + // 6
"1234567890" +kCrlf; // 11
const Common::String Enid::kEdnaId = Common::String("TT\xB1\x30\x01\x75\xB1\x99\xB1");
const int16 Enid::kAge = 18;
const Common::String Enid::kWasHere = "Thomas was here ";
const Enid::FourType Enid::kAvariciusFile = "Avvy";
/**
* Expand month name
* @remarks Originally called 'addon'
*/
void Enid::expandMonthName(Common::String x) {
_month += x;
}
Common::String Enid::expandDate(byte d, byte m, uint16 y) {
const Common::String months[12] = {
"Jan#", "Febr#", "March", "April", "May", "June", "July", "August",
"Septem*", "Octo*", "Novem*", "Decem*"
};
Common::String expanddate_result;
_month = months[m];
switch (_month[_month.size()]) {
case '#':
expandMonthName("uary");
break;
case '*':
expandMonthName("ber");
break;
}
_day = _vm->_gyro->strf(d);
// d is always positive
if ((d <= 9) || ((d >= 21) && (d <= 31))) {
switch (d % 10) {
case 1:
_day = _day + "st";
break;
case 2:
_day = _day + "nd";
break;
case 3:
_day = _day + "rd";
break;
default:
_day = _day + "th";
}
}
expanddate_result = _day + ' ' + _month + ' ' + _vm->_gyro->strf(y);
return expanddate_result;
}
void Enid::showBug(char icon, Common::String strn) {
_vm->_scrolls->display(Common::String("\7\6\23") + icon + "\26\r" + strn + '\15');
}
bool Enid::testBug(byte what) {
bool test_bug_result;
if (what == 0) {
test_bug_result = false;
return test_bug_result;
}
switch (what) {
case 2:
showBug('7', "Error in filename!");
break;
case 101:
showBug('6', "Disk full!");
break;
case 150:
showBug('4', "Disk is write-protected!");
break;
default:
showBug('B', "Saving error!");
}
test_bug_result = true;
return test_bug_result;
}
void Enid::ednaSave(Common::String name) {
warning("STUB: Enid::ednaSave()");
}
void Enid::loadError(Common::String x, char icon) {
if (_vm->_gyro->holdthedawn) {
_vm->_gyro->holdthedawn = false;
_vm->_lucerna->dawn();
}
_vm->_scrolls->display(Common::String('\7') + '\6' + '\23' + icon + '\26' + "Loading error: " + "\r\r\22" + x);
_bug = true;
}
void Enid::ednaLoad(Common::String name) {
warning("STUB: Enid::ednaLoad()");
}
void Enid::showHeader() {
_vm->_scrolls->display(Common::String("Dir: ") + _path + "\r\r\4");
}
void Enid::avvyBackground() {
// Not really a filing procedure,
// but it's only called just before edna_load, so I thought I'd put it
// in Enid instead of, say, Lucerna.
#if 0
port[$3c4]:=2; port[$3ce]:=4; port[$3C5]:=1; port[$3CF]:=1; { Blue. }
asm
mov dx,$3c4; mov al,2; out dx,al; { Set up the VGA to use the "blue" }
mov dx,$3ce; mov al,4; out dx,al; { register. }
mov dx,$3c5; mov al,1; out dx,al;
mov dx,$3cf; out dx,al;
mov bx,$A000; call far ptr @drawup;
mov bx,$A400; call far ptr @drawup;
jmp @the_end;
@drawup:
mov es,bx; { The segment to copy it to... }
mov di,$370; { The offset (10 pixels down, plus 1 offset.) }
mov cx,10;
mov ax,$AA4A; call far ptr @sameline; { Print "AVVY" }
mov ax,$AEAA; call far ptr @sameline;
mov ax,$A4EA; call far ptr @sameline;
mov ax,$44A4; call far ptr @sameline;
mov cx,9;
mov ax,$AAA4; call far ptr @sameline; { Print "YAVV" }
mov ax,$AAEA; call far ptr @sameline;
mov ax,$AA4E; call far ptr @sameline;
mov ax,$444A; call far ptr @sameline;
mov ax,$4AAA; call far ptr @sameline; { Print "VYAV" }
mov ax,$AAAE; call far ptr @sameline;
mov ax,$EAA4; call far ptr @sameline;
mov ax,$A444; call far ptr @sameline;
mov ax,$A4AA; call far ptr @sameline; { Print "VVYA" }
mov ax,$EAAA; call far ptr @sameline;
mov ax,$4EAA; call far ptr @sameline;
mov ax,$4A44; call far ptr @sameline;
ret;
{ Replicate the same line many times. }
@sameline:
{ Requires:
what to copy in AX,
how many lines in CX, and
original offset in DI. }
push cx;
push di;
@samelineloop:
push cx;
mov cx,40; { No. of times to repeat it on one line. }
repz stosw; { Fast uint16-copying }
pop cx;
add di,1200; { The next one will be 16 lines down. }
loop @samelineloop;
pop di;
add di,80;
pop cx;
ret;
@the_end:
end;
#endif
}
void Enid::toSundry(Sundry &sund) {
sund._qEnidFilename = _vm->_gyro->_enidFilename;
sund._qSoundFx = _vm->_gyro->_soundFx;
sund._qThinks = _vm->_gyro->_thinks;
sund._qThinkThing = _vm->_gyro->_thinkThing;
}
void Enid::fromSundry(Sundry sund) {
_vm->_gyro->_enidFilename = sund._qEnidFilename;
_vm->_gyro->_soundFx = sund._qSoundFx;
_vm->_gyro->_thinks = sund._qThinks;
_vm->_gyro->_thinkThing = sund._qThinkThing;
}
void Enid::restoreDna() {
// uint16 here, fv;
// sundry sund;
warning("STUB: Enid::restoreDna()");
}
void Enid::ednaReload() {
restoreDna();
_vm->_gyro->_seeScroll = true; // This prevents display of the new sprites before the
// new picture is loaded.
_vm->_lucerna->majorRedraw();
_vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_room;
_vm->_gyro->_alive = true;
_vm->_lucerna->refreshObjectList();
if (_vm->_gyro->_holdTheDawn) {
_vm->_gyro->_holdTheDawn = false;
_vm->_lucerna->dawn();
}
}
bool Enid::thereWasAProblem() {
return _bug;
}
#endif
void Enid::dir(Common::String where) { // OK, it worked in Avaricius, let's do it in Avalot!
warning("STUB: Enid::dir()");
}
void Enid::backToBootstrap(byte what) {
warning("STUB: Enid::back_to_bootstrap()");
}
} // End of namespace Avalanche.

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@ -1,78 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* ENID Edna's manager. Loads/saves files. */
#ifndef AVALANCHE_ENID2_H
#define AVALANCHE_ENID2_H
#include "common/scummsys.h"
namespace Avalanche {
class AvalancheEngine;
class Enid {
public:
Enid(AvalancheEngine *vm);
void dir(Common::String where);
void backToBootstrap(byte what);
private:
AvalancheEngine *_vm;
// CHECKME: useless?
// static const Common::String kCrlf;
// static const char kTab, kEof;
// static const Common::String kEdnaFirst, kEdnaId, kWasHere;
// static const int16 kAge;
// void expandMonthName(Common::String x);
// Common::String expandDate(byte d, byte m, uint16 y);
// void ednaSave(Common::String name);
// void showBug(char icon, Common::String strn);
// bool testBug(byte what);
// void loadError(Common::String x, char icon);
// void ednaLoad(Common::String name);
// void showHeader();
// void toSundry(sundry &sund);
// void fromSundry(sundry sund);
// void avvyBackground();
// void ednaReload(); // From Bootstrap's storage.
// void restoreDna();
// bool thereWasAProblem();
// typedef char FourType[5];
// static const FourType kAvariciusFile;
// bool _bug;
// Common::String _path, _groi;
// Common::String _month, _day;
};
} // End of namespace Avalanche.
#endif // AVALANCHE_ENID2_H

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@ -34,7 +34,6 @@
#include "avalanche/scrolls.h"
#include "avalanche/timer.h"
#include "avalanche/animation.h"
#include "avalanche/enid.h"
#include "avalanche/celer.h"
#include "avalanche/pingo.h"
#include "avalanche/sequence.h"

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@ -11,7 +11,6 @@ MODULE_OBJS = \
pingo.o \
scrolls.o \
lucerna.o \
enid.o \
celer.o \
sequence.o \
timer.o \

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@ -35,7 +35,6 @@
#include "avalanche/scrolls.h"
#include "avalanche/acci.h"
#include "avalanche/sequence.h"
#include "avalanche/enid.h"
#include "avalanche/pingo.h"
#include "common/textconsole.h"
@ -350,7 +349,7 @@ void Timer::hangAround2() {
_vm->_gyro->_tiedUp = false;
_vm->_enid->backToBootstrap(1); // Call the shoot-'em-up.
// _vm->_enid->backToBootstrap(1); Call the shoot-'em-up. TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then!
}
void Timer::afterTheShootemup() {